Player Matchup

Merlin
Merlin
Ludmilla123
Merlin
Level 14
God Stats
4W - 2L
1,500 SR
Queue Stats
19W - 20L
1,379 Elo+
Party 2
Cernunnos
Cernunnos
Rallanb
Cernunnos
Level 27
God Stats
4W - 3L
1,503 SR
Queue Stats
83W - 69L
1,469 Elo+
Party 2
Pele
Pele
Tomyw0w44
Pele
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 28L
1,344 Elo+
Party 1
Ares
Ares
lautaro2283
Ares
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 12L
1,274 Elo+
Party 1
Jormungandr
Jormungandr
leveluprancio
Jormungandr
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 30
1,501 SR
1,393 Elo+

VS

Team Averages
Level 16
1,438 SR
1,232 Elo+
Tiamat
Tiamat
Fsaurorex
Tiamat
Level 6
God Stats
0W - 3L
1,140 SR
Queue Stats
0W - 4L
1,116 Elo+
Solo
Bellona
Bellona
Kreteess
Bellona
Level 14
God Stats
1W - 1L
1,503 SR
Queue Stats
1W - 5L
1,108 Elo+
Solo
Thanatos
Thanatos
Lisan147
Thanatos
Level 28
God Stats
20W - 33L
1,423 SR
Queue Stats
101W - 164L
1,279 Elo+
Solo
Anhur
Anhur
MED9_Cipriani
Anhur
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,218 Elo+
Solo
Apollo
Apollo
lPaaniic
Apollo
Level 25
God Stats
19W - 12L
1,623 SR
Queue Stats
124W - 117L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
4 / 2 / 2
6,558
596
4,734
3,417
859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Rallanb
Cernunnos
11
2 / 0 / 1
6,263
569
4,047
5,650
1,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Pele
11
9 / 0 / 2
6,954
632
6,144
5,697
1,711
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
1 / 1 / 4
6,080
553
1,189
4,581
2,947
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jormungandr
leveluprancio
Jormungandr
10
1 / 0 / 6
6,391
581
3,302
5,500
3,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Fsaurorex
Tiamat
1
0 / 0 / 0
3,564
324
0
0
0
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bellona
Kreteess
Bellona
10
0 / 4 / 0
5,713
519
4,239
7,779
5,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
Lisan147
Thanatos
9
1 / 4 / 0
5,075
461
1,528
8,359
2,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
1 / 7 / 0
5,272
479
1,830
7,575
2,240
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
lPaaniic
Apollo
11
1 / 2 / 0
6,047
550
2,762
7,488
2,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
17
Kills
3
3
Deaths
17
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Fsaurorex
Tiamat
0
0
0
0
L
Bellona
Kreteess
Bellona
0
4
0
0
L
Thanatos
Lisan147
Thanatos
1
4
0
0.25
W
Merlin
4
2
2
2.5
L
1
7
0
0.14
W
Cernunnos
Rallanb
Cernunnos
2
0
1
2.5
W
Pele
9
0
2
10
L
Apollo
lPaaniic
Apollo
1
2
0
0.5
W
1
1
4
3
W
Jormungandr
leveluprancio
Jormungandr
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,416
Damage
10,359
24,845
Taken
31,201
10,787
Mitigated
11,746
8,257
Healing
10,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Fsaurorex
Tiamat
0
0
0
0
0
0
0
0
0
0
0
L
Bellona
Kreteess
Bellona
4,239
2,159
0
2,397
7,779
5,194
0
2,599
4,840
0
31,292
L
Thanatos
Lisan147
Thanatos
1,528
237
0
4,795
8,359
2,247
0
907
7,362
0
19,803
W
Merlin
4,734
0
0
29
3,417
859
350
0
3,417
25,747
0
L
1,830
921
0
0
7,575
2,240
213
4,075
3,038
0
18,580
W
Cernunnos
Rallanb
Cernunnos
4,047
2,769
0
3,532
5,650
1,630
390
0
5,650
0
37,191
W
Pele
6,144
1,856
0
1,413
5,697
1,711
837
0
5,697
0
32,166
L
Apollo
lPaaniic
Apollo
2,762
1,651
0
2,954
7,488
2,065
0
752
6,736
0
34,554
W
1,189
0
0
816
4,581
2,947
124
0
4,581
11,536
0
W
Jormungandr
leveluprancio
Jormungandr
3,302
842
0
2,467
5,500
3,640
275
0
5,500
26,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,246
Gold Earned
25,671
245
Minions Killed
236
0
Camps Cleared
0
1,081,371
Distance Traveled
768,158
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
3,564
324
0
0
0
0
0
L
Bellona
5,713
519
70
6
0
233,036
2
L
Thanatos
5,075
461
48
4
0
186,914
0
W
Merlin
6,558
596
54
5
0
221,532
1
L
Anhur
5,272
479
43
4
0
164,902
1
W
Cernunnos
6,263
569
58
5
0
198,052
2
W
Pele
6,954
632
49
4
0
244,398
0
L
Apollo
6,047
550
75
7
0
183,306
2
W
Ares
6,080
553
22
2
0
209,777
1
W
Jormungandr
6,391
581
62
6
0
207,612
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role