Player Matchup

Ares
Ares
 
Ares
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Cedero
Anubis
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,162 Elo+
Solo
Cu Chulainn
Cu Chulainn
P_erin
Cu Chulainn
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,230 Elo+
Party 2
Ymir
Ymir
edyegoe
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
lPaaniic
Nemesis
Level 25
God Stats
18W - 17L
1,475 SR
Queue Stats
124W - 117L
1,424 Elo+
Solo
Team Averages
Level 14
1,495 SR
1,363 Elo+

VS

Team Averages
Level 13
1,604 SR
1,448 Elo+
Vamana
Vamana
HiroMarster
Vamana
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Fenrir
Fenrir
Ketsuy7
Fenrir
Level 17
God Stats
26W - 18L
1,538 SR
Queue Stats
64W - 49L
1,449 Elo+
Solo
Neith
Neith
Lautarobarraza
Neith
Level 17
God Stats
6W - 10L
1,505 SR
Queue Stats
53W - 42L
1,492 Elo+
Solo
Bacchus
Bacchus
RougaKhufu
Bacchus
Level 14
God Stats
8W - 5L
1,690 SR
Queue Stats
15W - 20L
1,427 Elo+
Party 1
Sol
Sol
zHulkz
Sol
Level 16
God Stats
3W - 2L
1,787 SR
Queue Stats
22W - 29L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
2 / 8 / 4
7,916
440
4,039
13,373
11,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
Cedero
Anubis
16
5 / 5 / 6
10,184
566
10,598
13,414
6,864
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
P_erin
Cu Chulainn
11
0 / 5 / 3
7,119
396
1,915
8,525
4,990
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ymir
edyegoe
Ymir
13
3 / 3 / 5
8,348
464
6,063
9,659
6,840
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
lPaaniic
Nemesis
18
11 / 1 / 2
11,681
649
12,084
9,502
5,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
12
2 / 7 / 2
7,624
424
6,070
12,836
6,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fenrir
Ketsuy7
Fenrir
4
0 / 2 / 0
5,348
297
245
2,109
435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

16
3 / 1 / 2
9,260
514
6,927
11,838
4,316
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
RougaKhufu
Bacchus
12
2 / 5 / 1
8,188
455
4,460
10,061
7,951
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sol
zHulkz
Sol
17
14 / 6 / 0
10,647
592
14,980
14,098
5,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
26
21
Kills
21
22
Deaths
21
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
8
4
0.5
W
Anubis
Cedero
Anubis
5
5
6
1.6
L
Vamana
2
7
2
0.43
L
Fenrir
Ketsuy7
Fenrir
0
2
0
0
L
3
1
2
4
W
Cu Chulainn
P_erin
Cu Chulainn
0
5
3
0.3
L
Bacchus
RougaKhufu
Bacchus
2
5
1
0.5
W
Ymir
edyegoe
Ymir
3
3
5
1.83
W
Nemesis
lPaaniic
Nemesis
11
1
2
12
L
Sol
zHulkz
Sol
14
6
0
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,699
Damage
32,682
54,473
Taken
50,942
36,252
Mitigated
24,475
8,658
Healing
13,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
4,039
448
0
228
13,373
11,584
865
4,730
8,643
30,277
0
W
Anubis
Cedero
Anubis
10,598
1,825
0
4,951
13,414
6,864
2,240
6,900
6,514
58,240
0
L
Vamana
6,070
2,525
0
1,593
12,836
6,644
180
6,438
6,398
0
31,471
L
Fenrir
Ketsuy7
Fenrir
245
180
0
508
2,109
435
0
0
2,109
0
3,712
L
6,927
2,952
0
3,843
11,838
4,316
1,997
4,689
7,149
0
74,553
W
Cu Chulainn
P_erin
Cu Chulainn
1,915
530
0
0
8,525
4,990
493
1,687
6,838
4,797
14,823
L
Bacchus
RougaKhufu
Bacchus
4,460
1,039
0
1,427
10,061
7,951
588
4,805
5,256
16,484
0
W
Ymir
edyegoe
Ymir
6,063
1,220
0
822
9,659
6,840
99
3,480
6,179
31,246
0
W
Nemesis
lPaaniic
Nemesis
12,084
7,462
0
2,657
9,502
5,974
0
2,138
7,364
0
81,109
L
Sol
zHulkz
Sol
14,980
5,234
0
6,001
14,098
5,129
1,774
5,070
9,028
64,756
2,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,248
Gold Earned
41,067
369
Minions Killed
327
0
Camps Cleared
0
1,480,267
Distance Traveled
1,301,615
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,916
440
37
2
0
267,402
1
W
Anubis
10,184
566
113
6
0
272,422
0
L
Vamana
7,624
424
52
3
0
335,087
0
L
Fenrir
5,348
297
11
1
0
63,137
0
L
Neith
9,260
514
127
7
0
315,720
1
W
Cu Chulainn
7,119
396
43
2
0
312,701
0
L
Bacchus
8,188
455
23
1
0
318,096
2
W
Ymir
8,348
464
50
3
0
286,428
0
W
Nemesis
11,681
649
126
7
0
341,314
1
L
Sol
10,647
592
114
6
0
269,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role