Player Matchup

Sol
Sol
AmateurPov
Sol
Level 69
God Stats
0W - 3L
1,712 SR
Queue Stats
42W - 43L
1,473 Elo+
Party 1
Odin
Odin
Bassmutt808
Odin
Level 26
God Stats
19W - 16L
1,470 SR
Queue Stats
30W - 33L
1,459 Elo+
Party 1
Scylla
Scylla
DixyRekt4767
Scylla
Level 55
God Stats
2W - 7L
1,688 SR
Queue Stats
47W - 47L
1,471 Elo+
Party 1
Athena
Athena
OofOwOwMyBones
Athena
Level 123
God Stats
0W - 1L
1,141 SR
Queue Stats
4W - 7L
1,279 Elo+
Solo
Heimdallr
Heimdallr
ScooterMooch
Heimdallr
Level 9
God Stats
0W - 2L
1,221 SR
Queue Stats
24W - 20L
1,427 Elo+
Party 1
Team Averages
Level 56
1,446 SR
1,422 Elo+

VS

Team Averages
Level 94
1,612 SR
1,481 Elo+
Sol
Sol
AnimainSparkstr
Sol
Level 146
God Stats
16W - 16L
1,509 SR
Queue Stats
340W - 343L
1,610 Elo+
Solo
Cthulhu
Cthulhu
Auroa2
Cthulhu
Level 30
God Stats
15W - 16L
1,618 SR
Queue Stats
101W - 115L
1,438 Elo+
Party 2
Zeus
Zeus
Iyaguonoel2
Zeus
Level 117
God Stats
35W - 27L
1,535 SR
Queue Stats
872W - 897L
1,475 Elo+
Party 3
Hercules
Hercules
JF_UNDER7AKER
Hercules
Level 128
God Stats
11W - 14L
1,685 SR
Queue Stats
689W - 702L
1,498 Elo+
Party 3
Izanami
Izanami
christyful
Izanami
Level 49
God Stats
7W - 6L
1,712 SR
Queue Stats
155W - 166L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 5
10,003
1,000
23,303
19,555
6,216
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
0 / 6 / 5
8,826
883
5,363
16,071
11,376
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
15
0 / 3 / 6
8,853
885
8,376
11,846
3,664
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
5 / 4 / 3
10,271
1,027
10,602
14,204
11,146
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Heimdallr
ScooterMooch
Heimdallr
14
1 / 6 / 4
8,934
893
6,992
10,515
3,523
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

179

VS

Team 2 Tickets

274

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 17
10,969
1,097
15,955
13,524
5,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
Auroa2
Cthulhu
16
3 / 4 / 13
9,729
973
9,020
10,496
8,447
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
10 / 2 / 10
11,582
1,158
19,045
7,725
2,806
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
JF_UNDER7AKER
Hercules
17
3 / 1 / 17
10,143
1,014
7,475
15,506
12,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Izanami
christyful
Izanami
16
3 / 2 / 13
9,721
972
15,447
10,511
3,665
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
94
9
Kills
24
24
Deaths
9
23
Assists
70
Player
Kills
Deaths
Assists
KDA
L
3
5
5
1.1
W
5
0
17
13.5
W
Cthulhu
Auroa2
Cthulhu
3
4
13
2.38
L
0
6
5
0.42
L
Scylla
0
3
6
1
W
10
2
10
7.5
W
Hercules
JF_UNDER7AKER
Hercules
3
1
17
11.5
L
5
4
3
1.63
L
Heimdallr
ScooterMooch
Heimdallr
1
6
4
0.5
W
Izanami
christyful
Izanami
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,636
Damage
66,942
72,191
Taken
57,762
35,925
Mitigated
32,922
8,934
Healing
19,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,303
8,384
0
5,398
19,555
6,216
0
12,367
7,113
51,841
0
W
15,955
5,358
0
6,949
13,524
5,158
0
9,326
4,026
41,049
0
W
Cthulhu
Auroa2
Cthulhu
9,020
376
961
639
10,496
8,447
0
7,892
2,503
16,098
0
L
5,363
1,119
493
676
16,071
11,376
0
10,104
5,804
0
16,935
L
Scylla
8,376
1,622
549
1,185
11,846
3,664
0
7,792
3,979
18,870
0
W
19,045
2,080
447
2,212
7,725
2,806
0
5,819
1,858
29,785
0
W
Hercules
JF_UNDER7AKER
Hercules
7,475
2,275
961
5,969
15,506
12,846
0
10,496
4,770
0
13,464
L
10,602
1,621
0
100
14,204
11,146
0
8,013
6,166
20,806
0
L
Heimdallr
ScooterMooch
Heimdallr
6,992
3,048
0
533
10,515
3,523
0
5,744
4,671
0
20,408
W
Izanami
christyful
Izanami
15,447
12,352
588
1,238
10,511
3,665
0
8,025
2,324
0
30,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,887
Gold Earned
52,144
165
Minions Killed
179
5
Camps Cleared
3
841,927
Distance Traveled
954,152
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,003
1,000
54
5
2
173,396
0
W
Sol
10,969
1,097
78
8
1
220,380
0
W
Cthulhu
9,729
973
10
1
0
183,459
0
L
Odin
8,826
883
35
4
0
186,560
0
L
Scylla
8,853
885
24
2
1
188,732
0
W
Zeus
11,582
1,158
45
5
1
174,099
1
W
Hercules
10,143
1,014
14
1
0
217,326
0
L
Athena
10,271
1,027
26
3
1
190,650
0
L
Heimdallr
8,934
893
26
3
1
102,589
0
W
Izanami
9,721
972
32
3
1
158,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role