Player Matchup

Cernunnos
Cernunnos
Fauxwings67
Cernunnos
Level 12
God Stats
2W - 5L
1,639 SR
Queue Stats
11W - 10L
1,381 Elo+
Solo
Bastet
Bastet
IIIDORIANIII
Bastet
Level 27
God Stats
6W - 11L
1,547 SR
Queue Stats
202W - 216L
1,615 Elo+
Solo
Danzaburou
Danzaburou
SHYNURIGY
Danzaburou
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
SeemorBooty
Athena
Level 24
God Stats
18W - 9L
1,911 SR
Queue Stats
79W - 68L
1,609 Elo+
Solo
Merlin
Merlin
outlawedman
Merlin
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 21
1,619 SR
1,521 Elo+

VS

Team Averages
Level 25
1,510 SR
1,488 Elo+
Neith
Neith
AdamantKaizer
Neith
Level 28
God Stats
62W - 48L
1,578 SR
Queue Stats
268W - 263L
1,559 Elo+
Solo
Sobek
Sobek
Axelfenix1420
Sobek
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 10L
1,443 Elo+
Solo
Merlin
Merlin
iFrust
Merlin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 7L
1,682 Elo+
Solo
Arachne
Arachne
lFinesseLord
Arachne
Level 24
God Stats
57W - 61L
1,500 SR
Queue Stats
173W - 242L
1,384 Elo+
Party 1
Bakasura
Bakasura
lXotiic1
Bakasura
Level 37
God Stats
9W - 5L
1,472 SR
Queue Stats
138W - 180L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Fauxwings67
Cernunnos
12
1 / 8 / 2
7,039
440
4,327
13,210
4,209
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bastet
14
6 / 3 / 1
8,795
550
9,184
10,790
4,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
SHYNURIGY
Danzaburou
13
7 / 2 / 2
8,323
520
5,403
11,141
3,764
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Athena
11
1 / 4 / 4
6,694
418
5,412
12,412
8,321
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
7
0 / 7 / 1
5,512
345
517
5,423
1,591
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 2
7,447
465
4,099
7,042
2,587
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
1 / 4 / 1
7,336
459
2,135
11,354
9,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
iFrust
Merlin
16
10 / 2 / 2
10,109
632
16,700
7,485
2,947
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
lFinesseLord
Arachne
14
3 / 2 / 2
8,548
534
4,354
6,792
3,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
lXotiic1
Bakasura
15
8 / 3 / 0
9,382
586
9,864
11,592
8,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
30
15
Kills
23
24
Deaths
15
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
4
2
0.5
W
1
4
1
0.38
L
Cernunnos
Fauxwings67
Cernunnos
1
8
2
0.25
L
Bastet
6
3
1
2.17
L
Danzaburou
SHYNURIGY
Danzaburou
7
2
2
4
L
Athena
1
4
4
0.75
W
Merlin
iFrust
Merlin
10
2
2
5.5
W
Arachne
lFinesseLord
Arachne
3
2
2
2
W
Bakasura
lXotiic1
Bakasura
8
3
0
2.67
L
Merlin
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,843
Damage
37,152
52,976
Taken
44,265
22,144
Mitigated
26,312
9,950
Healing
11,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,099
1,649
0
1,573
7,042
2,587
1,372
1,651
5,391
0
39,818
W
2,135
119
0
2,020
11,354
9,023
225
1,270
10,084
18,959
0
L
Cernunnos
Fauxwings67
Cernunnos
4,327
2,119
0
2,424
13,210
4,209
708
4,387
8,288
0
44,902
L
Bastet
9,184
2,505
0
2,523
10,790
4,259
211
1,743
8,582
0
51,311
L
Danzaburou
SHYNURIGY
Danzaburou
5,403
2,232
0
2,355
11,141
3,764
518
4,518
6,189
0
33,452
L
Athena
5,412
854
289
2,318
12,412
8,321
194
6,604
5,728
27,739
0
W
Merlin
iFrust
Merlin
16,700
838
0
2,112
7,485
2,947
0
2,055
5,430
72,527
0
W
Arachne
lFinesseLord
Arachne
4,354
3,072
0
1,376
6,792
3,094
0
448
6,344
0
49,158
W
Bakasura
lXotiic1
Bakasura
9,864
7,297
0
4,363
11,592
8,661
1,962
505
11,087
0
30,953
L
Merlin
517
106
0
41
5,423
1,591
415
1,583
3,840
11,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,363
Gold Earned
42,822
325
Minions Killed
417
0
Camps Cleared
0
1,308,616
Distance Traveled
1,435,240
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,447
465
76
5
0
235,380
4
W
Sobek
7,336
459
30
2
0
293,262
1
L
Cernunnos
7,039
440
91
6
0
267,145
6
L
Bastet
8,795
550
87
5
0
293,358
1
L
Danzaburou
8,323
520
70
4
0
303,060
0
L
Athena
6,694
418
54
3
0
284,634
1
W
Merlin
10,109
632
129
8
0
299,541
1
W
Arachne
8,548
534
97
6
0
304,853
0
W
Bakasura
9,382
586
85
5
0
302,204
0
L
Merlin
5,512
345
23
1
0
160,419
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role