Player Matchup

Fenrir
Fenrir
Juanchis25d
Fenrir
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 24L
1,500 Elo+
Party 2
Chiron
Chiron
Juanor_V
Chiron
Level 89
God Stats
8W - 10L
1,201 SR
Queue Stats
236W - 238L
1,452 Elo+
Party 2
Ah Puch
Ah Puch
Pricelessmite
Ah Puch
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 90L
1,451 Elo+
Solo
Sun Wukong
Sun Wukong
Weeman11111
Sun Wukong
Level 14
God Stats
9W - 7L
1,782 SR
Queue Stats
72W - 79L
1,374 Elo+
Solo
Ymir
Ymir
elpene_de_Warchi
Ymir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,584 Elo+
Party 2
Team Averages
Level 28
1,497 SR
1,472 Elo+

VS

Team Averages
Level 28
1,595 SR
1,461 Elo+
Khepri
Khepri
Demolisher5620
Khepri
Level 11
God Stats
8W - 9L
1,500 SR
Queue Stats
278W - 232L
1,500 Elo+
Party 3
Izanami
Izanami
LordHobbitSesh
Izanami
Level 20
God Stats
18W - 15L
1,567 SR
Queue Stats
54W - 60L
1,504 Elo+
Party 1
Neith
Neith
SaltyP3anuts
Neith
Level 28
God Stats
3W - 2L
1,840 SR
Queue Stats
87W - 90L
1,490 Elo+
Solo
King Arthur
King Arthur
SmallEyesPen
King Arthur
Level 64
God Stats
8W - 4L
1,750 SR
Queue Stats
164W - 134L
1,513 Elo+
Party 3
Athena
Athena
goldmayor
Athena
Level 16
God Stats
18W - 20L
1,315 SR
Queue Stats
22W - 31L
1,297 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
6 / 2 / 4
8,818
588
8,453
11,437
4,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chiron
Juanor_V
Chiron
11
3 / 8 / 4
6,702
447
5,861
12,785
3,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Puch
12
2 / 5 / 2
7,662
511
5,373
7,523
2,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
Weeman11111
Sun Wukong
11
0 / 2 / 2
6,529
435
7,389
10,110
7,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 8 / 4
6,506
434
2,558
14,936
7,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 14
8,438
563
6,939
11,919
11,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
4 / 3 / 6
8,596
573
2,920
8,162
2,926
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
14 / 2 / 7
9,773
652
20,343
9,179
4,194
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
SmallEyesPen
King Arthur
16
4 / 1 / 1
9,580
639
6,092
12,242
7,146
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Athena
goldmayor
Athena
13
3 / 2 / 4
8,085
539
4,618
7,764
3,554
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
57
12
Kills
25
25
Deaths
12
16
Assists
32
Player
Kills
Deaths
Assists
KDA
W
0
4
14
1.75
L
Fenrir
6
2
4
4
L
Chiron
Juanor_V
Chiron
3
8
4
0.63
W
4
3
6
2.33
L
Ah Puch
2
5
2
0.6
W
14
2
7
8.75
W
King Arthur
SmallEyesPen
King Arthur
4
1
1
4.5
L
Sun Wukong
Weeman11111
Sun Wukong
0
2
2
0.5
L
1
8
4
0.38
W
Athena
goldmayor
Athena
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,634
Damage
40,912
56,791
Taken
49,266
26,048
Mitigated
29,536
13,028
Healing
12,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,939
1,042
852
2,573
11,919
11,716
1,012
1,667
10,227
26,857
0
L
Fenrir
8,453
1,414
0
4,657
11,437
4,993
16
1,317
10,120
0
50,084
L
Chiron
Juanor_V
Chiron
5,861
2,498
897
2,792
12,785
3,508
0
2,991
9,794
0
32,766
W
2,920
1,433
87
1,469
8,162
2,926
1,455
931
7,206
0
44,909
L
Ah Puch
5,373
884
0
1,030
7,523
2,421
1,266
2,219
5,220
42,458
0
W
20,343
12,870
0
3,496
9,179
4,194
4,513
1,079
8,050
0
62,199
W
King Arthur
SmallEyesPen
King Arthur
6,092
650
0
3,421
12,242
7,146
486
2,453
9,420
0
57,091
L
Sun Wukong
Weeman11111
Sun Wukong
7,389
1,937
0
3,102
10,110
7,213
220
1,978
8,132
0
28,859
L
2,558
586
0
550
14,936
7,913
0
3,052
11,884
17,406
0
W
Athena
goldmayor
Athena
4,618
1,093
219
850
7,764
3,554
234
1,801
5,963
35,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,217
Gold Earned
44,472
315
Minions Killed
409
0
Camps Cleared
0
1,333,336
Distance Traveled
1,386,394
12
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,438
563
26
2
0
281,278
4
L
Fenrir
8,818
588
97
6
0
334,078
3
L
Chiron
6,702
447
50
3
0
238,160
2
W
Izanami
8,596
573
100
7
0
248,277
4
L
Ah Puch
7,662
511
82
5
0
242,314
0
W
Neith
9,773
652
91
6
0
260,112
7
W
King Arthur
9,580
639
127
8
0
285,095
6
L
Sun Wukong
6,529
435
59
4
0
297,093
7
L
Ymir
6,506
434
27
2
0
221,691
0
W
Athena
8,085
539
65
4
0
311,632
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role