Player Matchup

Hou Yi
Hou Yi
aznboijpp
Hou Yi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,335 Elo+
Party 1
Kukulkan
Kukulkan
thatguythatone
Kukulkan
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 130L
1,359 Elo+
Party 1
Cthulhu
Cthulhu
xan5050
Cthulhu
Level 28
God Stats
3W - 3L
1,558 SR
Queue Stats
40W - 36L
1,507 Elo+
Party 1
Team Averages
Level 26
1,519 SR
1,400 Elo+

VS

Team Averages
Level 25
1,620 SR
1,305 Elo+
Odin
Odin
GelidusPanda
Odin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 22L
1,515 Elo+
Party 2
Fenrir
Fenrir
côre
Fenrir
Level 29
God Stats
3W - 4L
1,718 SR
Queue Stats
106W - 91L
1,005 Elo+
Party 2
Janus
Janus
dumper123
Janus
Level 28
God Stats
27W - 60L
1,641 SR
Queue Stats
157W - 260L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
aznboijpp
Hou Yi
12
3 / 3 / 3
10,366
610
5,319
11,510
4,294
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
14
3 / 3 / 7
11,002
647
12,618
9,134
3,627
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
xan5050
Cthulhu
15
6 / 2 / 6
12,461
733
11,245
22,589
27,564
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 3
9,933
584
8,495
13,238
11,285
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Fenrir
côre
Fenrir
14
5 / 3 / 2
10,931
643
11,764
13,185
6,226
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Janus
dumper123
Janus
14
1 / 7 / 4
10,004
588
10,129
12,615
4,573
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
17
12
Kills
8
8
Deaths
12
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
2
3
1.75
W
Hou Yi
aznboijpp
Hou Yi
3
3
3
1.5
L
Fenrir
côre
Fenrir
5
3
2
2
L
Janus
dumper123
Janus
1
7
4
0.43
W
Kukulkan
3
3
7
2.17
W
Cthulhu
xan5050
Cthulhu
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,182
Damage
30,388
43,233
Taken
39,038
35,485
Mitigated
22,084
10,878
Healing
3,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,495
1,560
0
0
13,238
11,285
0
8,685
4,553
0
34,831
W
Hou Yi
aznboijpp
Hou Yi
5,319
2,781
0
2,878
11,510
4,294
2,139
3,932
7,578
0
29,498
L
Fenrir
côre
Fenrir
11,764
1,335
0
2,273
13,185
6,226
0
6,205
6,980
0
38,747
L
Janus
dumper123
Janus
10,129
646
0
1,131
12,615
4,573
0
9,030
3,585
42,471
0
W
Kukulkan
12,618
522
0
1,641
9,134
3,627
589
2,132
7,002
41,694
0
W
Cthulhu
xan5050
Cthulhu
11,245
1,444
53
6,306
22,589
27,564
78
4,177
18,412
41,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,829
Gold Earned
30,868
172
Minions Killed
144
0
Camps Cleared
0
923,861
Distance Traveled
918,630
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,933
584
38
2
0
313,488
0
W
Hou Yi
10,366
610
57
3
0
266,188
0
L
Fenrir
10,931
643
40
2
0
330,553
0
L
Janus
10,004
588
66
4
0
274,589
3
W
Kukulkan
11,002
647
61
4
0
327,793
2
W
Cthulhu
12,461
733
54
3
0
329,880
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role