Player Matchup

Ravana
Ravana
BillionsBrigade
Ravana
Level 102
God Stats
6W - 3L
1,768 SR
Queue Stats
192W - 145L
1,727 Elo+
Party 2
Xbalanque
Xbalanque
InconIsMyDad
Xbalanque
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 3L
1,948 Elo+
Party 2
Athena
Athena
SuddenlySloths
Athena
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 5L
1,807 Elo+
Party 2
Raijin
Raijin
TrulyUnfort
Raijin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 3L
1,948 Elo+
Party 2
Sun Wukong
Sun Wukong
medicineseller
Sun Wukong
Level 14
God Stats
1W - 2L
1,794 SR
Queue Stats
103W - 69L
1,902 Elo+
Party 2
Team Averages
Level 28
1,612 SR
1,867 Elo+

VS

Team Averages
Level 42
1,650 SR
1,743 Elo+
Terra
Terra
Faizen01
Terra
Level 11
God Stats
2W - 0L
1,764 SR
Queue Stats
21W - 13L
1,746 Elo+
Party 1
King Arthur
King Arthur
GimpBack
King Arthur
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,915 Elo+
Solo
Scylla
Scylla
Mid0rF6
Scylla
Level 22
God Stats
1W - 2L
1,335 SR
Queue Stats
70W - 53L
1,670 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SUPERAMERICANCOW
Ah Muzen Cab
Level 25
God Stats
3W - 3L
1,694 SR
Queue Stats
36W - 43L
1,601 Elo+
Solo
Mercury
Mercury
SpiderPigHero
Mercury
Level 145
God Stats
5W - 0L
1,959 SR
Queue Stats
23W - 10L
1,782 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 7 / 7
12,165
487
13,170
16,484
8,631
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
InconIsMyDad
Xbalanque
19
7 / 5 / 11
12,843
514
22,042
21,315
8,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 6 / 14
11,893
476
11,943
29,080
21,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Raijin
19
8 / 7 / 7
12,911
516
15,384
22,740
10,492
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
medicineseller
Sun Wukong
18
2 / 5 / 7
11,523
461
9,070
18,246
13,711
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Faizen01
Terra
16
1 / 5 / 13
11,260
450
5,758
19,137
16,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

King Arthur
GimpBack
King Arthur
19
5 / 6 / 3
13,042
522
22,936
30,672
26,432
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
Mid0rF6
Scylla
20
15 / 2 / 5
16,115
645
31,329
15,265
6,882
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ah Muzen Cab
SUPERAMERICANCOW
Ah Muzen Cab
17
1 / 7 / 8
11,660
466
7,620
16,293
6,376
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
20
8 / 9 / 7
13,461
538
14,352
22,600
9,619
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
66
27
Kills
30
30
Deaths
29
46
Assists
36
Player
Kills
Deaths
Assists
KDA
L
5
7
7
1.21
W
Terra
Faizen01
Terra
1
5
13
1.5
W
King Arthur
GimpBack
King Arthur
5
6
3
1.08
L
Xbalanque
InconIsMyDad
Xbalanque
7
5
11
2.5
W
Scylla
Mid0rF6
Scylla
15
2
5
8.75
W
Ah Muzen Cab
SUPERAMERICANCOW
Ah Muzen Cab
1
7
8
0.71
W
Mercury
8
9
7
1.28
L
5
6
14
2
L
Raijin
8
7
7
1.64
L
Sun Wukong
medicineseller
Sun Wukong
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,609
Damage
81,995
107,865
Taken
103,967
63,527
Mitigated
65,319
20,593
Healing
25,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,170
3,611
0
1,527
16,484
8,631
0
4,432
12,052
0
94,347
W
Terra
Faizen01
Terra
5,758
623
1,413
4,766
19,137
16,010
0
7,544
11,593
38,055
0
W
King Arthur
GimpBack
King Arthur
22,936
4,539
0
8,569
30,672
26,432
7
8,091
22,581
0
92,803
L
Xbalanque
InconIsMyDad
Xbalanque
22,042
12,518
0
4,282
21,315
8,903
4,333
6,470
14,653
0
103,905
W
Scylla
Mid0rF6
Scylla
31,329
3,128
1
5,545
15,265
6,882
612
5,417
9,848
139,802
0
W
Ah Muzen Cab
SUPERAMERICANCOW
Ah Muzen Cab
7,620
2,740
777
3,794
16,293
6,376
622
3,436
12,857
0
67,557
W
Mercury
14,352
9,725
0
934
22,600
9,619
0
7,510
15,090
0
84,436
L
11,943
3,521
0
8,734
29,080
21,790
490
13,175
15,855
28,900
0
L
Raijin
15,384
1,692
375
2,363
22,740
10,492
185
8,483
14,232
94,448
0
L
Sun Wukong
medicineseller
Sun Wukong
9,070
1,889
0
3,312
18,246
13,711
756
4,397
13,602
0
47,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,335
Gold Earned
65,538
602
Minions Killed
593
0
Camps Cleared
0
2,158,410
Distance Traveled
2,264,223
31
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
12,165
487
138
6
0
460,306
6
W
Terra
11,260
450
36
1
0
442,811
4
W
King Arthur
13,042
522
141
6
0
440,164
4
L
Xbalanque
12,843
514
164
7
0
424,447
7
W
Scylla
16,115
645
200
8
0
493,611
8
W
Ah Muzen Cab
11,660
466
103
4
0
414,221
6
W
Mercury
13,461
538
113
5
0
473,416
2
L
Athena
11,893
476
32
1
0
445,063
10
L
Raijin
12,911
516
172
7
0
385,550
5
L
Sun Wukong
11,523
461
96
4
0
443,044
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role