Player Matchup

Set
Set
ItzBanditzz
Set
Level 69
God Stats
9W - 10L
1,464 SR
Queue Stats
38W - 50L
1,527 Elo+
Party 3
Ratatoskr
Ratatoskr
MarssDiduDirty
Ratatoskr
Level 104
God Stats
7W - 3L
1,830 SR
Queue Stats
130W - 143L
1,543 Elo+
Party 3
Danzaburou
Danzaburou
STP MadD
Danzaburou
Level 83
God Stats
92W - 50L
1,651 SR
Queue Stats
490W - 450L
1,515 Elo+
Party 1
Chang'e
Chang'e
STP TeeMan
Chang'e
Level 84
God Stats
21W - 19L
1,632 SR
Queue Stats
786W - 748L
1,503 Elo+
Party 1
Cu Chulainn
Cu Chulainn
guguname
Cu Chulainn
Level 105
God Stats
1W - 1L
1,265 SR
Queue Stats
181W - 201L
1,489 Elo+
Solo
Team Averages
Level 89
1,568 SR
1,516 Elo+

VS

Team Averages
Level 85
1,549 SR
1,445 Elo+
Cerberus
Cerberus
MindSculpter359
Cerberus
Level 105
God Stats
6W - 7L
1,529 SR
Queue Stats
75W - 88L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Papirriqui1128
Nu Wa
Level 67
God Stats
9W - 11L
1,537 SR
Queue Stats
398W - 428L
1,410 Elo+
Party 2
Ganesha
Ganesha
SosaSaints
Ganesha
Level 143
God Stats
1W - 2L
1,465 SR
Queue Stats
221W - 273L
1,493 Elo+
Party 2
Neith
Neith
picachu pvg
Neith
Level 54
God Stats
8W - 5L
1,613 SR
Queue Stats
246W - 275L
1,441 Elo+
Party 2
Khepri
Khepri
sercho
Khepri
Level 56
God Stats
4W - 2L
1,600 SR
Queue Stats
378W - 402L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 7
10,892
573
6,325
14,738
4,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
MarssDiduDirty
Ratatoskr
17
10 / 0 / 14
12,117
638
11,576
16,534
10,681
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
STP MadD
Danzaburou
20
13 / 1 / 10
13,855
729
23,196
18,422
7,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
STP TeeMan
Chang'e
16
4 / 7 / 3
10,576
557
8,148
15,072
4,713
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cu Chulainn
guguname
Cu Chulainn
17
3 / 7 / 9
11,014
580
11,376
17,824
9,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
16
8 / 7 / 3
10,490
552
15,703
20,038
22,992
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
3 / 7 / 5
8,913
469
11,316
12,339
3,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
SosaSaints
Ganesha
16
4 / 7 / 5
9,790
515
10,123
15,998
6,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 7 / 1
8,486
447
5,547
11,610
4,208
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Khepri
sercho
Khepri
14
5 / 7 / 1
9,366
493
3,535
17,079
17,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
35
35
Kills
20
20
Deaths
35
43
Assists
15
Player
Kills
Deaths
Assists
KDA
W
5
5
7
1.7
W
Ratatoskr
MarssDiduDirty
Ratatoskr
10
0
14
17
L
Cerberus
8
7
3
1.36
L
3
7
5
0.79
W
Danzaburou
STP MadD
Danzaburou
13
1
10
18
W
Chang'e
STP TeeMan
Chang'e
4
7
3
0.79
L
Ganesha
SosaSaints
Ganesha
4
7
5
0.93
W
Cu Chulainn
guguname
Cu Chulainn
3
7
9
1.07
L
0
7
1
0.07
L
Khepri
sercho
Khepri
5
7
1
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,621
Damage
46,224
82,590
Taken
77,064
36,963
Mitigated
54,902
31,810
Healing
13,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,325
2,657
0
4,615
14,738
4,587
180
8,482
6,022
0
56,899
W
Ratatoskr
MarssDiduDirty
Ratatoskr
11,576
3,050
0
7,002
16,534
10,681
290
6,303
10,025
0
58,097
L
Cerberus
15,703
1,730
0
5,977
20,038
22,992
0
47
19,991
64,239
0
L
11,316
3,191
0
370
12,339
3,929
354
4,022
8,317
45,566
0
W
Danzaburou
STP MadD
Danzaburou
23,196
10,479
0
12,225
18,422
7,399
3,625
7,449
10,821
0
112,140
W
Chang'e
STP TeeMan
Chang'e
8,148
973
866
4,962
15,072
4,713
759
7,395
7,447
71,071
0
L
Ganesha
SosaSaints
Ganesha
10,123
1,409
0
2,886
15,998
6,465
0
2,434
13,564
56,208
0
W
Cu Chulainn
guguname
Cu Chulainn
11,376
3,511
0
2,140
17,824
9,583
546
10,140
7,598
0
63,607
L
5,547
2,145
0
1,832
11,610
4,208
0
0
11,610
0
55,477
L
Khepri
sercho
Khepri
3,535
660
0
2,362
17,079
17,308
0
1,645
15,434
20,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,454
Gold Earned
47,045
570
Minions Killed
451
0
Camps Cleared
0
1,828,916
Distance Traveled
1,669,430
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
10,892
573
88
5
0
375,367
1
W
Ratatoskr
12,117
638
81
4
0
423,008
3
L
Cerberus
10,490
552
153
8
0
301,391
0
L
Nu Wa
8,913
469
68
4
0
326,964
0
W
Danzaburou
13,855
729
167
9
0
345,541
1
W
Chang'e
10,576
557
118
6
0
330,987
2
L
Ganesha
9,790
515
79
4
0
356,726
2
W
Cu Chulainn
11,014
580
116
6
0
354,013
5
L
Neith
8,486
447
103
5
0
314,943
1
L
Khepri
9,366
493
48
3
0
369,406
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role