Player Matchup

Neith
Neith
Asewna
Neith
Level 62
God Stats
2W - 0L
1,760 SR
Queue Stats
49W - 29L
1,626 Elo+
Party 1
Merlin
Merlin
BaconLord123
Merlin
Level 88
God Stats
5W - 3L
1,610 SR
Queue Stats
222W - 221L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Polyphian
Tsukuyomi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
TweedyMK
Sobek
Level 64
God Stats
5W - 6L
1,475 SR
Queue Stats
163W - 150L
1,563 Elo+
Party 1
Bellona
Bellona
jonnitti
Bellona
Level 106
God Stats
6W - 1L
1,823 SR
Queue Stats
66W - 83L
1,537 Elo+
Party 1
Team Averages
Level 96
1,634 SR
1,545 Elo+

VS

Team Averages
Level 100
1,567 SR
1,524 Elo+
Athena
Athena
 
Athena
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
AnthonyEbk
Ra
Level 127
God Stats
15W - 14L
1,572 SR
Queue Stats
218W - 218L
1,468 Elo+
Solo
Neith
Neith
Dj_Vicheee
Neith
Level 66
God Stats
3W - 3L
1,726 SR
Queue Stats
131W - 144L
1,535 Elo+
Party 2
King Arthur
King Arthur
NinjaSaurio-420
King Arthur
Level 81
God Stats
21W - 27L
1,537 SR
Queue Stats
292W - 286L
1,615 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Asewna
Neith
9
3 / 0 / 2
5,890
535
5,720
4,941
1,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
11
1 / 0 / 4
6,278
571
3,750
2,815
940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
Polyphian
Tsukuyomi
12
5 / 1 / 1
6,808
619
5,091
8,041
2,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
TweedyMK
Sobek
9
0 / 1 / 5
5,856
532
1,825
5,776
3,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
jonnitti
Bellona
11
0 / 4 / 0
5,819
529
3,634
9,254
5,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
2 / 1 / 0
5,971
543
2,152
7,591
2,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
 
Bacchus
8
0 / 2 / 0
4,837
440
2,269
6,713
3,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
1 / 3 / 0
6,254
569
2,085
5,465
1,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
9
0 / 3 / 1
4,814
438
2,041
6,143
1,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
NinjaSaurio-420
King Arthur
12
2 / 0 / 3
6,794
618
6,425
7,083
3,508
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
9
Kills
5
6
Deaths
9
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
2
1
0
2
L
Bacchus
 
Bacchus
0
2
0
0
L
1
3
0
0.33
W
Neith
Asewna
Neith
3
0
2
4
W
Merlin
1
0
4
3
L
Neith
0
3
1
0.17
L
King Arthur
NinjaSaurio-420
King Arthur
2
0
3
3.5
W
Tsukuyomi
Polyphian
Tsukuyomi
5
1
1
5.5
W
Sobek
TweedyMK
Sobek
0
1
5
2.5
W
Bellona
jonnitti
Bellona
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,020
Damage
14,972
30,827
Taken
32,995
13,543
Mitigated
12,869
12,581
Healing
10,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
2,152
489
0
2,557
7,591
2,984
0
1,360
6,145
31,449
0
L
Bacchus
 
Bacchus
2,269
121
0
1,889
6,713
3,083
0
1,688
4,966
11,795
0
L
2,085
106
261
1,974
5,465
1,826
0
644
4,667
37,802
0
W
Neith
Asewna
Neith
5,720
3,544
0
2,644
4,941
1,290
514
1,126
3,815
0
40,429
W
Merlin
3,750
359
0
423
2,815
940
159
1,180
1,611
34,796
0
L
Neith
2,041
807
0
2,177
6,143
1,468
0
1,199
4,904
0
28,254
L
King Arthur
NinjaSaurio-420
King Arthur
6,425
1,347
0
1,775
7,083
3,508
0
316
6,738
0
41,752
W
Tsukuyomi
Polyphian
Tsukuyomi
5,091
1,202
0
3,870
8,041
2,763
49
1,447
6,436
0
33,469
W
Sobek
TweedyMK
Sobek
1,825
99
0
2,359
5,776
3,276
0
1,328
4,448
15,882
0
W
Bellona
jonnitti
Bellona
3,634
1,482
0
3,285
9,254
5,274
0
1,243
8,011
0
32,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,651
Gold Earned
28,670
339
Minions Killed
306
0
Camps Cleared
0
1,095,480
Distance Traveled
1,111,515
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,971
543
78
7
0
243,608
1
L
Bacchus
4,837
440
22
2
0
216,867
4
L
Ra
6,254
569
85
8
0
219,231
0
W
Neith
5,890
535
68
6
0
184,095
1
W
Merlin
6,278
571
73
7
0
209,850
3
L
Neith
4,814
438
35
3
0
201,024
3
L
King Arthur
6,794
618
86
8
0
230,785
5
W
Tsukuyomi
6,808
619
80
7
0
237,296
3
W
Sobek
5,856
532
33
3
0
237,019
1
W
Bellona
5,819
529
85
8
0
227,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role