Player Matchup

Tsukuyomi
Tsukuyomi
BaroufMalouf
Tsukuyomi
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,301 Elo+
Party 2
Merlin
Merlin
JenculTMort
Merlin
Level 16
God Stats
4W - 1L
1,285 SR
Queue Stats
5W - 3L
1,301 Elo+
Party 2
Mulan
Mulan
Naghashi
Mulan
Level 28
God Stats
3W - 0L
1,285 SR
Queue Stats
5W - 5L
1,168 Elo+
Party 2
Hades
Hades
Psyamon
Hades
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,168 Elo+
Party 2
Neith
Neith
Wictrux
Neith
Level 8
God Stats
7W - 3L
1,453 SR
Queue Stats
19W - 20L
1,469 Elo+
Solo
Team Averages
Level 17
1,404 SR
1,282 Elo+

VS

Team Averages
Level 20
1,428 SR
1,370 Elo+
Merlin
Merlin
ByErikccm
Merlin
Level 25
God Stats
0W - 1L
1,354 SR
Queue Stats
51W - 74L
1,393 Elo+
Party 3
Thor
Thor
MKAML
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,681 Elo+
Solo
King Arthur
King Arthur
Nardo_092
King Arthur
Level 25
God Stats
3W - 3L
1,500 SR
Queue Stats
605W - 723L
1,199 Elo+
Party 1
Ymir
Ymir
Ramonelvanidoso
Ymir
Level 27
God Stats
6W - 6L
1,394 SR
Queue Stats
52W - 72L
1,410 Elo+
Party 3
Danzaburou
Danzaburou
Tutumpak
Danzaburou
Level 21
God Stats
85W - 89L
1,391 SR
Queue Stats
697W - 863L
1,168 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BaroufMalouf
Tsukuyomi
12
3 / 0 / 5
7,468
533
3,526
7,871
2,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
13
3 / 1 / 1
7,585
542
5,142
5,098
1,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
Naghashi
Mulan
13
7 / 2 / 1
8,394
600
9,215
7,446
6,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hades
Psyamon
Hades
12
8 / 0 / 6
7,454
532
5,132
4,746
1,963
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
Wictrux
Neith
14
7 / 0 / 8
8,615
615
8,749
5,289
1,740
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ByErikccm
Merlin
11
0 / 3 / 1
6,021
430
3,214
6,898
2,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
MKAML
Thor
10
1 / 8 / 2
6,209
444
2,324
10,521
3,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Nardo_092
King Arthur
12
2 / 4 / 0
6,880
491
2,577
9,071
5,718
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 6 / 0
5,223
373
2,490
8,654
4,485
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
Tutumpak
Danzaburou
10
0 / 7 / 0
6,028
431
3,328
8,445
2,257
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
6
28
Kills
3
3
Deaths
28
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BaroufMalouf
Tsukuyomi
3
0
5
5.5
L
Merlin
ByErikccm
Merlin
0
3
1
0.17
W
Merlin
3
1
1
3.5
L
Thor
MKAML
Thor
1
8
2
0.25
W
Mulan
Naghashi
Mulan
7
2
1
3.75
L
King Arthur
Nardo_092
King Arthur
2
4
0
0.5
W
Hades
Psyamon
Hades
8
0
6
11
L
0
6
0
0
L
Danzaburou
Tutumpak
Danzaburou
0
7
0
0
W
Neith
Wictrux
Neith
7
0
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,764
Damage
13,933
30,450
Taken
43,589
14,226
Mitigated
17,801
13,286
Healing
5,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BaroufMalouf
Tsukuyomi
3,526
1,402
0
3,962
7,871
2,540
0
627
7,198
0
44,189
L
Merlin
ByErikccm
Merlin
3,214
161
0
1,917
6,898
2,099
0
3,118
3,447
25,688
0
W
Merlin
5,142
259
0
788
5,098
1,646
358
2,016
2,672
40,345
0
L
Thor
MKAML
Thor
2,324
1,209
0
1,242
10,521
3,242
68
1,963
8,361
0
22,988
W
Mulan
Naghashi
Mulan
9,215
3,148
0
1,431
7,446
6,337
330
548
6,884
0
40,578
L
King Arthur
Nardo_092
King Arthur
2,577
205
0
250
9,071
5,718
452
0
8,849
0
28,621
W
Hades
Psyamon
Hades
5,132
1,259
444
3,621
4,746
1,963
374
1,377
3,329
24,331
0
L
2,490
388
0
500
8,654
4,485
282
3,407
5,245
15,155
0
L
Danzaburou
Tutumpak
Danzaburou
3,328
1,756
0
1,138
8,445
2,257
810
1,379
7,066
0
30,810
W
Neith
Wictrux
Neith
8,749
4,203
0
3,040
5,289
1,740
1,066
626
4,663
0
57,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,516
Gold Earned
30,361
413
Minions Killed
240
0
Camps Cleared
0
1,304,430
Distance Traveled
1,229,616
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
7,468
533
81
6
0
267,046
0
L
Merlin
6,021
430
48
3
0
240,391
0
W
Merlin
7,585
542
85
6
0
249,989
0
L
Thor
6,209
444
49
4
0
261,042
0
W
Mulan
8,394
600
97
7
0
259,742
0
L
King Arthur
6,880
491
53
4
0
252,954
2
W
Hades
7,454
532
42
3
0
273,845
1
L
Ymir
5,223
373
27
2
0
241,853
2
L
Danzaburou
6,028
431
63
5
0
233,376
1
W
Neith
8,615
615
108
8
0
253,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role