Player Matchup

Ymir
Ymir
DrMayhemxMIRx
Ymir
Level 7
God Stats
5W - 4L
1,738 SR
Queue Stats
6W - 7L
1,411 Elo+
Party 1
Janus
Janus
Dustti
Janus
Level 83
God Stats
3W - 4L
1,495 SR
Queue Stats
21W - 26L
1,412 Elo+
Party 1
Cupid
Cupid
xOlysian
Cupid
Level 12
God Stats
10W - 7L
1,741 SR
Queue Stats
15W - 19L
1,442 Elo+
Party 1
Team Averages
Level 34
1,658 SR
1,422 Elo+

VS

Team Averages
Level 76
1,503 SR
1,443 Elo+
Ne Zha
Ne Zha
LilJohnnyXmas
Ne Zha
Level 69
God Stats
15W - 27L
1,357 SR
Queue Stats
463W - 554L
1,394 Elo+
Party 2
Janus
Janus
chicodarico
Janus
Level 28
God Stats
49W - 64L
1,502 SR
Queue Stats
243W - 329L
1,418 Elo+
Party 2
Cerberus
Cerberus
thicknquick1
Cerberus
Level 132
God Stats
19W - 16L
1,651 SR
Queue Stats
781W - 732L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 1
10,507
700
4,356
14,867
5,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
Dustti
Janus
13
3 / 8 / 4
10,080
672
10,692
10,630
2,020
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cupid
xOlysian
Cupid
12
2 / 9 / 4
9,449
630
7,997
13,772
3,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 4 / 14
10,929
729
8,004
9,769
4,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
9 / 4 / 12
11,651
777
15,065
9,095
3,035
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
thicknquick1
Cerberus
16
8 / 0 / 14
12,610
841
12,016
11,661
9,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
63
8
Kills
23
23
Deaths
8
9
Assists
40
Player
Kills
Deaths
Assists
KDA
L
3
6
1
0.58
L
Janus
Dustti
Janus
3
8
4
0.63
W
6
4
14
3.25
W
9
4
12
3.75
W
Cerberus
thicknquick1
Cerberus
8
0
14
15
L
Cupid
xOlysian
Cupid
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,045
Damage
35,085
39,269
Taken
30,525
10,872
Mitigated
16,891
3,798
Healing
7,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,356
138
0
1,635
14,867
5,048
0
10,341
4,526
22,148
0
L
Janus
Dustti
Janus
10,692
241
0
493
10,630
2,020
235
6,745
3,885
36,899
0
W
8,004
2,837
0
1,316
9,769
4,002
1,012
4,722
5,047
0
21,711
W
15,065
758
0
1,197
9,095
3,035
1,428
5,523
3,572
46,034
0
W
Cerberus
thicknquick1
Cerberus
12,016
439
0
4,620
11,661
9,854
781
4,879
6,782
58,484
0
L
Cupid
xOlysian
Cupid
7,997
5,450
39
1,631
13,772
3,804
590
9,999
3,773
0
26,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,036
Gold Earned
35,190
125
Minions Killed
181
0
Camps Cleared
0
659,936
Distance Traveled
817,535
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,507
700
27
2
0
219,046
3
L
Janus
10,080
672
43
3
0
231,709
6
W
Ne Zha
10,929
729
28
2
0
284,379
0
W
Janus
11,651
777
62
4
0
266,961
0
W
Cerberus
12,610
841
91
6
0
266,195
4
L
Cupid
9,449
630
55
4
0
209,181
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role