Player Matchup

Mulan
Mulan
GimmieDemToes69
Mulan
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
JoeTheDecimator
Zhong Kui
Level 123
God Stats
2W - 1L
1,602 SR
Queue Stats
89W - 101L
1,436 Elo+
Party 1
Thor
Thor
LactoShart
Thor
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
389W - 371L
1,461 Elo+
Solo
Achilles
Achilles
MassBeNimble
Achilles
Level 102
God Stats
2W - 0L
1,574 SR
Queue Stats
8W - 3L
1,667 Elo+
Party 1
Aphrodite
Aphrodite
iTz x KuRiZMUH
Aphrodite
Level 121
God Stats
2W - 3L
1,274 SR
Queue Stats
201W - 189L
1,530 Elo+
Solo
Team Averages
Level 114
1,490 SR
1,519 Elo+

VS

Team Averages
Level 98
1,358 SR
1,512 Elo+
Merlin
Merlin
 
Merlin
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
FearlessFreckles
Heimdallr
Level 141
God Stats
3W - 2L
1,582 SR
Queue Stats
275W - 278L
1,536 Elo+
Solo
Geb
Geb
Funk-N-Groovi
Geb
Level 58
God Stats
1W - 3L
1,252 SR
Queue Stats
107W - 137L
1,540 Elo+
Solo
Osiris
Osiris
killerxtoon
Osiris
Level 121
God Stats
1W - 8L
1,134 SR
Queue Stats
136W - 139L
1,507 Elo+
Solo
Mercury
Mercury
ts6
Mercury
Level 83
God Stats
4W - 4L
1,323 SR
Queue Stats
202W - 204L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 5
8,141
582
5,199
9,355
4,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zhong Kui
JoeTheDecimator
Zhong Kui
11
1 / 3 / 2
6,578
470
7,019
8,815
5,079
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
1 / 1 / 2
7,164
512
2,601
8,273
5,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Achilles
MassBeNimble
Achilles
11
2 / 1 / 1
6,647
475
2,203
8,996
7,339
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
iTz x KuRiZMUH
Aphrodite
15
4 / 1 / 3
8,574
612
7,151
9,459
3,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
1 / 4 / 0
6,881
492
4,218
5,635
2,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
11
2 / 2 / 0
6,278
448
5,395
7,684
3,087
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 1 / 1
6,401
457
3,947
7,215
4,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Osiris
11
1 / 2 / 0
7,010
501
6,770
7,261
4,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
ts6
Mercury
12
1 / 4 / 0
6,818
487
3,215
9,954
3,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
13
Kills
6
6
Deaths
13
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
4
0
0.25
L
Heimdallr
2
2
0
1
L
1
1
1
1.5
W
5
0
5
7.5
W
Zhong Kui
JoeTheDecimator
Zhong Kui
1
3
2
0.67
W
1
1
2
2
W
Achilles
MassBeNimble
Achilles
2
1
1
2.5
W
Aphrodite
iTz x KuRiZMUH
Aphrodite
4
1
3
5.5
L
Osiris
1
2
0
0.5
L
Mercury
ts6
Mercury
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,173
Damage
23,545
44,898
Taken
37,749
26,604
Mitigated
17,370
22,384
Healing
6,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
4,218
407
0
310
5,635
2,030
0
2,784
2,675
34,578
0
L
Heimdallr
5,395
2,991
0
1,853
7,684
3,087
0
3,319
4,335
0
33,136
L
3,947
350
0
531
7,215
4,623
0
4,172
3,018
23,268
0
W
5,199
1,406
0
4,507
9,355
4,569
353
1,736
7,501
0
39,456
W
Zhong Kui
JoeTheDecimator
Zhong Kui
7,019
903
0
3,929
8,815
5,079
102
1,624
7,191
37,372
0
W
2,601
217
0
2,720
8,273
5,860
486
55
8,218
0
32,435
W
Achilles
MassBeNimble
Achilles
2,203
466
0
2,160
8,996
7,339
525
2,016
6,980
94
18,599
W
Aphrodite
iTz x KuRiZMUH
Aphrodite
7,151
865
2,508
6,560
9,459
3,757
115
2,360
6,843
53,551
0
L
Osiris
6,770
2,321
0
3,283
7,261
4,017
0
1,084
5,743
0
35,554
L
Mercury
ts6
Mercury
3,215
1,397
0
732
9,954
3,613
0
2,449
7,301
0
45,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,104
Gold Earned
33,388
359
Minions Killed
338
0
Camps Cleared
0
1,399,028
Distance Traveled
1,170,628
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,881
492
89
6
0
189,092
2
L
Heimdallr
6,278
448
56
4
0
229,846
0
L
Geb
6,401
457
24
2
0
290,589
0
W
Mulan
8,141
582
76
5
0
283,950
5
W
Zhong Kui
6,578
470
64
5
0
291,000
2
W
Thor
7,164
512
66
5
0
258,748
5
W
Achilles
6,647
475
32
2
0
293,378
1
W
Aphrodite
8,574
612
121
9
0
271,952
2
L
Osiris
7,010
501
78
6
0
202,342
2
L
Mercury
6,818
487
91
7
0
258,759
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role