Player Matchup

Zeus
Zeus
YT_MCKILLS
Zeus
Level 109
God Stats
101W - 95L
1,553 SR
Queue Stats
168W - 228L
1,365 Elo+
Party 2
Chaac
Chaac
eloubiou
Chaac
Level 95
God Stats
27W - 30L
1,551 SR
Queue Stats
119W - 167L
1,372 Elo+
Party 2
Apollo
Apollo
nicolasf420
Apollo
Level 61
God Stats
1W - 2L
1,430 SR
Queue Stats
19W - 24L
1,306 Elo+
Party 2
Team Averages
Level 88
1,511 SR
1,348 Elo+

VS

Team Averages
Level 36
1,404 SR
1,424 Elo+
Rama
Rama
Andes19
Rama
Level 4
God Stats
2W - 4L
1,500 SR
Queue Stats
44W - 22L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
ericccc1
Guan Yu
Level 5
God Stats
1W - 0L
1,292 SR
Queue Stats
11W - 10L
1,500 Elo+
Party 1
Zeus
Zeus
pabloknutos
Zeus
Level 100
God Stats
80W - 112L
1,419 SR
Queue Stats
320W - 525L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 6 / 1
7,619
762
6,738
7,313
1,211
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
eloubiou
Chaac
8
1 / 7 / 3
6,673
667
5,917
12,177
7,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Apollo
9
0 / 5 / 5
6,744
674
2,207
6,671
2,172
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Andes19
Rama
12
9 / 2 / 6
8,718
872
6,376
7,513
2,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
ericccc1
Guan Yu
12
7 / 0 / 11
8,716
872
9,852
7,246
7,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

10
2 / 4 / 10
7,295
730
5,255
4,976
1,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
45
6
Kills
18
18
Deaths
6
9
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Rama
Andes19
Rama
9
2
6
6
L
5
6
1
0.92
L
Chaac
eloubiou
Chaac
1
7
3
0.36
W
Guan Yu
ericccc1
Guan Yu
7
0
11
12.5
L
Apollo
0
5
5
0.5
W
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,862
Damage
21,483
26,161
Taken
19,735
10,950
Mitigated
11,610
5,935
Healing
5,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
Andes19
Rama
6,376
5,151
0
2,766
7,513
2,715
997
3,028
4,485
0
24,453
L
6,738
375
0
1,383
7,313
1,211
0
1,192
6,021
22,963
0
L
Chaac
eloubiou
Chaac
5,917
759
306
3,355
12,177
7,567
0
2,232
9,820
0
17,738
W
Guan Yu
ericccc1
Guan Yu
9,852
2,219
632
1,198
7,246
7,313
470
1,687
5,559
0
31,865
L
Apollo
2,207
763
294
597
6,671
2,172
0
1,859
4,687
0
14,839
W
5,255
789
123
327
4,976
1,582
0
2,101
2,875
16,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,036
Gold Earned
24,729
94
Minions Killed
102
0
Camps Cleared
0
437,327
Distance Traveled
471,549
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,718
872
36
4
0
148,148
1
L
Zeus
7,619
762
27
3
0
130,851
0
L
Chaac
6,673
667
24
2
0
165,176
0
W
Guan Yu
8,716
872
39
4
0
198,552
0
L
Apollo
6,744
674
43
4
0
141,300
1
W
Zeus
7,295
730
27
3
0
124,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role