Player Matchup

Odin
Odin
Kzac
Odin
Level 103
God Stats
2W - 1L
1,592 SR
Queue Stats
149W - 96L
1,609 Elo+
Party 1
Hel
Hel
MBFAnubis
Hel
Level 99
God Stats
4W - 0L
1,500 SR
Queue Stats
151W - 96L
1,591 Elo+
Party 1
Medusa
Medusa
SaltLordTaketh
Medusa
Level 102
God Stats
10W - 8L
1,629 SR
Queue Stats
175W - 123L
1,563 Elo+
Party 1
Team Averages
Level 101
1,574 SR
1,588 Elo+

VS

Team Averages
Level 102
1,411 SR
1,504 Elo+
Rama
Rama
Pools154
Rama
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Thuck
Thanatos
Level 75
God Stats
5W - 15L
1,473 SR
Queue Stats
132W - 171L
1,547 Elo+
Party 2
Ares
Ares
cobra342
Ares
Level 104
God Stats
1W - 6L
1,260 SR
Queue Stats
125W - 131L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Kzac
Odin
11
4 / 2 / 8
7,907
791
4,982
7,533
4,509
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 1 / 8
7,039
704
4,596
3,485
1,058
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
7 / 1 / 5
8,660
866
10,294
6,710
2,316
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
9
1 / 3 / 2
6,749
675
4,467
6,725
2,376
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Thuck
Thanatos
11
2 / 4 / 1
7,476
748
4,148
8,313
2,892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
10
1 / 5 / 2
7,096
710
4,447
10,694
6,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
12
Kills
4
4
Deaths
12
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Odin
Kzac
Odin
4
2
8
4
W
1
1
8
5
L
Rama
1
3
2
0.67
W
7
1
5
9.5
L
Thanatos
Thuck
Thanatos
2
4
1
0.63
L
Ares
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,872
Damage
13,062
17,728
Taken
25,732
7,883
Mitigated
12,261
5,347
Healing
7,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
Kzac
Odin
4,982
1,471
0
866
7,533
4,509
0
1,993
5,540
0
22,434
W
4,596
806
2,478
1,333
3,485
1,058
0
583
2,902
13,038
0
L
Rama
4,467
2,993
0
1,747
6,725
2,376
0
1,709
5,016
0
18,173
W
10,294
5,915
0
670
6,710
2,316
835
1,931
4,779
0
31,745
L
Thanatos
Thuck
Thanatos
4,148
728
0
4,244
8,313
2,892
0
1,208
7,105
0
33,703
L
Ares
4,447
158
0
1,443
10,694
6,993
0
1,771
8,923
19,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,606
Gold Earned
21,321
106
Minions Killed
114
0
Camps Cleared
0
580,010
Distance Traveled
522,370
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,907
791
39
4
0
210,674
2
W
Hel
7,039
704
24
2
0
186,432
0
L
Rama
6,749
675
41
4
0
133,162
4
W
Medusa
8,660
866
43
4
0
182,904
0
L
Thanatos
7,476
748
51
5
0
200,948
0
L
Ares
7,096
710
22
2
0
188,260
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role