Player Matchup

Tyr
Tyr
Cruiser0829
Tyr
Level 24
God Stats
7W - 7L
1,475 SR
Queue Stats
228W - 150L
1,591 Elo+
Party 3
Yemoja
Yemoja
Jagubee
Yemoja
Level 21
God Stats
6W - 6L
1,565 SR
Queue Stats
19W - 24L
1,503 Elo+
Party 2
Hou Yi
Hou Yi
Schuutz
Hou Yi
Level 120
God Stats
3W - 5L
1,628 SR
Queue Stats
280W - 228L
1,593 Elo+
Party 3
Eset
Eset
TOPFeNNyXX
Eset
Level 106
God Stats
1W - 1L
1,563 SR
Queue Stats
31W - 42L
1,478 Elo+
Party 2
Chaac
Chaac
auburn8
Chaac
Level 68
God Stats
3W - 2L
1,565 SR
Queue Stats
12W - 17L
1,532 Elo+
Party 3
Team Averages
Level 68
1,559 SR
1,539 Elo+

VS

Team Averages
Level 96
1,562 SR
1,753 Elo+
Olorun
Olorun
Søcky
Olorun
Level 15
God Stats
2W - 0L
1,793 SR
Queue Stats
32W - 6L
1,913 Elo+
Party 1
Jing Wei
Jing Wei
Tioffer
Jing Wei
Level 160
God Stats
14W - 8L
1,843 SR
Queue Stats
440W - 288L
1,829 Elo+
Party 1
Camazotz
Camazotz
TouchMyDinker
Camazotz
Level 38
God Stats
2W - 2L
1,517 SR
Queue Stats
173W - 155L
1,604 Elo+
Solo
Ganesha
Ganesha
YakumoTsukamoto
Ganesha
Level 157
God Stats
4W - 6L
1,505 SR
Queue Stats
251W - 169L
1,728 Elo+
Party 1
Chiron
Chiron
iAvry
Chiron
Level 109
God Stats
1W - 0L
1,149 SR
Queue Stats
124W - 88L
1,693 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
5,065
507
2,673
5,812
2,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Yemoja
Jagubee
Yemoja
6
0 / 4 / 2
4,411
441
2,709
5,405
2,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
Schuutz
Hou Yi
8
2 / 2 / 0
4,956
496
3,928
5,287
1,280
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 3 / 0
4,866
487
2,571
5,383
1,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
auburn8
Chaac
9
0 / 2 / 0
4,971
497
4,090
6,636
3,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Søcky
Olorun
9
0 / 1 / 2
5,277
528
1,290
6,698
1,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jing Wei
Tioffer
Jing Wei
12
4 / 0 / 0
6,495
650
3,438
4,584
1,462
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Camazotz
TouchMyDinker
Camazotz
12
2 / 0 / 0
6,551
655
4,269
7,342
2,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

9
0 / 1 / 9
5,874
587
3,201
6,244
2,788
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chiron
iAvry
Chiron
11
8 / 1 / 0
6,928
693
8,638
6,458
1,885
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
3
Kills
14
14
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
Yemoja
Jagubee
Yemoja
0
4
2
0.25
L
Hou Yi
Schuutz
Hou Yi
2
2
0
1
W
Olorun
Søcky
Olorun
0
1
2
1
L
0
3
0
0
W
Jing Wei
Tioffer
Jing Wei
4
0
0
4
W
Camazotz
TouchMyDinker
Camazotz
2
0
0
2
W
0
1
9
4.5
L
Chaac
auburn8
Chaac
0
2
0
0
W
Chiron
iAvry
Chiron
8
1
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,971
Damage
20,836
28,523
Taken
31,326
11,804
Mitigated
10,410
9,546
Healing
12,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,673
335
0
2,128
5,812
2,236
0
973
4,839
0
26,155
L
Yemoja
Jagubee
Yemoja
2,709
595
724
424
5,405
2,896
0
1,191
4,214
6,594
0
L
Hou Yi
Schuutz
Hou Yi
3,928
2,421
0
1,658
5,287
1,280
0
937
4,350
0
23,261
W
Olorun
Søcky
Olorun
1,290
680
139
905
6,698
1,942
438
644
6,002
26,775
0
L
2,571
234
0
1,880
5,383
1,557
0
1,159
4,224
25,310
0
W
Jing Wei
Tioffer
Jing Wei
3,438
2,393
0
1,165
4,584
1,462
0
1,732
2,640
0
39,334
W
Camazotz
TouchMyDinker
Camazotz
4,269
2,043
0
5,774
7,342
2,333
0
0
7,017
0
36,176
W
3,201
486
0
1,970
6,244
2,788
0
1,196
5,018
9,597
0
L
Chaac
auburn8
Chaac
4,090
1,119
0
2,732
6,636
3,835
0
231
6,405
0
27,220
W
Chiron
iAvry
Chiron
8,638
5,084
383
2,352
6,458
1,885
804
1,414
5,044
0
39,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,269
Gold Earned
31,125
237
Minions Killed
290
0
Camps Cleared
0
904,719
Distance Traveled
905,970
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,065
507
61
6
0
194,081
2
L
Yemoja
4,411
441
6
1
0
181,227
2
L
Hou Yi
4,956
496
49
5
0
169,570
2
W
Olorun
5,277
528
60
6
0
174,618
0
L
Eset
4,866
487
58
6
0
180,513
2
W
Jing Wei
6,495
650
78
8
0
203,439
3
W
Camazotz
6,551
655
76
8
0
158,738
0
W
Ganesha
5,874
587
3
0
0
189,534
2
L
Chaac
4,971
497
63
6
0
179,328
0
W
Chiron
6,928
693
73
7
0
179,641
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role