Player Matchup

Kukulkan
Kukulkan
DCsoto0907
Kukulkan
Level 67
God Stats
2W - 1L
1,518 SR
Queue Stats
57W - 46L
1,542 Elo+
Party 1
Sobek
Sobek
EliTe1383
Sobek
Level 157
God Stats
6W - 4L
1,280 SR
Queue Stats
875W - 831L
1,437 Elo+
Solo
Erlang Shen
Erlang Shen
HitReset
Erlang Shen
Level 123
God Stats
11W - 11L
1,458 SR
Queue Stats
353W - 358L
1,484 Elo+
Solo
Chiron
Chiron
Juan_Castro14
Chiron
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 80L
1,559 Elo+
Party 1
Achilles
Achilles
rasant97
Achilles
Level 62
God Stats
2W - 5L
1,306 SR
Queue Stats
79W - 72L
1,542 Elo+
Party 1
Team Averages
Level 107
1,412 SR
1,513 Elo+

VS

Team Averages
Level 104
1,726 SR
1,448 Elo+
Danzaburou
Danzaburou
ThyLordDeathwish
Danzaburou
Level 125
God Stats
13W - 11L
1,616 SR
Queue Stats
218W - 211L
1,513 Elo+
Solo
Ra
Ra
XjoegotsdoughyoX
Ra
Level 121
God Stats
0W - 1L
1,942 SR
Queue Stats
284W - 273L
1,512 Elo+
Party 2
Tiamat
Tiamat
jayswami
Tiamat
Level 145
God Stats
194W - 136L
1,615 SR
Queue Stats
352W - 321L
1,545 Elo+
Party 2
Thanatos
Thanatos
sonic_cobra_03
Thanatos
Level 68
God Stats
11W - 9L
1,755 SR
Queue Stats
153W - 161L
1,366 Elo+
Solo
Ganesha
Ganesha
xXsmooshXx
Ganesha
Level 61
God Stats
0W - 1L
1,703 SR
Queue Stats
8W - 17L
1,303 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DCsoto0907
Kukulkan
16
5 / 1 / 2
9,163
573
14,984
7,899
3,859
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
EliTe1383
Sobek
13
2 / 3 / 12
8,408
526
7,272
15,882
12,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Erlang Shen
HitReset
Erlang Shen
14
1 / 1 / 6
8,246
515
8,374
13,413
7,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
8 / 2 / 2
9,598
600
9,030
10,273
3,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
rasant97
Achilles
15
2 / 2 / 3
7,794
487
4,555
15,639
10,534
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ThyLordDeathwish
Danzaburou
16
2 / 3 / 1
9,510
594
8,164
11,579
3,344
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 4 / 1
7,290
456
7,191
12,578
4,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
jayswami
Tiamat
14
3 / 3 / 1
7,932
496
15,048
9,495
7,513
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
14
3 / 2 / 1
8,353
522
4,185
10,104
5,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ganesha
xXsmooshXx
Ganesha
11
0 / 6 / 3
6,907
432
4,595
17,171
12,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
18
Kills
9
9
Deaths
18
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
DCsoto0907
Kukulkan
5
1
2
6
W
Sobek
EliTe1383
Sobek
2
3
12
2.67
W
Erlang Shen
HitReset
Erlang Shen
1
1
6
4
W
8
2
2
4.5
L
Danzaburou
ThyLordDeathwish
Danzaburou
2
3
1
0.83
L
1
4
1
0.38
L
Tiamat
jayswami
Tiamat
3
3
1
1.17
W
Achilles
rasant97
Achilles
2
2
3
1.75
L
Thanatos
3
2
1
1.75
L
Ganesha
xXsmooshXx
Ganesha
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,215
Damage
39,183
63,106
Taken
60,927
37,703
Mitigated
33,771
16,110
Healing
22,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
DCsoto0907
Kukulkan
14,984
971
0
361
7,899
3,859
502
4,112
3,553
76,058
0
W
Sobek
EliTe1383
Sobek
7,272
1,090
0
3,166
15,882
12,357
0
6,317
9,204
23,944
0
W
Erlang Shen
HitReset
Erlang Shen
8,374
4,606
0
2,884
13,413
7,125
408
4,855
8,297
0
53,502
W
9,030
3,815
315
5,304
10,273
3,828
832
1,793
8,365
0
63,936
L
Danzaburou
ThyLordDeathwish
Danzaburou
8,164
4,083
0
4,793
11,579
3,344
1,128
629
10,950
0
69,902
L
7,191
1,021
1,591
4,945
12,578
4,969
501
7,106
5,472
49,593
0
L
Tiamat
jayswami
Tiamat
15,048
2,452
0
3,062
9,495
7,513
0
2,636
6,859
50,227
0
W
Achilles
rasant97
Achilles
4,555
1,388
0
4,080
15,639
10,534
0
8,445
6,814
17
40,113
L
Thanatos
4,185
1,387
231
6,936
10,104
5,417
220
2,455
7,649
0
48,962
L
Ganesha
xXsmooshXx
Ganesha
4,595
904
0
1,106
17,171
12,528
0
9,447
7,724
15,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,209
Gold Earned
39,992
458
Minions Killed
417
0
Camps Cleared
0
1,466,166
Distance Traveled
1,354,549
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,163
573
139
9
0
305,988
2
W
Sobek
8,408
526
31
2
0
297,282
7
W
Erlang Shen
8,246
515
97
6
0
340,484
2
W
Chiron
9,598
600
108
7
0
254,422
0
L
Danzaburou
9,510
594
125
8
0
269,854
3
L
Ra
7,290
456
118
7
0
258,905
0
L
Tiamat
7,932
496
77
5
0
279,925
3
W
Achilles
7,794
487
83
5
0
267,990
0
L
Thanatos
8,353
522
95
6
0
254,574
0
L
Ganesha
6,907
432
2
0
0
291,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role