Player Matchup

Loki
Loki
Carti4126
Loki
Level 13
God Stats
7W - 4L
1,620 SR
Queue Stats
37W - 37L
1,641 Elo+
Solo
Sobek
Sobek
Donger RL
Sobek
Level 40
God Stats
11W - 13L
1,500 SR
Queue Stats
307W - 318L
1,437 Elo+
Party 1
Chronos
Chronos
ImMrSnow
Chronos
Level 29
God Stats
1W - 3L
1,337 SR
Queue Stats
203W - 139L
1,764 Elo+
Solo
Cthulhu
Cthulhu
OGSaladTossa
Cthulhu
Level 21
God Stats
2W - 1L
1,366 SR
Queue Stats
70W - 41L
1,683 Elo+
Party 1
Anhur
Anhur
XxDarkWarrior7xX
Anhur
Level 16
God Stats
11W - 4L
1,682 SR
Queue Stats
49W - 17L
1,677 Elo+
Solo
Team Averages
Level 24
1,501 SR
1,640 Elo+

VS

Team Averages
Level 21
1,626 SR
1,625 Elo+
Loki
Loki
AlphaCubeItch
Loki
Level 16
God Stats
8W - 10L
1,844 SR
Queue Stats
99W - 86L
1,701 Elo+
Solo
Medusa
Medusa
EstebanMania
Medusa
Level 27
God Stats
3W - 4L
1,605 SR
Queue Stats
25W - 21L
1,629 Elo+
Solo
Ganesha
Ganesha
HiddenAsparagus
Ganesha
Level 28
God Stats
24W - 19L
1,540 SR
Queue Stats
55W - 64L
1,530 Elo+
Solo
He Bo
He Bo
Kitty075
He Bo
Level 28
God Stats
0W - 1L
1,290 SR
Queue Stats
46W - 42L
1,537 Elo+
Solo
Izanami
Izanami
Uglỵ
Izanami
Level 7
God Stats
9W - 4L
1,854 SR
Queue Stats
9W - 6L
1,730 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
14
0 / 1 / 4
8,569
536
4,114
7,909
2,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sobek
Donger RL
Sobek
12
1 / 5 / 9
8,487
530
1,948
10,234
8,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chronos
ImMrSnow
Chronos
16
13 / 1 / 1
10,920
683
16,893
9,183
3,304
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
OGSaladTossa
Cthulhu
15
2 / 0 / 1
8,890
556
4,831
11,599
8,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
5 / 3 / 3
10,595
662
7,693
10,887
4,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 3
8,360
523
6,937
13,861
4,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Medusa
8
2 / 6 / 0
6,179
386
1,283
8,365
2,151
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
0 / 2 / 4
6,991
437
3,182
7,550
3,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

He Bo
Kitty075
He Bo
13
3 / 6 / 3
8,124
508
5,050
7,642
1,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Uglỵ
Izanami
10
0 / 1 / 0
6,651
416
3,688
8,069
2,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
19
21
Kills
9
10
Deaths
21
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
4
6
3
0.92
W
Loki
0
1
4
2
W
Sobek
Donger RL
Sobek
1
5
9
1.1
L
Medusa
2
6
0
0.33
L
0
2
4
1
W
Chronos
ImMrSnow
Chronos
13
1
1
13.5
L
He Bo
Kitty075
He Bo
3
6
3
0.75
W
Cthulhu
OGSaladTossa
Cthulhu
2
0
1
2.5
L
Izanami
Uglỵ
Izanami
0
1
0
0
W
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,479
Damage
20,140
49,812
Taken
45,487
26,636
Mitigated
14,222
14,787
Healing
6,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,937
1,556
0
2,822
13,861
4,599
0
5,030
8,693
0
42,289
W
Loki
4,114
1,354
0
1,422
7,909
2,440
327
660
7,187
0
55,342
W
Sobek
Donger RL
Sobek
1,948
526
0
2,106
10,234
8,400
550
1,053
9,157
13,246
0
L
Medusa
1,283
488
0
285
8,365
2,151
0
6,408
1,957
0
18,062
L
3,182
161
123
808
7,550
3,227
0
4,578
2,938
20,711
0
W
Chronos
ImMrSnow
Chronos
16,893
7,256
0
2,742
9,183
3,304
7,231
2,398
6,745
63,974
0
L
He Bo
Kitty075
He Bo
5,050
112
0
111
7,642
1,603
80
2,025
5,617
28,262
0
W
Cthulhu
OGSaladTossa
Cthulhu
4,831
37
298
4,716
11,599
8,059
334
214
11,345
46,338
0
L
Izanami
Uglỵ
Izanami
3,688
2,226
0
2,443
8,069
2,642
0
4,943
2,610
0
34,752
W
7,693
4,021
0
3,503
10,887
4,433
3,197
3,563
7,146
0
89,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,461
Gold Earned
36,305
500
Minions Killed
264
0
Camps Cleared
0
1,566,880
Distance Traveled
1,113,043
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,360
523
86
5
0
285,151
0
W
Loki
8,569
536
116
7
0
344,594
1
W
Sobek
8,487
530
22
1
0
291,303
0
L
Medusa
6,179
386
50
3
0
172,795
0
L
Ganesha
6,991
437
20
1
0
206,533
3
W
Chronos
10,920
683
103
6
0
270,786
1
L
He Bo
8,124
508
38
2
0
270,714
10
W
Cthulhu
8,890
556
99
6
0
414,951
3
L
Izanami
6,651
416
70
4
0
177,850
4
W
Anhur
10,595
662
160
10
0
245,246
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role