Player Matchup

Merlin
Merlin
Ashalar
Merlin
Level 28
God Stats
27W - 21L
1,632 SR
Queue Stats
196W - 176L
1,542 Elo+
Party 3
Jing Wei
Jing Wei
Faizen01
Jing Wei
Level 10
God Stats
8W - 2L
1,907 SR
Queue Stats
21W - 13L
1,754 Elo+
Party 2
Achilles
Achilles
MistSavvy
Achilles
Level 29
God Stats
2W - 0L
1,880 SR
Queue Stats
81W - 71L
1,542 Elo+
Solo
Fafnir
Fafnir
Nybler
Fafnir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 53L
1,491 Elo+
Party 3
Ratatoskr
Ratatoskr
SpiderPigHero
Ratatoskr
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 10L
1,798 Elo+
Party 2
Team Averages
Level 46
1,684 SR
1,625 Elo+

VS

Team Averages
Level 54
1,420 SR
1,462 Elo+
Kukulkan
Kukulkan
DS107
Kukulkan
Level 10
God Stats
0W - 1L
1,339 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chiron
Chiron
MackArmyVet89
Chiron
Level 104
God Stats
1W - 4L
1,539 SR
Queue Stats
232W - 283L
1,432 Elo+
Party 1
Zeus
Zeus
Marcelb62
Zeus
Level 8
God Stats
2W - 2L
1,505 SR
Queue Stats
128W - 138L
1,460 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
PepperDeLaLune
Ah Muzen Cab
Level 134
God Stats
2W - 5L
1,251 SR
Queue Stats
192W - 254L
1,448 Elo+
Party 1
Tiamat
Tiamat
SynthRose
Tiamat
Level 15
God Stats
42W - 43L
1,468 SR
Queue Stats
253W - 296L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ashalar
Merlin
13
2 / 1 / 2
7,405
570
4,402
6,267
1,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Faizen01
Jing Wei
12
4 / 1 / 4
6,944
534
7,305
11,852
3,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
MistSavvy
Achilles
12
0 / 1 / 2
6,726
517
4,408
9,525
7,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fafnir
Nybler
Fafnir
11
1 / 1 / 7
7,056
543
5,132
9,856
6,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ratatoskr
SpiderPigHero
Ratatoskr
15
12 / 0 / 1
8,975
690
6,825
8,484
3,128
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DS107
Kukulkan
9
0 / 4 / 0
5,593
430
2,810
6,253
1,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
1 / 3 / 1
5,690
438
6,739
7,358
1,904
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Zeus
9
1 / 5 / 1
5,726
440
7,873
7,179
1,490
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
PepperDeLaLune
Ah Muzen Cab
10
1 / 6 / 2
5,987
461
4,948
9,663
3,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Tiamat
SynthRose
Tiamat
12
1 / 1 / 0
6,634
510
5,269
9,121
7,830
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
19
Kills
4
4
Deaths
19
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Merlin
Ashalar
Merlin
2
1
2
3
L
Kukulkan
DS107
Kukulkan
0
4
0
0
W
Jing Wei
Faizen01
Jing Wei
4
1
4
6
L
1
3
1
0.5
L
Zeus
1
5
1
0.3
W
Achilles
MistSavvy
Achilles
0
1
2
1
W
Fafnir
Nybler
Fafnir
1
1
7
4.5
L
Ah Muzen Cab
PepperDeLaLune
Ah Muzen Cab
1
6
2
0.33
W
Ratatoskr
SpiderPigHero
Ratatoskr
12
0
1
12.5
L
Tiamat
SynthRose
Tiamat
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,072
Damage
27,639
45,984
Taken
39,574
22,592
Mitigated
16,561
20,790
Healing
8,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Ashalar
Merlin
4,402
343
0
500
6,267
1,915
158
2,455
3,676
45,557
0
L
Kukulkan
DS107
Kukulkan
2,810
162
0
468
6,253
1,934
86
2,211
3,801
28,585
0
W
Jing Wei
Faizen01
Jing Wei
7,305
5,618
0
8,081
11,852
3,432
58
3,410
7,900
0
49,448
L
6,739
2,283
742
1,315
7,358
1,904
350
2,224
5,134
0
21,874
L
Zeus
7,873
429
0
500
7,179
1,490
299
1,469
5,710
30,083
0
W
Achilles
MistSavvy
Achilles
4,408
1,434
0
3,698
9,525
7,758
427
4,637
4,816
0
30,871
W
Fafnir
Nybler
Fafnir
5,132
1,172
0
4,118
9,856
6,359
55
3,245
6,267
13,120
0
L
Ah Muzen Cab
PepperDeLaLune
Ah Muzen Cab
4,948
1,428
0
1,529
9,663
3,403
0
2,738
6,821
0
32,611
W
Ratatoskr
SpiderPigHero
Ratatoskr
6,825
2,479
0
4,393
8,484
3,128
0
1,049
7,373
0
59,315
L
Tiamat
SynthRose
Tiamat
5,269
571
0
4,225
9,121
7,830
280
550
8,229
32,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,106
Gold Earned
29,630
402
Minions Killed
260
0
Camps Cleared
0
1,244,738
Distance Traveled
1,159,331
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,405
570
106
8
0
257,950
3
L
Kukulkan
5,593
430
49
4
0
230,249
4
W
Jing Wei
6,944
534
88
7
0
221,221
0
L
Chiron
5,690
438
37
3
0
257,945
0
L
Zeus
5,726
440
56
4
0
220,070
1
W
Achilles
6,726
517
63
5
0
226,125
2
W
Fafnir
7,056
543
23
2
0
231,378
0
L
Ah Muzen Cab
5,987
461
50
4
0
238,596
2
W
Ratatoskr
8,975
690
122
9
0
308,064
3
L
Tiamat
6,634
510
68
5
0
212,471
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role