Player Matchup

Yemoja
Yemoja
Idle-Hands90
Yemoja
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
IvegaK
Zhong Kui
Level 17
God Stats
7W - 10L
1,220 SR
Queue Stats
90W - 93L
1,415 Elo+
Solo
Loki
Loki
Lazy_Chris
Loki
Level 10
God Stats
3W - 5L
1,496 SR
Queue Stats
23W - 34L
1,151 Elo+
Solo
Tsukuyomi
Tsukuyomi
destroyerxtrem36
Tsukuyomi
Level 23
God Stats
10W - 17L
1,326 SR
Queue Stats
34W - 47L
1,297 Elo+
Solo
Neith
Neith
mmaaddiiiee
Neith
Level 22
God Stats
0W - 1L
1,633 SR
Queue Stats
1W - 4L
1,181 Elo+
Solo
Team Averages
Level 18
1,435 SR
1,309 Elo+

VS

Team Averages
Level 15
1,486 SR
1,322 Elo+
Danzaburou
Danzaburou
Diggity-Poe
Danzaburou
Level 23
God Stats
3W - 1L
1,484 SR
Queue Stats
4W - 2L
1,367 Elo+
Party 1
Kukulkan
Kukulkan
MH-think0
Kukulkan
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,236 Elo+
Party 1
Chernobog
Chernobog
SIRR PRODIGY
Chernobog
Level 27
God Stats
1W - 4L
1,279 SR
Queue Stats
54W - 70L
1,311 Elo+
Solo
Achilles
Achilles
SawNay11
Achilles
Level 6
God Stats
2W - 0L
1,666 SR
Queue Stats
6W - 3L
1,314 Elo+
Party 1
Artemis
Artemis
Tweepoe
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
2 / 4 / 0
8,706
435
2,020
8,387
5,661
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Zhong Kui
IvegaK
Zhong Kui
17
4 / 5 / 5
11,724
586
12,193
16,858
13,812
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
1 / 4 / 1
8,894
445
3,459
11,788
4,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
12
1 / 5 / 7
8,251
413
4,540
9,140
2,906
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
14 / 6 / 2
12,106
605
15,439
16,662
7,157
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Diggity-Poe
Danzaburou
15
5 / 2 / 9
10,173
509
11,703
10,209
3,620
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
MH-think0
Kukulkan
15
3 / 5 / 10
9,606
480
7,847
8,740
3,181
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
SIRR PRODIGY
Chernobog
15
4 / 5 / 4
9,624
481
4,873
13,538
5,085
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
SawNay11
Achilles
17
6 / 2 / 10
10,630
532
8,479
12,785
10,289
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Artemis
Tweepoe
Artemis
15
6 / 8 / 6
10,001
500
8,479
10,118
4,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
63
22
Kills
24
24
Deaths
22
15
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Diggity-Poe
Danzaburou
5
2
9
4.75
L
Yemoja
2
4
0
0.5
L
Zhong Kui
IvegaK
Zhong Kui
4
5
5
1.3
L
1
4
1
0.38
W
Kukulkan
MH-think0
Kukulkan
3
5
10
1.6
W
Chernobog
SIRR PRODIGY
Chernobog
4
5
4
1.2
W
Achilles
SawNay11
Achilles
6
2
10
5.5
W
Artemis
Tweepoe
Artemis
6
8
6
1.13
L
Tsukuyomi
1
5
7
0.9
L
14
6
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,651
Damage
41,381
62,835
Taken
55,390
33,595
Mitigated
26,479
15,734
Healing
5,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Diggity-Poe
Danzaburou
11,703
4,990
0
2,343
10,209
3,620
522
2,051
8,027
0
46,751
L
Yemoja
2,020
268
241
865
8,387
5,661
638
3,034
5,328
24,678
0
L
Zhong Kui
IvegaK
Zhong Kui
12,193
1,232
0
6,160
16,858
13,812
110
1,244
15,614
63,643
0
L
3,459
979
0
805
11,788
4,059
647
728
10,985
0
37,839
W
Kukulkan
MH-think0
Kukulkan
7,847
1,669
0
0
8,740
3,181
616
1,932
6,760
43,373
0
W
Chernobog
SIRR PRODIGY
Chernobog
4,873
3,311
0
1,596
13,538
5,085
857
6,164
7,374
0
52,617
W
Achilles
SawNay11
Achilles
8,479
2,580
0
1,558
12,785
10,289
0
2,313
10,472
0
57,594
W
Artemis
Tweepoe
Artemis
8,479
3,582
0
30
10,118
4,304
972
1,753
8,365
0
30,213
L
Tsukuyomi
4,540
383
0
1,707
9,140
2,906
103
766
8,374
0
23,525
L
15,439
9,361
0
5,956
16,662
7,157
2,566
2,075
14,587
0
72,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,681
Gold Earned
50,034
384
Minions Killed
382
0
Camps Cleared
0
1,609,275
Distance Traveled
1,889,294
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,173
509
74
4
0
386,432
0
L
Yemoja
8,706
435
42
2
0
239,997
4
L
Zhong Kui
11,724
586
109
5
0
312,711
0
L
Loki
8,894
445
79
4
0
360,691
0
W
Kukulkan
9,606
480
84
4
0
379,900
3
W
Chernobog
9,624
481
74
4
0
342,043
2
W
Achilles
10,630
532
90
5
0
427,928
1
W
Artemis
10,001
500
60
3
0
352,991
0
L
Tsukuyomi
8,251
413
35
2
0
378,820
0
L
Neith
12,106
605
119
6
0
317,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role