Player Matchup

Bellona
Bellona
BaroufMalouf
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Apollo
Apollo
JenculTMort
Apollo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 1
Persephone
Persephone
Naghashi
Persephone
Level 28
God Stats
0W - 1L
1,265 SR
Queue Stats
5W - 5L
1,207 Elo+
Party 1
Terra
Terra
Psyamon
Terra
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,207 Elo+
Party 1
Nemesis
Nemesis
Wueestenfuchs
Nemesis
Level 5
God Stats
32W - 24L
1,192 SR
Queue Stats
123W - 108L
1,569 Elo+
Solo
Team Averages
Level 16
1,391 SR
1,397 Elo+

VS

Team Averages
Level 16
1,450 SR
1,549 Elo+
Tyr
Tyr
BigBobSteve
Tyr
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 6L
1,683 Elo+
Party 2
Danzaburou
Danzaburou
BigSteveBob
Danzaburou
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,619 Elo+
Party 2
Merlin
Merlin
MKAML
Merlin
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 10L
1,500 Elo+
Solo
Yemoja
Yemoja
wearestarrdust
Yemoja
Level 49
God Stats
1W - 0L
1,252 SR
Queue Stats
9W - 5L
1,533 Elo+
Party 2
Nemesis
Nemesis
xRoniin
Nemesis
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BaroufMalouf
Bellona
11
0 / 9 / 1
6,807
358
5,005
12,651
8,330
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Apollo
11
3 / 11 / 3
7,694
405
9,088
14,390
5,386
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
Naghashi
Persephone
13
5 / 6 / 5
8,849
466
10,918
10,387
3,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Terra
Psyamon
Terra
11
2 / 5 / 5
8,282
436
5,293
15,184
12,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
13
6 / 5 / 2
8,650
455
7,239
13,948
5,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
14 / 0 / 4
12,134
639
14,533
15,180
12,808
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
BigSteveBob
Danzaburou
17
9 / 3 / 6
11,063
582
13,820
14,663
5,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
MKAML
Merlin
13
0 / 9 / 7
8,267
435
5,563
11,742
4,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 3 / 13
9,579
504
6,047
10,711
7,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
xRoniin
Nemesis
18
8 / 1 / 8
11,055
582
11,471
12,234
5,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
74
16
Kills
36
36
Deaths
16
16
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Bellona
BaroufMalouf
Bellona
0
9
1
0.06
W
14
0
4
16
W
Danzaburou
BigSteveBob
Danzaburou
9
3
6
4
L
Apollo
3
11
3
0.41
W
Merlin
MKAML
Merlin
0
9
7
0.39
L
Persephone
Naghashi
Persephone
5
6
5
1.25
L
Terra
Psyamon
Terra
2
5
5
0.9
L
Nemesis
6
5
2
1.4
W
5
3
13
3.83
W
Nemesis
xRoniin
Nemesis
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,543
Damage
51,434
66,560
Taken
64,530
35,726
Mitigated
35,196
11,793
Healing
16,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BaroufMalouf
Bellona
5,005
1,107
0
293
12,651
8,330
0
1,339
11,250
0
20,018
W
14,533
2,184
0
6,915
15,180
12,808
1,314
2,550
12,517
0
73,831
W
Danzaburou
BigSteveBob
Danzaburou
13,820
6,462
0
4,614
14,663
5,366
2,080
1,999
12,580
0
73,819
L
Apollo
9,088
4,366
0
0
14,390
5,386
330
1,533
12,845
0
35,383
W
Merlin
MKAML
Merlin
5,563
445
0
3
11,742
4,429
480
4,835
6,627
34,864
0
L
Persephone
Naghashi
Persephone
10,918
442
0
772
10,387
3,719
448
2,062
8,113
44,437
0
L
Terra
Psyamon
Terra
5,293
1,759
1,854
4,798
15,184
12,529
64
3,786
11,245
16,940
0
L
Nemesis
7,239
2,331
0
4,076
13,948
5,762
330
2,267
11,493
0
48,860
W
6,047
932
1,743
2,506
10,711
7,226
504
3,207
7,412
24,562
0
W
Nemesis
xRoniin
Nemesis
11,471
6,059
0
840
12,234
5,367
888
2,966
9,183
0
81,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,282
Gold Earned
52,098
289
Minions Killed
473
0
Camps Cleared
0
1,686,307
Distance Traveled
1,788,632
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,807
358
42
2
0
278,749
1
W
Tyr
12,134
639
128
7
0
372,841
2
W
Danzaburou
11,063
582
109
6
0
332,707
0
L
Apollo
7,694
405
63
3
0
321,866
0
W
Merlin
8,267
435
65
3
0
326,458
4
L
Persephone
8,849
466
90
5
0
334,043
0
L
Terra
8,282
436
19
1
0
362,938
0
L
Nemesis
8,650
455
75
4
0
388,711
4
W
Yemoja
9,579
504
34
2
0
346,329
2
W
Nemesis
11,055
582
137
7
0
410,297
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role