Player Matchup

Sylvanus
Sylvanus
Baldarock
Sylvanus
Level 45
God Stats
11W - 8L
1,564 SR
Queue Stats
57W - 35L
1,580 Elo+
Party 1
Jing Wei
Jing Wei
Desrolord
Jing Wei
Level 76
God Stats
5W - 3L
1,770 SR
Queue Stats
95W - 54L
1,678 Elo+
Party 1
Raijin
Raijin
Gertas
Raijin
Level 69
God Stats
5W - 1L
1,762 SR
Queue Stats
34W - 18L
1,640 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Zaphx
Tsukuyomi
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
nachos413
Mulan
Level 115
God Stats
7W - 3L
1,736 SR
Queue Stats
174W - 144L
1,621 Elo+
Party 1
Team Averages
Level 81
1,666 SR
1,604 Elo+

VS

Team Averages
Level 86
1,708 SR
1,562 Elo+
Arachne
Arachne
Hypeman314
Arachne
Level 135
God Stats
2W - 1L
1,793 SR
Queue Stats
175W - 179L
1,479 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MetroBeefin
Ah Muzen Cab
Level 101
God Stats
22W - 19L
1,674 SR
Queue Stats
747W - 582L
1,622 Elo+
Party 2
Guan Yu
Guan Yu
SeñorYumYum
Guan Yu
Level 47
God Stats
18W - 15L
1,630 SR
Queue Stats
263W - 228L
1,482 Elo+
Solo
Olorun
Olorun
Shenryy
Olorun
Level 103
God Stats
17W - 10L
1,568 SR
Queue Stats
605W - 493L
1,592 Elo+
Party 2
Yemoja
Yemoja
dufureadpool
Yemoja
Level 45
God Stats
7W - 3L
1,873 SR
Queue Stats
136W - 95L
1,634 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Baldarock
Sylvanus
19
4 / 2 / 15
13,985
583
8,263
18,899
18,255
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jing Wei
Desrolord
Jing Wei
20
3 / 3 / 10
13,391
558
13,991
19,790
7,852
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
Gertas
Raijin
20
12 / 4 / 5
14,335
597
17,739
11,483
4,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
Zaphx
Tsukuyomi
20
10 / 3 / 9
15,372
641
21,123
16,482
10,790
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Mulan
nachos413
Mulan
20
4 / 3 / 18
13,259
552
14,415
17,264
12,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Hypeman314
Arachne
17
4 / 10 / 4
11,708
488
7,381
19,825
10,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Muzen Cab
MetroBeefin
Ah Muzen Cab
20
6 / 6 / 6
13,639
568
16,822
19,173
6,568
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
SeñorYumYum
Guan Yu
18
1 / 7 / 4
11,529
480
7,178
22,383
28,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
Shenryy
Olorun
18
2 / 5 / 7
11,842
493
11,039
18,835
6,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Yemoja
18
2 / 5 / 7
11,675
486
6,293
16,742
9,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
43
33
Kills
15
15
Deaths
33
57
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Baldarock
Sylvanus
4
2
15
5.75
W
Jing Wei
Desrolord
Jing Wei
3
3
10
2.67
W
Raijin
Gertas
Raijin
12
4
5
3.63
L
Arachne
Hypeman314
Arachne
4
10
4
0.6
L
Ah Muzen Cab
MetroBeefin
Ah Muzen Cab
6
6
6
1.5
L
Guan Yu
SeñorYumYum
Guan Yu
1
7
4
0.43
L
Olorun
Shenryy
Olorun
2
5
7
1.1
W
Tsukuyomi
Zaphx
Tsukuyomi
10
3
9
4.83
L
Yemoja
2
5
7
1.1
W
Mulan
nachos413
Mulan
4
3
18
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,531
Damage
48,713
83,918
Taken
96,958
54,524
Mitigated
60,960
36,475
Healing
37,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Baldarock
Sylvanus
8,263
863
3,134
7,716
18,899
18,255
396
4,334
14,540
49,085
0
W
Jing Wei
Desrolord
Jing Wei
13,991
7,677
0
7,045
19,790
7,852
1,472
4,207
15,583
0
133,259
W
Raijin
Gertas
Raijin
17,739
1,616
0
1,608
11,483
4,901
913
6,833
4,625
92,071
0
L
Arachne
Hypeman314
Arachne
7,381
4,521
0
5,549
19,825
10,010
0
3,126
16,453
0
61,833
L
Ah Muzen Cab
MetroBeefin
Ah Muzen Cab
16,822
8,456
0
6,764
19,173
6,568
588
3,746
15,369
0
102,858
L
Guan Yu
SeñorYumYum
Guan Yu
7,178
504
1,572
6,754
22,383
28,264
257
3,484
18,611
0
71,995
L
Olorun
Shenryy
Olorun
11,039
6,455
565
6,709
18,835
6,846
0
7,921
10,696
102,412
0
W
Tsukuyomi
Zaphx
Tsukuyomi
21,123
4,369
0
7,697
16,482
10,790
0
920
15,219
0
118,847
L
Yemoja
6,293
745
4,978
4,569
16,742
9,272
403
6,953
9,587
20,865
0
W
Mulan
nachos413
Mulan
14,415
1,989
0
9,275
17,264
12,726
505
3,394
13,795
0
89,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,342
Gold Earned
60,393
778
Minions Killed
604
0
Camps Cleared
0
2,311,700
Distance Traveled
2,148,096
31
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
13,985
583
64
3
0
414,421
6
W
Jing Wei
13,391
558
210
9
0
472,168
8
W
Raijin
14,335
597
175
7
0
386,483
6
L
Arachne
11,708
488
97
4
0
474,481
2
L
Ah Muzen Cab
13,639
568
168
7
0
462,510
8
L
Guan Yu
11,529
480
120
5
0
406,474
5
L
Olorun
11,842
493
179
7
0
413,030
3
W
Tsukuyomi
15,372
641
217
9
0
516,136
3
L
Yemoja
11,675
486
40
2
0
391,601
1
W
Mulan
13,259
552
112
5
0
522,492
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role