Player Matchup

Tyr
Tyr
Platinum V
ElrondS
Tyr
Platinum V
Level 146
God Stats
6W - 7L
1,624 SR
Queue Stats
238W - 237L
1,768 MMR
Solo
Persephone
Persephone
Platinum IV
Gynkgo
Persephone
Platinum IV
Level 160
God Stats
7W - 4L
1,655 SR
Queue Stats
207W - 192L
1,851 MMR
Solo
Sobek
Sobek
Platinum V
HughJarce1110
Sobek
Platinum V
Level 128
God Stats
16W - 16L
1,663 SR
Queue Stats
135W - 123L
1,812 MMR
Party 2
Thor
Thor
Silver I
Mazе
Thor
Silver I
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Izanami
Izanami
Platinum III
x1xPastinax1x
Izanami
Platinum III
Level 103
God Stats
50W - 23L
1,747 SR
Queue Stats
385W - 387L
1,798 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 114
1,638 SR
1,746 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 114
1,593 SR
1,626 MMR
Ra
Ra
Platinum IV
GetYouTheMoon
Ra
Platinum IV
Level 46
God Stats
16W - 12L
1,866 SR
Queue Stats
243W - 191L
1,960 MMR
Party 1
Artio
Artio
Gold V
IHouzel
Artio
Gold V
Level 160
God Stats
15W - 5L
1,601 SR
Queue Stats
256W - 232L
1,671 MMR
Solo
Guan Yu
Guan Yu
Platinum IV
NoobWithHands
Guan Yu
Platinum IV
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold I
Sapaieo
Fenrir
Gold I
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sol
Sol
Platinum IV
VirginSol
Sol
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
15
0 / 3 / 1
8,536
502
5,644
13,506
9,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
Gynkgo
Persephone
14
4 / 5 / 3
8,520
501
10,981
10,554
3,481
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 3 / 6
7,468
439
4,169
10,761
7,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thor
Mazе
Thor
14
3 / 5 / 6
8,401
494
8,585
14,215
4,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
13
2 / 5 / 0
8,050
474
3,895
10,379
2,789
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
SetNemesisTsukuyomiAo KuangTiamat

VS

Bans
ApolloThanatosCerberusDanzaburouAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 3 / 4
11,389
670
11,073
9,802
4,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artio
IHouzel
Artio
14
1 / 5 / 10
9,384
552
10,314
17,598
16,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Guan Yu
18
5 / 0 / 3
10,917
642
9,905
10,718
11,456
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
Sapaieo
Fenrir
16
7 / 3 / 6
10,008
589
7,542
16,831
8,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
2 / 0 / 6
11,096
653
6,911
11,082
3,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
51
9
Kills
22
21
Deaths
11
16
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Tyr
0
3
1
0.17
W
7
3
4
3
L
Persephone
Gynkgo
Persephone
4
5
3
1.1
L
0
3
6
1
W
Artio
IHouzel
Artio
1
5
10
1.2
L
Thor
Mazе
Thor
3
5
6
1.2
W
Guan Yu
5
0
3
6.5
W
Fenrir
Sapaieo
Fenrir
7
3
6
3.33
W
2
0
6
5
L
Izanami
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,274
Damage
45,745
59,415
Taken
66,031
28,077
Mitigated
44,167
15,175
Healing
33,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
5,644
859
0
5,536
13,506
9,804
0
1,357
12,149
0
55,647
W
11,073
942
2,404
4,063
9,802
4,069
1,282
3,959
5,818
98,930
0
L
Persephone
Gynkgo
Persephone
10,981
888
0
1,030
10,554
3,481
0
7,295
3,257
54,117
0
L
4,169
284
0
3,554
10,761
7,855
0
5,479
5,282
17,487
0
W
Artio
IHouzel
Artio
10,314
1,257
297
4,851
17,598
16,947
568
6,935
10,613
43,056
0
L
Thor
Mazе
Thor
8,585
2,631
0
3,630
14,215
4,148
0
6,225
7,990
0
54,357
W
Guan Yu
9,905
1,818
2,768
5,994
10,718
11,456
1,010
1,001
9,442
0
65,088
W
Fenrir
Sapaieo
Fenrir
7,542
3,015
0
3,680
16,831
8,245
0
2,069
14,737
0
72,932
W
6,911
1,279
0
9,742
11,082
3,450
2,480
1,186
9,896
87,903
0
L
Izanami
3,895
2,416
0
1,425
10,379
2,789
0
7,941
2,438
0
51,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,975
Gold Earned
52,794
447
Minions Killed
614
0
Camps Cleared
0
1,643,302
Distance Traveled
1,755,753
26
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,536
502
123
7
0
309,616
3
W
Ra
11,389
670
177
10
0
366,875
3
L
Persephone
8,520
501
100
6
0
314,229
5
L
Sobek
7,468
439
28
2
0
368,677
7
W
Artio
9,384
552
52
3
0
316,011
3
L
Thor
8,401
494
88
5
0
333,629
5
W
Guan Yu
10,917
642
126
7
0
391,957
0
W
Fenrir
10,008
589
99
6
0
366,622
0
W
Sol
11,096
653
160
9
0
314,288
5
L
Izanami
8,050
474
108
6
0
317,151
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role