Player Matchup

Neith
Neith
BTheGreat20
Neith
Level 116
God Stats
8W - 6L
1,346 SR
Queue Stats
336W - 335L
1,498 Elo+
Party 3
Odin
Odin
CHEWY GRIP TAPE
Odin
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 40L
1,530 Elo+
Party 1
Zeus
Zeus
CommunistRanger
Zeus
Level 28
God Stats
4W - 1L
1,626 SR
Queue Stats
124W - 111L
1,514 Elo+
Party 3
Thoth
Thoth
MartinThunder5
Thoth
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 36L
1,510 Elo+
Solo
Ra
Ra
Strauss93
Ra
Level 20
God Stats
1W - 0L
1,372 SR
Queue Stats
2W - 1L
1,286 Elo+
Party 1
Team Averages
Level 52
1,469 SR
1,468 Elo+

VS

Team Averages
Level 45
1,454 SR
1,462 Elo+
Mercury
Mercury
 
Mercury
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
DaddyMilkies
Kuzenbo
Level 29
God Stats
2W - 2L
1,486 SR
Queue Stats
78W - 83L
1,517 Elo+
Solo
Achilles
Achilles
Mikail x
Achilles
Level 16
God Stats
0W - 1L
1,510 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Da Ji
Da Ji
RiiPThanatos
Da Ji
Level 23
God Stats
2W - 2L
1,275 SR
Queue Stats
34W - 53L
1,372 Elo+
Solo
Hercules
Hercules
Vizha
Hercules
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 99L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 2 / 16
11,405
877
18,808
10,029
4,831
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
13 / 2 / 24
12,714
978
13,165
14,134
13,262
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

18
6 / 4 / 18
11,364
874
15,983
7,379
3,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
4 / 6 / 22
9,805
754
7,875
11,059
4,076
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
8 / 2 / 25
11,958
920
12,283
10,922
5,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
16
2 / 11 / 5
10,013
770
4,976
15,926
6,653
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kuzenbo
DaddyMilkies
Kuzenbo
17
4 / 8 / 6
9,947
765
10,537
19,121
27,180
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
Mikail x
Achilles
15
3 / 8 / 4
8,605
662
4,381
12,935
9,235
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

15
5 / 10 / 7
10,118
778
10,735
14,821
6,777
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
Vizha
Hercules
17
2 / 5 / 9
9,593
738
8,347
17,007
15,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
47
42
Kills
16
16
Deaths
42
105
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
11
5
0.41
W
11
2
16
9.5
W
13
2
24
12.5
W
6
4
18
3.75
L
Kuzenbo
DaddyMilkies
Kuzenbo
4
8
6
0.88
W
4
6
22
2.5
L
Achilles
Mikail x
Achilles
3
8
4
0.63
L
5
10
7
0.85
W
8
2
25
10.25
L
Hercules
Vizha
Hercules
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,114
Damage
38,976
53,523
Taken
79,810
31,385
Mitigated
65,535
20,511
Healing
14,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
4,976
1,878
1,098
1,308
15,926
6,653
0
6,040
9,828
0
16,107
W
18,808
9,157
2,529
3,854
10,029
4,831
1,904
2,477
7,552
0
27,990
W
13,165
3,961
1,863
2,488
14,134
13,262
792
2,336
11,798
0
29,625
W
15,983
1,869
1,462
737
7,379
3,391
1,717
2,388
4,991
32,502
0
L
Kuzenbo
DaddyMilkies
Kuzenbo
10,537
1,886
165
600
19,121
27,180
0
9,442
9,476
19,509
0
W
7,875
1,784
1,183
1,078
11,059
4,076
912
1,944
9,115
20,399
0
L
Achilles
Mikail x
Achilles
4,381
1,039
0
264
12,935
9,235
0
7,230
5,513
69
7,720
L
10,735
1,604
731
1,483
14,821
6,777
0
5,536
9,179
0
16,718
W
12,283
2,927
3,200
2,117
10,922
5,825
620
1,461
9,461
31,828
0
L
Hercules
Vizha
Hercules
8,347
794
2,836
5,726
17,007
15,690
0
7,168
9,673
0
22,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,246
Gold Earned
48,276
160
Minions Killed
77
0
Camps Cleared
0
1,150,620
Distance Traveled
1,040,375
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,013
770
24
2
0
202,809
0
W
Neith
11,405
877
20
2
0
218,324
1
W
Odin
12,714
978
38
3
0
287,576
0
W
Zeus
11,364
874
45
3
0
228,244
1
L
Kuzenbo
9,947
765
14
1
0
223,961
0
W
Thoth
9,805
754
15
1
0
209,587
0
L
Achilles
8,605
662
6
0
0
220,455
1
L
Da Ji
10,118
778
12
1
0
175,387
0
W
Ra
11,958
920
42
3
0
206,889
0
L
Hercules
9,593
738
21
2
0
217,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role