Player Matchup

Agni
Agni
 
Agni
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
BAAG462
Artemis
Level 109
God Stats
3W - 4L
1,500 SR
Queue Stats
79W - 58L
1,423 Elo+
Party 1
Pele
Pele
Deezul x
Pele
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,410 Elo+
Solo
Bellona
Bellona
P3P390
Bellona
Level 160
God Stats
1W - 1L
1,417 SR
Queue Stats
67W - 61L
1,747 Elo+
Party 1
Sylvanus
Sylvanus
QuietSmith
Sylvanus
Level 114
God Stats
8W - 8L
1,538 SR
Queue Stats
60W - 79L
1,553 Elo+
Solo
Team Averages
Level 122
1,491 SR
1,527 Elo+

VS

Team Averages
Level 113
1,464 SR
1,532 Elo+
Rama
Rama
 
Rama
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
GamerSidy
Janus
Level 120
God Stats
2W - 4L
1,707 SR
Queue Stats
97W - 81L
1,551 Elo+
Solo
Guan Yu
Guan Yu
ShumiHD
Guan Yu
Level 65
God Stats
11W - 19L
1,444 SR
Queue Stats
239W - 222L
1,541 Elo+
Party 2
Merlin
Merlin
Veldr
Merlin
Level 85
God Stats
6W - 1L
1,449 SR
Queue Stats
26W - 19L
1,537 Elo+
Solo
Athena
Athena
l ADrew l
Athena
Level 149
God Stats
1W - 2L
1,221 SR
Queue Stats
246W - 238L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
1 / 3 / 1
7,499
750
10,590
6,834
2,757
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
BAAG462
Artemis
13
1 / 2 / 2
7,059
706
9,721
6,471
2,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Pele
12
0 / 3 / 1
6,216
622
2,418
8,747
3,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
P3P390
Bellona
13
2 / 3 / 1
7,228
723
8,401
11,960
7,409
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sylvanus
QuietSmith
Sylvanus
11
0 / 2 / 4
6,583
658
3,431
8,182
5,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
3 / 1 / 5
7,868
787
7,402
9,203
3,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
GamerSidy
Janus
14
2 / 1 / 6
7,725
773
10,981
5,679
1,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
ShumiHD
Guan Yu
12
1 / 1 / 8
7,011
701
3,731
8,897
5,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
Veldr
Merlin
15
4 / 1 / 2
8,557
856
4,791
4,812
1,655
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
l ADrew l
Athena
14
3 / 0 / 8
8,047
805
7,755
12,167
10,067
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
4
Kills
13
13
Deaths
4
9
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
1
3
1
0.5
W
Rama
 
Rama
3
1
5
5.5
L
Artemis
BAAG462
Artemis
1
2
2
1
L
Pele
0
3
1
0.17
W
Janus
GamerSidy
Janus
2
1
6
5
L
Bellona
P3P390
Bellona
2
3
1
0.83
L
Sylvanus
QuietSmith
Sylvanus
0
2
4
1
W
Guan Yu
ShumiHD
Guan Yu
1
1
8
5
W
Merlin
Veldr
Merlin
4
1
2
5
W
Athena
l ADrew l
Athena
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,561
Damage
34,660
42,194
Taken
40,758
21,452
Mitigated
22,458
13,225
Healing
12,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
10,590
764
0
1,252
6,834
2,757
0
4,597
2,008
43,448
0
W
Rama
 
Rama
7,402
5,328
0
3,394
9,203
3,381
12
3,703
5,500
0
26,658
L
Artemis
BAAG462
Artemis
9,721
2,985
0
1,236
6,471
2,658
35
3,463
2,792
0
31,643
L
Pele
2,418
900
0
681
8,747
3,373
1
6,084
2,373
0
18,404
W
Janus
GamerSidy
Janus
10,981
222
144
1,387
5,679
1,881
786
2,105
3,574
28,721
0
L
Bellona
P3P390
Bellona
8,401
1,481
0
1,352
11,960
7,409
0
5,206
6,451
272
22,267
L
Sylvanus
QuietSmith
Sylvanus
3,431
826
5,499
3,205
8,182
5,255
28
3,629
4,273
6,881
0
W
Guan Yu
ShumiHD
Guan Yu
3,731
65
1,140
1,946
8,897
5,474
238
2,340
6,557
0
12,971
W
Merlin
Veldr
Merlin
4,791
287
0
113
4,812
1,655
480
2,099
2,713
31,681
0
W
Athena
l ADrew l
Athena
7,755
1,858
703
3,662
12,167
10,067
0
4,223
7,944
16,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,585
Gold Earned
39,208
235
Minions Killed
218
9
Camps Cleared
5
882,510
Distance Traveled
1,008,731
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,499
750
81
8
5
188,443
2
W
Rama
7,868
787
53
5
0
172,846
2
L
Artemis
7,059
706
64
6
0
162,631
2
L
Pele
6,216
622
34
3
2
200,182
1
W
Janus
7,725
773
47
5
1
211,498
1
L
Bellona
7,228
723
44
4
2
181,289
2
L
Sylvanus
6,583
658
12
1
0
149,965
4
W
Guan Yu
7,011
701
25
3
2
210,614
0
W
Merlin
8,557
856
77
8
2
184,859
2
W
Athena
8,047
805
16
2
0
228,914
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role