Player Matchup

Artemis
Artemis
CallMeLeKuzz
Artemis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 90L
1,292 Elo+
Solo
Bakasura
Bakasura
Cr4ZyHidalgobro
Bakasura
Level 21
God Stats
10W - 5L
1,694 SR
Queue Stats
10W - 10L
1,416 Elo+
Solo
Bellona
Bellona
i Terrorizze i
Bellona
Level 27
God Stats
144W - 112L
1,628 SR
Queue Stats
309W - 291L
1,392 Elo+
Solo
Nu Wa
Nu Wa
justthtgirll
Nu Wa
Level 15
God Stats
58W - 57L
1,375 SR
Queue Stats
1,081W - 1,191L
1,193 Elo+
Solo
Loki
Loki
tristanpoirier
Loki
Level 22
God Stats
15W - 21L
1,328 SR
Queue Stats
119W - 150L
1,246 Elo+
Solo
Team Averages
Level 22
1,505 SR
1,308 Elo+

VS

Team Averages
Level 25
1,408 SR
1,347 Elo+
Scylla
Scylla
KennyBlxntr1943
Scylla
Level 27
God Stats
9W - 4L
1,432 SR
Queue Stats
46W - 45L
1,223 Elo+
Solo
Set
Set
Klutch_QUELO
Set
Level 28
God Stats
9W - 12L
1,376 SR
Queue Stats
131W - 205L
1,327 Elo+
Solo
Artemis
Artemis
RevisedMarrow29
Artemis
Level 28
God Stats
6W - 7L
1,261 SR
Queue Stats
211W - 199L
1,334 Elo+
Solo
Chang'e
Chang'e
SupSneakDis
Chang'e
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 3L
1,354 Elo+
Party 1
Amaterasu
Amaterasu
WFI92
Amaterasu
Level 16
God Stats
4W - 2L
1,470 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CallMeLeKuzz
Artemis
4
0 / 7 / 0
7,416
256
62
5,239
1,043
Bakasura
17
1 / 7 / 4
10,894
376
4,197
18,428
8,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
9 / 5 / 4
15,025
518
15,285
26,156
18,708
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
6 / 6 / 7
13,290
458
17,586
18,580
7,076
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
8 / 9 / 6
13,165
454
14,240
23,720
8,871
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 5 / 3
16,392
565
16,401
16,785
5,679
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
3 / 3 / 10
15,724
542
9,292
18,682
9,233
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
8 / 4 / 6
14,310
493
15,349
17,401
6,434
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
SupSneakDis
Chang'e
18
2 / 4 / 7
13,921
480
9,340
19,682
16,954
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
WFI92
Amaterasu
18
4 / 11 / 2
13,906
480
10,129
21,906
10,860
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
60
24
Kills
32
34
Deaths
27
21
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Artemis
CallMeLeKuzz
Artemis
0
7
0
0
L
Bakasura
1
7
4
0.43
W
15
5
3
3.3
W
3
3
10
2.67
W
8
4
6
2.75
W
Chang'e
SupSneakDis
Chang'e
2
4
7
1.38
W
Amaterasu
WFI92
Amaterasu
4
11
2
0.45
L
9
5
4
2.2
L
6
6
7
1.58
L
8
9
6
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,370
Damage
60,511
92,123
Taken
94,456
44,439
Mitigated
49,160
15,096
Healing
30,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
CallMeLeKuzz
Artemis
62
62
0
0
5,239
1,043
0
165
5,056
0
2,814
L
Bakasura
4,197
1,972
0
4,007
18,428
8,741
0
4,702
13,598
0
52,791
W
16,401
827
0
4,600
16,785
5,679
1,582
5,678
10,622
85,682
0
W
9,292
3,652
0
8,679
18,682
9,233
1,338
4,699
13,983
0
107,718
W
15,349
8,417
602
1,547
17,401
6,434
4,528
5,998
11,403
0
86,629
W
Chang'e
SupSneakDis
Chang'e
9,340
368
4,323
9,626
19,682
16,954
2,422
4,398
15,259
77,455
0
W
Amaterasu
WFI92
Amaterasu
10,129
4,839
0
668
21,906
10,860
4,254
1,238
20,428
0
54,972
L
15,285
3,204
0
3,146
26,156
18,708
334
5,464
20,372
0
115,563
L
17,586
6,624
159
5,059
18,580
7,076
515
7,788
10,708
80,436
0
L
14,240
2,520
219
2,506
23,720
8,871
0
6,867
16,615
0
66,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,790
Gold Earned
74,253
495
Minions Killed
537
0
Camps Cleared
0
2,155,042
Distance Traveled
2,581,129
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,416
256
5
0
0
154,710
0
L
Bakasura
10,894
376
91
3
0
453,852
2
W
Scylla
16,392
565
101
3
0
482,449
6
W
Set
15,724
542
151
5
0
551,594
6
W
Artemis
14,310
493
99
3
0
523,501
0
W
Chang'e
13,921
480
84
3
0
485,195
2
W
Amaterasu
13,906
480
102
4
0
538,390
3
L
Bellona
15,025
518
193
7
0
532,906
3
L
Nu Wa
13,290
458
110
4
0
504,564
3
L
Loki
13,165
454
96
3
0
509,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role