Player Matchup

Cthulhu
Cthulhu
Holymion
Cthulhu
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,496 Elo+
Party 1
Chaac
Chaac
LeZekjaet
Chaac
Level 118
God Stats
5W - 4L
1,464 SR
Queue Stats
127W - 118L
1,535 Elo+
Solo
Zeus
Zeus
MozzarellaLight
Zeus
Level 160
God Stats
4W - 1L
1,685 SR
Queue Stats
170W - 130L
1,593 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Vitor S R
Tsukuyomi
Level 157
God Stats
6W - 1L
1,624 SR
Queue Stats
153W - 102L
1,518 Elo+
Party 1
Baron Samedi
Baron Samedi
Zombi3Music
Baron Samedi
Level 122
God Stats
1W - 1L
1,720 SR
Queue Stats
80W - 93L
1,456 Elo+
Solo
Team Averages
Level 121
1,599 SR
1,520 Elo+

VS

Team Averages
Level 137
1,554 SR
1,536 Elo+
Aphrodite
Aphrodite
Kjaz
Aphrodite
Level 155
God Stats
2W - 4L
1,727 SR
Queue Stats
314W - 286L
1,553 Elo+
Solo
Bacchus
Bacchus
ManoCacique
Bacchus
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Pavinee
Awilix
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
ShuKrute
Olorun
Level 156
God Stats
1W - 4L
1,543 SR
Queue Stats
34W - 35L
1,556 Elo+
Solo
Apollo
Apollo
TheLastFear
Apollo
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 58L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Holymion
Cthulhu
18
5 / 6 / 14
11,424
714
13,328
18,717
26,531
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
LeZekjaet
Chaac
20
6 / 2 / 22
12,020
751
11,626
27,669
26,656
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
13 / 4 / 17
13,027
814
38,176
12,285
5,247
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Vitor S R
Tsukuyomi
20
6 / 3 / 22
11,776
736
17,995
21,518
16,785
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Baron Samedi
Zombi3Music
Baron Samedi
20
6 / 4 / 21
12,605
788
16,080
13,743
7,342
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Kjaz
Aphrodite
18
2 / 5 / 11
10,457
654
16,407
22,844
12,291
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
ManoCacique
Bacchus
16
3 / 9 / 9
10,110
632
12,492
19,872
29,188
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Awilix
Pavinee
Awilix
17
5 / 9 / 8
10,651
666
16,506
20,705
16,646
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Olorun
ShuKrute
Olorun
19
5 / 5 / 10
11,162
698
19,430
22,116
8,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Apollo
18
4 / 8 / 9
10,572
661
13,847
18,213
8,284
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
66
36
Kills
19
19
Deaths
36
96
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Holymion
Cthulhu
5
6
14
2
L
Aphrodite
Kjaz
Aphrodite
2
5
11
1.5
W
Chaac
LeZekjaet
Chaac
6
2
22
8.5
L
Bacchus
ManoCacique
Bacchus
3
9
9
0.83
W
13
4
17
5.38
L
Awilix
Pavinee
Awilix
5
9
8
1
L
Olorun
ShuKrute
Olorun
5
5
10
2
L
Apollo
4
8
9
1.06
W
Tsukuyomi
Vitor S R
Tsukuyomi
6
3
22
5.67
W
Baron Samedi
Zombi3Music
Baron Samedi
6
4
21
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,205
Damage
78,682
93,932
Taken
103,750
82,561
Mitigated
75,267
48,153
Healing
41,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Holymion
Cthulhu
13,328
344
2,354
996
18,717
26,531
291
7,540
10,953
25,609
0
L
Aphrodite
Kjaz
Aphrodite
16,407
833
11,835
11,203
22,844
12,291
60
15,255
7,589
33,441
0
W
Chaac
LeZekjaet
Chaac
11,626
583
3,125
14,133
27,669
26,656
921
12,398
14,995
0
24,379
L
Bacchus
ManoCacique
Bacchus
12,492
712
862
1,441
19,872
29,188
31
11,759
8,113
25,274
0
W
38,176
3,065
2,126
1,097
12,285
5,247
2,481
7,250
5,007
53,321
0
L
Awilix
Pavinee
Awilix
16,506
7,146
1,684
1,217
20,705
16,646
0
13,519
7,186
0
23,523
L
Olorun
ShuKrute
Olorun
19,430
7,416
2,490
7,946
22,116
8,858
1,188
13,753
8,363
35,150
0
L
Apollo
13,847
6,687
1,891
1,345
18,213
8,284
273
13,298
4,915
0
27,985
W
Tsukuyomi
Vitor S R
Tsukuyomi
17,995
3,944
3,691
7,439
21,518
16,785
910
11,145
10,225
0
34,522
W
Baron Samedi
Zombi3Music
Baron Samedi
16,080
586
9,056
4,136
13,743
7,342
1,291
9,143
4,423
43,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,852
Gold Earned
52,952
182
Minions Killed
159
0
Camps Cleared
0
1,362,782
Distance Traveled
1,247,700
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,424
714
26
2
0
247,884
1
L
Aphrodite
10,457
654
56
4
0
252,512
4
W
Chaac
12,020
751
30
2
0
282,027
1
L
Bacchus
10,110
632
20
1
0
247,029
0
W
Zeus
13,027
814
36
2
0
243,473
0
L
Awilix
10,651
666
8
1
0
258,219
0
L
Olorun
11,162
698
41
3
0
244,878
1
L
Apollo
10,572
661
34
2
0
245,062
4
W
Tsukuyomi
11,776
736
29
2
0
308,377
1
W
Baron Samedi
12,605
788
61
4
0
281,021
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role