Player Matchup

Thoth
Thoth
JJbro1121
Thoth
Level 29
God Stats
116W - 145L
1,515 SR
Queue Stats
495W - 593L
1,453 Elo+
Party 2
Izanami
Izanami
NotMusty
Izanami
Level 7
God Stats
2W - 2L
1,776 SR
Queue Stats
11W - 11L
1,519 Elo+
Solo
Chaac
Chaac
Shalomian_Shaman
Chaac
Level 129
God Stats
8W - 14L
1,465 SR
Queue Stats
121W - 128L
1,541 Elo+
Party 2
Team Averages
Level 55
1,585 SR
1,504 Elo+

VS

Team Averages
Level 38
1,595 SR
1,535 Elo+
Arachne
Arachne
FN_Vxbe__
Arachne
Level 10
God Stats
4W - 1L
1,862 SR
Queue Stats
6W - 3L
1,619 Elo+
Party 1
Nox
Nox
Ladell_Nox_Main
Nox
Level 24
God Stats
2W - 1L
1,611 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Neith
Neith
Needless_Dark_
Neith
Level 81
God Stats
2W - 1L
1,312 SR
Queue Stats
78W - 76L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
JJbro1121
Thoth
10
1 / 7 / 3
8,167
583
4,174
9,783
2,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
NotMusty
Izanami
12
2 / 6 / 3
8,901
636
8,799
12,567
3,931
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
4 / 6 / 3
9,508
679
15,975
18,750
18,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FN_Vxbe__
Arachne
12
4 / 4 / 7
9,928
709
9,036
14,003
5,348
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
11 / 1 / 6
11,250
804
14,927
9,631
3,604
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 2 / 10
10,719
766
11,737
12,517
4,416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
42
7
Kills
19
19
Deaths
7
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Arachne
FN_Vxbe__
Arachne
4
4
7
1.88
L
Thoth
JJbro1121
Thoth
1
7
3
0.36
W
11
1
6
14
W
4
2
10
4.5
L
Izanami
NotMusty
Izanami
2
6
3
0.58
L
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,948
Damage
35,700
41,100
Taken
36,151
25,090
Mitigated
13,368
9,618
Healing
10,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
FN_Vxbe__
Arachne
9,036
7,604
0
1,708
14,003
5,348
0
1,545
12,057
0
22,788
L
Thoth
JJbro1121
Thoth
4,174
310
183
1,942
9,783
2,724
0
4,419
5,364
22,090
0
W
14,927
1,182
0
3,218
9,631
3,604
1,031
1,000
8,308
43,435
0
W
11,737
2,808
0
5,455
12,517
4,416
700
1,673
10,139
0
61,105
L
Izanami
NotMusty
Izanami
8,799
5,908
0
1,437
12,567
3,931
0
3,676
8,891
0
35,594
L
15,975
4,424
696
5,360
18,750
18,435
0
6,906
11,844
526
35,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,576
Gold Earned
31,897
154
Minions Killed
169
0
Camps Cleared
0
665,870
Distance Traveled
799,072
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,928
709
22
2
0
271,737
4
L
Thoth
8,167
583
46
3
0
214,160
1
W
Nox
11,250
804
70
5
0
273,905
2
W
Neith
10,719
766
77
6
0
253,430
2
L
Izanami
8,901
636
68
5
0
201,274
0
L
Chaac
9,508
679
40
3
0
250,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role