Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Gold IV
Hijiabo
Ah Muzen Cab
Gold IV
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 94L
1,427 MMR
Party 1
Thanatos
Thanatos
Bronze III
Ish_Guar
Thanatos
Bronze III
Level 85
God Stats
5W - 4L
1,622 SR
Queue Stats
17W - 16L
1,429 MMR
Party 2
Zhong Kui
Zhong Kui
Bronze III
KDDisRAGE
Zhong Kui
Bronze III
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,429 MMR
Party 2
Cthulhu
Cthulhu
Gold IV
Malefic2
Cthulhu
Gold IV
Level 154
God Stats
10W - 7L
1,587 SR
Queue Stats
91W - 94L
1,427 MMR
Party 1
Sun Wukong
Sun Wukong
Gold V
RK Legacy
Sun Wukong
Gold V
Level 125
God Stats
7W - 12L
1,500 SR
Queue Stats
188W - 190L
1,422 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 119
1,542 SR
1,427 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 124
1,541 SR
1,441 MMR
Persephone
Persephone
Gold V
 
Persephone
Gold V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Gold IV
SirSlurpMeNoots
Susano
Gold IV
Level 126
God Stats
33W - 28L
1,552 SR
Queue Stats
230W - 232L
1,425 MMR
Solo
King Arthur
King Arthur
Gold IV
aronseales
King Arthur
Gold IV
Level 69
God Stats
22W - 14L
1,683 SR
Queue Stats
72W - 64L
1,430 MMR
Solo
Anhur
Anhur
Silver III
polywekk
Anhur
Silver III
Level 121
God Stats
0W - 1L
1,362 SR
Queue Stats
25W - 25L
1,421 MMR
Solo
Janus
Janus
Gold III
xHanzoHasashiBR
Janus
Gold III
Level 149
God Stats
184W - 171L
1,607 SR
Queue Stats
705W - 690L
1,431 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Hijiabo
Ah Muzen Cab
18
4 / 3 / 6
11,554
550
7,456
14,832
5,481
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Ish_Guar
Thanatos
20
15 / 2 / 6
13,564
646
15,705
17,653
8,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
KDDisRAGE
Zhong Kui
20
6 / 0 / 12
13,193
628
19,079
16,188
12,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Malefic2
Cthulhu
17
6 / 2 / 12
11,184
533
12,959
26,010
17,700
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
RK Legacy
Sun Wukong
18
3 / 1 / 7
12,110
577
17,209
19,877
18,744
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
KumbhakarnaApolloTiamatCu ChulainnLoki

VS

Bans
DanzaburouCupidAthenaTsukuyomiIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
16
3 / 7 / 2
10,635
506
16,159
16,839
12,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 8 / 1
8,789
419
7,819
18,435
5,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
aronseales
King Arthur
16
2 / 7 / 0
10,023
477
13,254
27,392
21,194
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anhur
polywekk
Anhur
16
1 / 7 / 1
9,610
458
10,471
18,377
6,623
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 5 / 1
8,668
413
3,795
8,272
2,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
13
34
Kills
8
8
Deaths
34
43
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
3
7
2
0.57
W
Ah Muzen Cab
Hijiabo
Ah Muzen Cab
4
3
6
2.33
W
Thanatos
Ish_Guar
Thanatos
15
2
6
9
W
Zhong Kui
KDDisRAGE
Zhong Kui
6
0
12
12
W
Cthulhu
Malefic2
Cthulhu
6
2
12
6
W
Sun Wukong
RK Legacy
Sun Wukong
3
1
7
6.5
L
1
8
1
0.19
L
King Arthur
aronseales
King Arthur
2
7
0
0.29
L
Anhur
polywekk
Anhur
1
7
1
0.21
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,408
Damage
51,498
94,560
Taken
89,315
63,244
Mitigated
48,183
54,934
Healing
19,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
16,159
734
0
2,498
16,839
12,369
672
8,755
7,847
58,327
0
W
Ah Muzen Cab
Hijiabo
Ah Muzen Cab
7,456
2,836
0
8,352
14,832
5,481
5,549
4,517
10,273
0
65,045
W
Thanatos
Ish_Guar
Thanatos
15,705
5,911
0
15,420
17,653
8,931
4,866
2,232
15,375
0
102,360
W
Zhong Kui
KDDisRAGE
Zhong Kui
19,079
2,705
0
10,664
16,188
12,388
3,424
5,257
10,657
99,404
0
W
Cthulhu
Malefic2
Cthulhu
12,959
1,243
2,937
14,020
26,010
17,700
1,232
5,605
20,363
50,581
0
W
Sun Wukong
RK Legacy
Sun Wukong
17,209
4,597
0
3,541
19,877
18,744
332
1,939
17,938
0
74,291
L
7,819
1,916
0
3,456
18,435
5,624
0
6,141
12,086
0
49,216
L
King Arthur
aronseales
King Arthur
13,254
2,184
0
7,246
27,392
21,194
0
5,082
22,234
0
60,738
L
Anhur
polywekk
Anhur
10,471
7,427
0
5,212
18,377
6,623
0
6,340
11,911
0
60,744
L
3,795
169
0
1,448
8,272
2,373
392
4,752
3,196
43,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,605
Gold Earned
47,725
644
Minions Killed
538
0
Camps Cleared
0
2,045,505
Distance Traveled
1,677,241
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
10,635
506
101
5
0
371,116
3
W
Ah Muzen Cab
11,554
550
114
5
0
375,532
5
W
Thanatos
13,564
646
143
7
0
477,212
0
W
Zhong Kui
13,193
628
190
9
0
410,375
3
W
Cthulhu
11,184
533
61
3
0
399,755
2
W
Sun Wukong
12,110
577
136
6
0
382,631
2
L
Susano
8,789
419
101
5
0
362,479
5
L
King Arthur
10,023
477
104
5
0
350,920
4
L
Anhur
9,610
458
137
7
0
324,199
4
L
Janus
8,668
413
95
5
0
268,527
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role