Player Matchup

Sobek
Sobek
Gold I
FendiiSnag
Sobek
Gold I
Level 145
God Stats
14W - 9L
1,697 SR
Queue Stats
61W - 66L
1,691 MMR
Party 1
Chaac
Chaac
Gold II
Shinchanjedi
Chaac
Gold II
Level 124
God Stats
3W - 4L
1,398 SR
Queue Stats
31W - 36L
1,750 MMR
Solo
Vulcan
Vulcan
Gold I
TenGates
Vulcan
Gold I
Level 129
God Stats
5W - 4L
1,781 SR
Queue Stats
41W - 31L
1,781 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 133
1,625 SR
1,741 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 101
1,702 SR
1,764 MMR
Athena
Athena
Gold III
HotSauce TFG
Athena
Gold III
Level 94
God Stats
4W - 4L
1,899 SR
Queue Stats
42W - 42L
1,694 MMR
Solo
Odin
Odin
Gold I
Neeeeuuuu13
Odin
Gold I
Level 53
God Stats
2W - 2L
1,500 SR
Queue Stats
79W - 68L
1,924 MMR
Party 2
Tiamat
Tiamat
Gold I
YahboiWavy
Tiamat
Gold I
Level 155
God Stats
30W - 19L
1,707 SR
Queue Stats
281W - 252L
1,674 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
14
2 / 4 / 12
11,108
617
9,849
19,955
20,070
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
4 / 1 / 11
11,495
639
14,678
17,312
15,706
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Vulcan
TenGates
Vulcan
17
10 / 3 / 6
13,085
727
22,007
9,010
3,510
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
CabrakanCthulhuScyllaDanzaburouSet

VS

Bans
AphroditeGuan YuCu ChulainnMedusaKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
13
6 / 5 / 1
12,172
676
11,005
22,486
25,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
0 / 3 / 5
11,211
623
7,347
17,663
14,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tiamat
YahboiWavy
Tiamat
12
1 / 8 / 2
10,274
571
11,399
15,364
9,652
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
15
16
Kills
7
8
Deaths
16
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sobek
2
4
12
2
L
Athena
6
5
1
1.3
L
0
3
5
0.83
W
4
1
11
9.5
W
Vulcan
TenGates
Vulcan
10
3
6
4.33
L
Tiamat
YahboiWavy
Tiamat
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,534
Damage
29,751
46,277
Taken
55,513
39,286
Mitigated
49,744
12,937
Healing
9,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
9,849
807
0
3,809
19,955
20,070
235
10,507
9,448
26,174
0
L
Athena
11,005
2,262
0
1,675
22,486
25,804
88
14,812
7,674
23,496
0
L
7,347
1,076
0
4,006
17,663
14,288
0
7,713
9,950
0
43,061
W
14,678
2,887
0
5,901
17,312
15,706
901
7,067
10,245
0
47,873
W
Vulcan
TenGates
Vulcan
22,007
7,932
135
3,092
9,010
3,510
1,560
4,909
4,101
86,563
0
L
Tiamat
YahboiWavy
Tiamat
11,399
1,747
0
3,715
15,364
9,652
216
9,374
5,990
53,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,688
Gold Earned
33,657
224
Minions Killed
159
0
Camps Cleared
0
1,107,985
Distance Traveled
951,300
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,108
617
30
2
0
358,826
0
L
Athena
12,172
676
18
1
0
337,409
3
L
Odin
11,211
623
51
3
0
326,520
1
W
Chaac
11,495
639
60
3
0
383,774
1
W
Vulcan
13,085
727
134
7
0
365,385
1
L
Tiamat
10,274
571
90
5
0
287,371
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role