Player Matchup

Rama
Rama
Platinum V
GR3YSIN
Rama
Platinum V
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
155W - 128L
1,918 MMR
Party 2
Persephone
Persephone
Gold III
I TeKne3k I
Persephone
Gold III
Level 158
God Stats
8W - 7L
1,715 SR
Queue Stats
142W - 121L
1,667 MMR
Party 2
Sobek
Sobek
Platinum V
Ivory Dior
Sobek
Platinum V
Level 148
God Stats
4W - 3L
1,696 SR
Queue Stats
110W - 96L
1,864 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 150
1,637 SR
1,816 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 103
1,680 SR
1,736 MMR
Baron Samedi
Baron Samedi
Platinum I
BenjiiHendrix412
Baron Samedi
Platinum I
Level 62
God Stats
5W - 5L
1,739 SR
Queue Stats
111W - 112L
1,998 MMR
Party 1
Medusa
Medusa
Gold I
LOAG_DAWGS25
Medusa
Gold I
Level 122
God Stats
103W - 79L
1,721 SR
Queue Stats
438W - 530L
1,628 MMR
Solo
Ymir
Ymir
Gold II
oc412
Ymir
Gold II
Level 126
God Stats
14W - 17L
1,580 SR
Queue Stats
97W - 94L
1,581 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
GR3YSIN
Rama
17
6 / 6 / 6
14,188
709
23,968
19,590
8,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Persephone
I TeKne3k I
Persephone
18
5 / 7 / 8
13,822
691
25,213
13,811
5,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
16
3 / 6 / 9
13,619
681
12,090
33,032
45,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
TiamatCthulhuAphroditeCu ChulainnChaac

VS

Bans
AresKumbhakarnaScyllaCerberusZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BenjiiHendrix412
Baron Samedi
15
6 / 8 / 12
12,941
647
18,675
20,749
8,247
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
18
8 / 4 / 8
13,850
693
24,785
27,706
11,789
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
oc412
Ymir
17
5 / 2 / 12
12,841
642
10,249
34,988
31,099
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
51
14
Kills
19
19
Deaths
14
23
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BenjiiHendrix412
Baron Samedi
6
8
12
1.5
W
Rama
GR3YSIN
Rama
6
6
6
1.5
W
Persephone
I TeKne3k I
Persephone
5
7
8
1.29
W
Sobek
3
6
9
1.25
L
Medusa
8
4
8
3
L
Ymir
oc412
Ymir
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,271
Damage
53,709
66,433
Taken
83,443
59,107
Mitigated
51,135
17,110
Healing
34,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BenjiiHendrix412
Baron Samedi
18,675
1,013
2,938
5,870
20,749
8,247
711
11,790
8,413
41,860
0
W
Rama
GR3YSIN
Rama
23,968
19,018
0
6,292
19,590
8,064
3,080
7,313
12,277
0
87,465
W
Persephone
I TeKne3k I
Persephone
25,213
468
273
2,766
13,811
5,400
295
7,230
6,574
62,083
0
W
Sobek
12,090
1,654
0
7,779
33,032
45,643
0
14,746
18,286
28,865
0
L
Medusa
24,785
11,205
0
13,769
27,706
11,789
2,900
13,006
14,240
0
115,299
L
Ymir
oc412
Ymir
10,249
1,921
0
11,949
34,988
31,099
237
11,030
23,456
21,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,629
Gold Earned
39,632
192
Minions Killed
182
0
Camps Cleared
0
1,016,249
Distance Traveled
1,023,071
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
12,941
647
44
2
0
326,465
0
W
Rama
14,188
709
113
6
0
300,853
2
W
Persephone
13,822
691
62
3
0
342,432
3
W
Sobek
13,619
681
17
1
0
372,964
2
L
Medusa
13,850
693
116
6
0
323,187
0
L
Ymir
12,841
642
22
1
0
373,419
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role