Player Matchup

Achilles
Achilles
 
Achilles
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
SergentTchoin
Neith
Level 66
God Stats
0W - 1L
1,610 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Susano
Susano
pocoyoc
Susano
Level 121
God Stats
31W - 46L
1,382 SR
Queue Stats
1,651W - 1,733L
1,415 Elo+
Solo
Sobek
Sobek
rrrHaBiBibsK
Sobek
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 2
Merlin
Merlin
unbeatable gin
Merlin
Level 122
God Stats
2W - 2L
1,799 SR
Queue Stats
96W - 80L
1,407 Elo+
Solo
Team Averages
Level 88
1,558 SR
1,464 Elo+

VS

Team Averages
Level 82
1,536 SR
1,417 Elo+
Tsukuyomi
Tsukuyomi
AngelSpanks
Tsukuyomi
Level 127
God Stats
5W - 6L
1,501 SR
Queue Stats
339W - 311L
1,443 Elo+
Solo
King Arthur
King Arthur
ElCerdoAlmendra
King Arthur
Level 68
God Stats
22W - 39L
1,403 SR
Queue Stats
193W - 207L
1,395 Elo+
Party 1
Danzaburou
Danzaburou
SillY_L92
Danzaburou
Level 87
God Stats
55W - 44L
1,521 SR
Queue Stats
268W - 250L
1,455 Elo+
Solo
Ymir
Ymir
beamerbum
Ymir
Level 62
God Stats
23W - 13L
1,715 SR
Queue Stats
145W - 172L
1,363 Elo+
Party 1
Nu Wa
Nu Wa
weaselpower420
Nu Wa
Level 64
God Stats
25W - 28L
1,540 SR
Queue Stats
243W - 304L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
3 / 2 / 0
5,501
550
3,479
7,677
7,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
0 / 3 / 0
4,405
441
1,140
4,296
1,006
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
pocoyoc
Susano
8
0 / 1 / 2
5,049
505
1,172
6,889
2,002
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 1 / 0
4,100
410
1,568
6,687
4,180
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes

Shoes

+6%
Movement Speed

10
1 / 3 / 0
5,520
552
4,368
7,311
2,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AngelSpanks
Tsukuyomi
11
2 / 1 / 3
6,240
624
2,539
4,721
1,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
ElCerdoAlmendra
King Arthur
11
3 / 2 / 0
6,417
642
6,481
9,650
4,881
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
SillY_L92
Danzaburou
11
1 / 0 / 3
6,193
619
5,382
5,409
1,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ymir
9
2 / 1 / 3
5,214
521
3,408
5,830
2,152
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
2 / 0 / 2
5,881
588
4,460
3,911
1,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
4
Kills
10
10
Deaths
4
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
3
2
0
1.5
W
Tsukuyomi
AngelSpanks
Tsukuyomi
2
1
3
3.5
W
King Arthur
ElCerdoAlmendra
King Arthur
3
2
0
1.5
L
0
3
0
0
W
Danzaburou
SillY_L92
Danzaburou
1
0
3
2.5
W
Ymir
2
1
3
3.5
L
Susano
pocoyoc
Susano
0
1
2
1
L
0
1
0
0
L
1
3
0
0.33
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,727
Damage
22,270
32,860
Taken
29,521
16,510
Mitigated
11,313
7,214
Healing
11,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
3,479
1,626
0
1,110
7,677
7,311
0
271
7,372
0
15,186
W
Tsukuyomi
AngelSpanks
Tsukuyomi
2,539
930
0
2,757
4,721
1,457
0
493
4,228
0
33,969
W
King Arthur
ElCerdoAlmendra
King Arthur
6,481
1,242
0
1,730
9,650
4,881
262
154
9,105
0
30,196
L
1,140
360
0
951
4,296
1,006
0
1,022
3,246
0
17,508
W
Danzaburou
SillY_L92
Danzaburou
5,382
2,207
282
3,233
5,409
1,624
870
897
4,512
0
33,716
W
Ymir
3,408
694
285
1,248
5,830
2,152
0
2,019
3,811
12,936
0
L
Susano
pocoyoc
Susano
1,172
86
123
1,101
6,889
2,002
0
357
6,498
0
26,039
L
1,568
191
87
1,138
6,687
4,180
0
1,812
4,801
6,847
0
L
4,368
282
0
2,704
7,311
2,011
336
4,060
3,075
35,313
0
W
4,460
862
0
1,968
3,911
1,199
804
2,373
1,538
26,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,575
Gold Earned
29,945
206
Minions Killed
278
0
Camps Cleared
0
890,242
Distance Traveled
999,932
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,501
550
29
3
0
186,652
4
W
Tsukuyomi
6,240
624
80
8
0
235,434
2
W
King Arthur
6,417
642
54
5
0
217,931
1
L
Neith
4,405
441
39
4
0
185,247
2
W
Danzaburou
6,193
619
63
6
0
179,996
4
W
Ymir
5,214
521
30
3
0
179,161
0
L
Susano
5,049
505
54
5
0
176,807
0
L
Sobek
4,100
410
16
2
0
187,636
0
L
Merlin
5,520
552
68
7
0
153,900
0
W
Nu Wa
5,881
588
51
5
0
187,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role