Player Matchup

Nike
Nike
Alddagas
Nike
Level 48
God Stats
16W - 21L
1,668 SR
Queue Stats
36W - 45L
1,554 Elo+
Solo
Aphrodite
Aphrodite
DfreezeGIRL
Aphrodite
Level 14
God Stats
7W - 17L
1,531 SR
Queue Stats
7W - 17L
1,446 Elo+
Party 2
Cthulhu
Cthulhu
DualView
Cthulhu
Level 65
God Stats
1W - 8L
1,578 SR
Queue Stats
6W - 14L
1,496 Elo+
Party 2
Baron Samedi
Baron Samedi
IcemanThemis
Baron Samedi
Level 49
God Stats
0W - 1L
1,481 SR
Queue Stats
35W - 42L
1,430 Elo+
Solo
Chiron
Chiron
MixtiCHD
Chiron
Level 75
God Stats
1W - 3L
1,500 SR
Queue Stats
163W - 136L
1,463 Elo+
Party 2
Team Averages
Level 50
1,552 SR
1,478 Elo+

VS

Team Averages
Level 94
1,577 SR
1,640 Elo+
Ares
Ares
BlackPhantøm
Ares
Level 158
God Stats
1W - 6L
1,500 SR
Queue Stats
620W - 583L
1,629 Elo+
Party 1
Nemesis
Nemesis
Sleefy
Nemesis
Level 139
God Stats
5W - 4L
1,659 SR
Queue Stats
241W - 157L
1,791 Elo+
Party 1
Cupid
Cupid
adriien937
Cupid
Level 44
God Stats
3W - 3L
1,500 SR
Queue Stats
287W - 191L
1,670 Elo+
Party 1
Zeus
Zeus
ko0pa66
Zeus
Level 95
God Stats
3W - 0L
1,727 SR
Queue Stats
350W - 282L
1,612 Elo+
Party 1
Pele
Pele
pik4chu1
Pele
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
16
4 / 7 / 3
10,156
508
7,731
16,016
7,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Aphrodite
DfreezeGIRL
Aphrodite
12
0 / 5 / 4
7,857
393
4,709
10,735
5,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
DualView
Cthulhu
14
4 / 5 / 8
9,449
472
9,592
17,271
17,026
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Baron Samedi
IcemanThemis
Baron Samedi
14
1 / 9 / 2
8,618
431
6,922
18,093
5,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chiron
MixtiCHD
Chiron
16
7 / 5 / 4
10,375
519
9,670
15,335
5,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 12
10,457
523
8,915
16,521
16,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
Sleefy
Nemesis
20
14 / 3 / 6
12,718
636
17,164
14,630
6,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
19
10 / 3 / 6
12,264
613
12,163
11,023
4,445
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
ko0pa66
Zeus
17
2 / 3 / 13
10,601
530
13,253
9,870
4,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Pele
16
1 / 2 / 5
10,124
506
6,900
10,779
4,960
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
73
16
Kills
31
31
Deaths
16
21
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Nike
4
7
3
0.79
W
4
5
12
2
L
Aphrodite
DfreezeGIRL
Aphrodite
0
5
4
0.4
L
Cthulhu
DualView
Cthulhu
4
5
8
1.6
L
Baron Samedi
IcemanThemis
Baron Samedi
1
9
2
0.22
L
Chiron
MixtiCHD
Chiron
7
5
4
1.8
W
Nemesis
Sleefy
Nemesis
14
3
6
5.67
W
Cupid
10
3
6
4.33
W
Zeus
ko0pa66
Zeus
2
3
13
2.83
W
Pele
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,624
Damage
58,395
77,450
Taken
62,823
41,020
Mitigated
37,040
26,141
Healing
12,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
7,731
1,409
0
3,508
16,016
7,854
0
4,121
11,799
0
62,694
W
8,915
665
0
1,639
16,521
16,866
0
5,112
11,153
25,338
0
L
Aphrodite
DfreezeGIRL
Aphrodite
4,709
434
2,360
3,358
10,735
5,237
0
4,573
5,873
18,300
0
L
Cthulhu
DualView
Cthulhu
9,592
704
361
4,394
17,271
17,026
1,454
3,750
13,481
36,435
0
L
Baron Samedi
IcemanThemis
Baron Samedi
6,922
520
471
6,613
18,093
5,670
0
5,544
12,202
49,174
0
L
Chiron
MixtiCHD
Chiron
9,670
4,640
567
4,509
15,335
5,233
0
3,358
11,927
0
64,637
W
Nemesis
Sleefy
Nemesis
17,164
10,194
0
1,842
14,630
6,649
623
5,675
8,667
0
103,309
W
Cupid
12,163
8,817
1,005
5,634
11,023
4,445
3,738
3,014
7,926
0
78,957
W
Zeus
ko0pa66
Zeus
13,253
1,825
0
1,039
9,870
4,120
396
2,828
6,780
76,881
0
W
Pele
6,900
833
0
1,041
10,779
4,960
402
3,440
7,074
0
60,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,455
Gold Earned
56,164
421
Minions Killed
563
0
Camps Cleared
0
1,746,474
Distance Traveled
1,949,232
5
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
10,156
508
109
5
0
359,682
0
W
Ares
10,457
523
22
1
0
371,947
4
L
Aphrodite
7,857
393
32
2
0
376,102
0
L
Cthulhu
9,449
472
66
3
0
344,281
0
L
Baron Samedi
8,618
431
102
5
0
321,980
5
L
Chiron
10,375
519
112
6
0
344,429
0
W
Nemesis
12,718
636
150
8
0
459,397
2
W
Cupid
12,264
613
145
7
0
334,632
1
W
Zeus
10,601
530
139
7
0
353,035
9
W
Pele
10,124
506
107
5
0
430,221
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role