Player Matchup

King Arthur
King Arthur
Ozzymandeas
King Arthur
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 2L
1,292 Elo+
Party 1
Cabrakan
Cabrakan
Playerover1000
Cabrakan
Level 42
God Stats
1W - 1L
1,504 SR
Queue Stats
17W - 24L
1,361 Elo+
Party 1
Sol
Sol
Speedi2
Sol
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
Tyrquoise
Chernobog
Level 68
God Stats
1W - 0L
1,674 SR
Queue Stats
20W - 20L
1,395 Elo+
Party 1
Team Averages
Level 53
1,545 SR
1,387 Elo+

VS

Team Averages
Level 75
1,530 SR
1,358 Elo+
Cerberus
Cerberus
AL3X 180492
Cerberus
Level 101
God Stats
0W - 1L
1,495 SR
Queue Stats
0W - 3L
1,272 Elo+
Solo
Vulcan
Vulcan
Chargers562
Vulcan
Level 63
God Stats
30W - 51L
1,432 SR
Queue Stats
39W - 66L
1,326 Elo+
Solo
Ah Puch
Ah Puch
FeelFree2Hate94
Ah Puch
Level 67
God Stats
0W - 3L
1,675 SR
Queue Stats
3W - 5L
1,382 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Irishwunder
Ah Muzen Cab
Level 69
God Stats
1W - 8L
1,519 SR
Queue Stats
9W - 22L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ozzymandeas
King Arthur
17
0 / 1 / 4
12,393
620
3,076
16,272
10,281
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cabrakan
18
2 / 3 / 4
13,554
678
8,858
18,880
25,737
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sol
20
2 / 2 / 5
13,903
695
7,591
7,902
2,853
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
Tyrquoise
Chernobog
20
8 / 2 / 2
15,244
762
13,619
20,568
9,397
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AL3X 180492
Cerberus
12
0 / 0 / 1
8,674
434
0
405
213
Vulcan
20
0 / 3 / 5
13,506
675
14,154
11,168
5,690
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
8 / 4 / 0
14,455
723
20,029
10,438
4,011
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
Irishwunder
Ah Muzen Cab
20
0 / 6 / 2
13,900
695
7,844
17,464
8,506
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
16
12
Kills
8
8
Deaths
13
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AL3X 180492
Cerberus
0
0
1
0.5
L
Vulcan
0
3
5
0.83
L
8
4
0
2
L
Ah Muzen Cab
Irishwunder
Ah Muzen Cab
0
6
2
0.17
W
King Arthur
Ozzymandeas
King Arthur
0
1
4
2
W
Cabrakan
2
3
4
1.33
W
Sol
2
2
5
2.25
W
Chernobog
Tyrquoise
Chernobog
8
2
2
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,144
Damage
42,027
63,622
Taken
39,475
48,268
Mitigated
18,420
18,326
Healing
8,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AL3X 180492
Cerberus
0
0
0
0
405
213
0
0
405
0
0
L
Vulcan
14,154
5,420
0
343
11,168
5,690
1,049
5,494
5,674
68,302
0
L
20,029
628
147
1,442
10,438
4,011
502
6,273
4,165
52,785
0
L
Ah Muzen Cab
Irishwunder
Ah Muzen Cab
7,844
2,938
0
7,039
17,464
8,506
3,720
5,332
12,132
0
81,624
W
King Arthur
Ozzymandeas
King Arthur
3,076
242
0
4,386
16,272
10,281
176
7,120
9,152
0
22,217
W
Cabrakan
8,858
1,190
0
3,902
18,880
25,737
786
11,056
7,824
22,900
0
W
Sol
7,591
1,624
0
2,393
7,902
2,853
3,952
6,099
1,803
68,596
0
W
Chernobog
Tyrquoise
Chernobog
13,619
6,072
0
7,645
20,568
9,397
5,438
10,151
10,417
0
95,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,094
Gold Earned
50,535
356
Minions Killed
312
10
Camps Cleared
15
1,505,840
Distance Traveled
1,065,494
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,674
434
0
0
0
0
0
L
Vulcan
13,506
675
107
5
3
366,272
0
L
Ah Puch
14,455
723
68
3
2
359,460
2
L
Ah Muzen Cab
13,900
695
137
7
10
339,762
3
W
King Arthur
12,393
620
33
2
2
406,476
0
W
Cabrakan
13,554
678
26
1
2
375,825
0
W
Sol
13,903
695
115
6
2
357,195
1
W
Chernobog
15,244
762
182
9
4
366,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role