Player Matchup

King Arthur
King Arthur
CR7_Juan_12
King Arthur
Level 158
God Stats
28W - 31L
1,623 SR
Queue Stats
245W - 224L
1,503 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Demon_bane25
Kumbhakarna
Level 46
God Stats
15W - 13L
1,401 SR
Queue Stats
291W - 243L
1,513 Elo+
Party 2
Skadi
Skadi
Eternal Zoro
Skadi
Level 93
God Stats
8W - 9L
1,653 SR
Queue Stats
30W - 21L
1,636 Elo+
Party 3
Merlin
Merlin
Soarruh
Merlin
Level 94
God Stats
9W - 13L
1,479 SR
Queue Stats
69W - 58L
1,522 Elo+
Party 3
Ne Zha
Ne Zha
TakuganX
Ne Zha
Level 160
God Stats
4W - 3L
1,293 SR
Queue Stats
256W - 247L
1,581 Elo+
Party 2
Team Averages
Level 110
1,490 SR
1,551 Elo+

VS

Team Averages
Level 95
1,661 SR
1,673 Elo+
Artio
Artio
DARVISTG
Artio
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Klenzi
Danzaburou
Level 36
God Stats
4W - 0L
1,954 SR
Queue Stats
82W - 28L
1,683 Elo+
Party 1
Pele
Pele
SirTakeNotes
Pele
Level 124
God Stats
8W - 3L
1,678 SR
Queue Stats
109W - 67L
1,802 Elo+
Party 1
Ra
Ra
X-_Kuzenbo_-X
Ra
Level 129
God Stats
2W - 0L
1,483 SR
Queue Stats
57W - 53L
1,662 Elo+
Party 1
Sylvanus
Sylvanus
cantSUPP
Sylvanus
Level 26
God Stats
41W - 17L
1,689 SR
Queue Stats
176W - 87L
1,719 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CR7_Juan_12
King Arthur
11
1 / 2 / 0
5,397
540
2,845
10,896
4,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kumbhakarna
Demon_bane25
Kumbhakarna
8
0 / 1 / 0
4,716
472
1,519
5,992
2,331
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

8
0 / 4 / 0
4,747
475
3,981
5,656
1,571
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
Soarruh
Merlin
9
0 / 2 / 0
5,151
515
4,123
3,461
1,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ne Zha
TakuganX
Ne Zha
10
1 / 1 / 1
5,704
570
4,770
7,305
2,286
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
DARVISTG
Artio
10
0 / 1 / 2
5,725
573
7,764
8,023
5,373
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
Klenzi
Danzaburou
12
5 / 0 / 1
6,964
696
8,297
7,211
2,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

12
3 / 1 / 1
6,549
655
3,102
6,707
2,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 0 / 2
5,649
565
2,131
4,036
1,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sylvanus
cantSUPP
Sylvanus
9
1 / 0 / 1
5,104
510
1,802
6,174
2,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
2
Kills
10
10
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
King Arthur
CR7_Juan_12
King Arthur
1
2
0
0.5
W
Artio
DARVISTG
Artio
0
1
2
1
L
Kumbhakarna
Demon_bane25
Kumbhakarna
0
1
0
0
L
0
4
0
0
W
Danzaburou
Klenzi
Danzaburou
5
0
1
5.5
W
3
1
1
3.5
L
Merlin
Soarruh
Merlin
0
2
0
0
L
Ne Zha
TakuganX
Ne Zha
1
1
1
1.5
W
1
0
2
2
W
Sylvanus
cantSUPP
Sylvanus
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,238
Damage
23,096
33,310
Taken
32,151
12,203
Mitigated
13,561
7,793
Healing
17,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
CR7_Juan_12
King Arthur
2,845
217
0
4,162
10,896
4,959
0
6,894
4,002
0
28,418
W
Artio
DARVISTG
Artio
7,764
1,124
0
4,928
8,023
5,373
0
0
7,698
32,025
0
L
Kumbhakarna
Demon_bane25
Kumbhakarna
1,519
139
0
1,765
5,992
2,331
0
1,082
4,880
9,031
0
L
3,981
1,830
0
246
5,656
1,571
0
251
5,405
0
25,535
W
Danzaburou
Klenzi
Danzaburou
8,297
3,887
0
4,628
7,211
2,377
1,218
730
6,439
0
43,306
W
3,102
832
0
3,480
6,707
2,089
335
1,009
5,609
0
42,555
L
Merlin
Soarruh
Merlin
4,123
255
0
316
3,461
1,056
0
1,053
2,242
27,053
0
L
Ne Zha
TakuganX
Ne Zha
4,770
1,746
0
1,304
7,305
2,286
0
1,968
5,267
0
33,553
W
2,131
87
239
1,325
4,036
1,084
0
1,219
2,475
31,319
0
W
Sylvanus
cantSUPP
Sylvanus
1,802
611
890
1,690
6,174
2,638
244
2,110
3,938
11,477
4,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,715
Gold Earned
29,991
250
Minions Killed
323
0
Camps Cleared
0
934,936
Distance Traveled
965,452
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,397
540
54
5
0
170,968
1
W
Artio
5,725
573
60
6
0
187,742
1
L
Kumbhakarna
4,716
472
9
1
0
199,940
2
L
Skadi
4,747
475
57
6
0
179,850
2
W
Danzaburou
6,964
696
81
8
0
161,135
0
W
Pele
6,549
655
90
9
0
218,824
1
L
Merlin
5,151
515
63
6
0
180,818
3
L
Ne Zha
5,704
570
67
7
0
203,360
3
W
Ra
5,649
565
67
7
0
215,274
1
W
Sylvanus
5,104
510
25
3
0
182,477
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role