Player Matchup

Kukulkan
Kukulkan
Colton1234
Kukulkan
Level 4
God Stats
5W - 10L
1,280 SR
Queue Stats
13W - 19L
1,158 Elo+
Party 1
Sun Wukong
Sun Wukong
Kris41
Sun Wukong
Level 27
God Stats
22W - 21L
1,085 SR
Queue Stats
65W - 56L
1,304 Elo+
Party 1
Vulcan
Vulcan
Lampsebas
Vulcan
Level 26
God Stats
16W - 3L
1,605 SR
Queue Stats
87W - 87L
1,403 Elo+
Solo
Poseidon
Poseidon
NoFlakesAllowesd
Poseidon
Level 24
God Stats
26W - 32L
1,441 SR
Queue Stats
97W - 90L
1,287 Elo+
Party 1
Cthulhu
Cthulhu
NoLibsAllowed
Cthulhu
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 82L
1,377 Elo+
Party 1
Team Averages
Level 21
1,382 SR
1,306 Elo+

VS

Team Averages
Level 22
1,438 SR
1,342 Elo+
Poseidon
Poseidon
FogonaBabilonia
Poseidon
Level 15
God Stats
6W - 4L
1,499 SR
Queue Stats
12W - 14L
959 Elo+
Solo
Fenrir
Fenrir
Scion7
Fenrir
Level 24
God Stats
15W - 17L
1,382 SR
Queue Stats
167W - 180L
1,375 Elo+
Solo
Susano
Susano
Y187
Susano
Level 7
God Stats
2W - 5L
1,307 SR
Queue Stats
4W - 12L
1,351 Elo+
Solo
Ares
Ares
acoustic-cherry
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 42L
1,500 Elo+
Party 2
Apollo
Apollo
acousticlime
Apollo
Level 62
God Stats
6W - 9L
1,501 SR
Queue Stats
536W - 614L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Colton1234
Kukulkan
10
1 / 2 / 6
6,592
439
6,316
3,561
1,255
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Kris41
Sun Wukong
13
2 / 0 / 4
8,032
535
4,157
7,822
3,664
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
Lampsebas
Vulcan
14
4 / 1 / 5
8,401
560
5,469
5,155
2,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
12 / 4 / 3
8,983
599
10,391
9,550
2,594
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cthulhu
10
3 / 1 / 6
7,266
484
7,096
11,692
10,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
11
0 / 3 / 1
6,210
414
1,572
4,152
1,358
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Scion7
Fenrir
12
3 / 3 / 0
7,365
491
5,037
12,728
4,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Susano
Y187
Susano
10
0 / 7 / 4
6,290
419
3,583
9,550
2,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 6 / 2
5,861
391
1,900
9,909
4,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
12
5 / 3 / 0
7,633
509
9,683
12,917
4,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
22
Kills
8
8
Deaths
22
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Colton1234
Kukulkan
1
2
6
2
L
Poseidon
0
3
1
0.17
W
Sun Wukong
Kris41
Sun Wukong
2
0
4
4
W
Vulcan
Lampsebas
Vulcan
4
1
5
6.5
W
12
4
3
3.38
W
Cthulhu
3
1
6
6
L
Fenrir
Scion7
Fenrir
3
3
0
1
L
Susano
Y187
Susano
0
7
4
0.29
L
0
6
2
0.17
L
Apollo
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,429
Damage
21,775
37,780
Taken
49,256
19,749
Mitigated
17,905
9,149
Healing
11,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Colton1234
Kukulkan
6,316
1,516
0
183
3,561
1,255
322
0
3,561
27,148
0
L
Poseidon
1,572
109
0
177
4,152
1,358
132
2,181
1,847
23,669
0
W
Sun Wukong
Kris41
Sun Wukong
4,157
397
0
2,115
7,822
3,664
35
1,197
6,625
0
38,747
W
Vulcan
Lampsebas
Vulcan
5,469
1,058
0
629
5,155
2,142
452
522
4,633
47,329
0
W
10,391
2,997
330
3,325
9,550
2,594
0
345
9,205
45,467
0
W
Cthulhu
7,096
737
0
2,567
11,692
10,094
162
1,408
10,284
21,358
0
L
Fenrir
Scion7
Fenrir
5,037
1,092
0
4,536
12,728
4,463
0
3,755
8,879
0
38,201
L
Susano
Y187
Susano
3,583
907
0
1,094
9,550
2,899
0
6,073
3,477
0
22,840
L
1,900
153
0
804
9,909
4,728
0
7,666
2,243
8,230
0
L
Apollo
9,683
6,525
0
5,000
12,917
4,457
0
9,337
3,538
0
44,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,274
Gold Earned
33,359
308
Minions Killed
245
0
Camps Cleared
0
1,350,222
Distance Traveled
1,441,426
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,592
439
42
3
0
206,580
0
L
Poseidon
6,210
414
46
3
0
291,527
4
W
Sun Wukong
8,032
535
75
5
0
316,455
4
W
Vulcan
8,401
560
85
6
0
291,436
1
W
Poseidon
8,983
599
69
5
0
303,818
0
W
Cthulhu
7,266
484
37
2
0
231,933
0
L
Fenrir
7,365
491
72
5
0
279,259
0
L
Susano
6,290
419
39
3
0
309,324
1
L
Ares
5,861
391
12
1
0
295,869
2
L
Apollo
7,633
509
76
5
0
265,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role