Player Matchup

Baron Samedi
Baron Samedi
Bronze III
N0RAGAMl
Baron Samedi
Bronze III
Level 125
God Stats
5W - 0L
2,104 SR
Queue Stats
16W - 0L
1,538 MMR
Party 1
Hou Yi
Hou Yi
Bronze III
brutalrealm
Hou Yi
Bronze III
Level 41
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 0L
1,600 MMR
Party 1
Terra
Terra
Bronze III
warbla7e
Terra
Bronze III
Level 37
God Stats
5W - 0L
1,818 SR
Queue Stats
44W - 15L
1,538 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 68
1,807 SR
1,559 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 114
1,493 SR
1,443 MMR
Cthulhu
Cthulhu
Gold III
 
Cthulhu
Gold III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Danzaburou
Danzaburou
Gold V
 
Danzaburou
Gold V
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Thoth
Thoth
Silver III
ScourgedSoL
Thoth
Silver III
Level 80
God Stats
8W - 11L
1,478 SR
Queue Stats
22W - 27L
1,328 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
N0RAGAMl
Baron Samedi
13
3 / 2 / 9
9,955
664
4,350
9,315
6,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hou Yi
15
6 / 0 / 7
10,647
710
15,385
12,655
4,840
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Terra
warbla7e
Terra
13
4 / 1 / 8
10,942
729
9,589
11,289
9,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
Chang'eKumbhakarnaCabrakanZeusAchilles

VS

Bans
CerberusCu ChulainnScyllaGuan YuPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
2 / 2 / 0
9,330
622
6,819
15,003
12,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
 
Danzaburou
12
1 / 6 / 1
8,673
578
5,021
10,064
3,007
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 5 / 2
8,331
555
10,553
7,968
2,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
13
Kills
3
3
Deaths
13
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
2
0
1
L
Danzaburou
 
Danzaburou
1
6
1
0.25
W
Baron Samedi
N0RAGAMl
Baron Samedi
3
2
9
3.75
L
0
5
2
0.2
W
Hou Yi
6
0
7
9.5
W
Terra
warbla7e
Terra
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,324
Damage
22,393
33,259
Taken
33,035
21,197
Mitigated
17,465
16,361
Healing
4,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
6,819
208
0
2,744
15,003
12,179
0
5,052
9,951
27,508
0
L
Danzaburou
 
Danzaburou
5,021
1,550
0
555
10,064
3,007
0
6,133
3,931
0
24,760
W
Baron Samedi
N0RAGAMl
Baron Samedi
4,350
115
1,472
2,428
9,315
6,898
0
6,598
2,717
32,066
0
L
10,553
36
0
750
7,968
2,279
0
2,794
5,174
27,477
0
W
Hou Yi
15,385
9,173
0
4,004
12,655
4,840
1,110
7,229
5,426
0
66,031
W
Terra
warbla7e
Terra
9,589
485
2,715
5,742
11,289
9,459
0
3,717
7,572
24,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,544
Gold Earned
26,334
176
Minions Killed
108
0
Camps Cleared
0
804,144
Distance Traveled
744,524
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,330
622
42
3
0
243,679
3
L
Danzaburou
8,673
578
34
2
0
240,313
0
W
Baron Samedi
9,955
664
41
3
0
250,188
1
L
Thoth
8,331
555
32
2
0
260,532
1
W
Hou Yi
10,647
710
107
7
0
255,085
0
W
Terra
10,942
729
28
2
0
298,871
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role