Player Matchup

Anubis
Anubis
Demyxdoom
Anubis
Level 67
God Stats
31W - 22L
1,676 SR
Queue Stats
392W - 373L
1,577 Elo+
Party 1
Horus
Horus
FattyJTheGod
Horus
Level 86
God Stats
10W - 6L
1,750 SR
Queue Stats
367W - 345L
1,548 Elo+
Party 1
Jormungandr
Jormungandr
KillTheKiwi
Jormungandr
Level 16
God Stats
2W - 2L
1,463 SR
Queue Stats
32W - 22L
1,612 Elo+
Party 1
Fenrir
Fenrir
Vastwing
Fenrir
Level 14
God Stats
34W - 14L
1,999 SR
Queue Stats
86W - 68L
1,605 Elo+
Party 1
Danzaburou
Danzaburou
madjag10
Danzaburou
Level 80
God Stats
74W - 44L
1,691 SR
Queue Stats
309W - 259L
1,623 Elo+
Party 1
Team Averages
Level 53
1,716 SR
1,593 Elo+

VS

Team Averages
Level 77
1,518 SR
1,571 Elo+
He Bo
He Bo
G9M1NG
He Bo
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 68L
1,569 Elo+
Party 2
Tsukuyomi
Tsukuyomi
JoJSpeed
Tsukuyomi
Level 79
God Stats
31W - 21L
1,635 SR
Queue Stats
265W - 242L
1,550 Elo+
Party 3
Ullr
Ullr
SHADOWKILLZON3
Ullr
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
215W - 171L
1,574 Elo+
Party 3
King Arthur
King Arthur
memi1117
King Arthur
Level 107
God Stats
4W - 2L
1,500 SR
Queue Stats
211W - 185L
1,600 Elo+
Solo
Loki
Loki
siireth
Loki
Level 29
God Stats
2W - 5L
1,453 SR
Queue Stats
42W - 45L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Demyxdoom
Anubis
20
8 / 8 / 6
14,340
531
17,222
22,019
13,366
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
1 / 2 / 16
12,192
452
7,899
19,277
23,592
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
KillTheKiwi
Jormungandr
20
9 / 2 / 9
13,964
517
27,405
28,713
40,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fenrir
Vastwing
Fenrir
19
5 / 6 / 5
13,082
485
11,234
21,701
14,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
madjag10
Danzaburou
20
4 / 3 / 8
15,293
566
17,829
18,142
7,276
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
G9M1NG
He Bo
20
11 / 3 / 3
14,773
547
22,881
16,349
7,135
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
JoJSpeed
Tsukuyomi
18
3 / 7 / 9
12,055
446
16,955
20,833
16,448
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
5 / 3 / 9
14,248
528
14,642
16,958
7,513
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

King Arthur
memi1117
King Arthur
19
1 / 9 / 2
12,770
473
17,043
40,704
35,795
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Loki
siireth
Loki
20
1 / 5 / 7
12,953
480
5,869
22,935
8,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
51
27
Kills
21
21
Deaths
27
44
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Anubis
Demyxdoom
Anubis
8
8
6
1.38
W
1
2
16
4.5
L
He Bo
G9M1NG
He Bo
11
3
3
4.17
L
Tsukuyomi
JoJSpeed
Tsukuyomi
3
7
9
1.07
W
Jormungandr
KillTheKiwi
Jormungandr
9
2
9
6.75
L
5
3
9
3.17
W
Fenrir
Vastwing
Fenrir
5
6
5
1.25
W
Danzaburou
madjag10
Danzaburou
4
3
8
2.67
L
King Arthur
memi1117
King Arthur
1
9
2
0.22
L
Loki
siireth
Loki
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,589
Damage
77,390
109,852
Taken
117,779
99,625
Mitigated
75,824
46,254
Healing
33,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Demyxdoom
Anubis
17,222
896
0
8,273
22,019
13,366
1,060
11,546
10,473
105,589
0
W
7,899
3,169
4,362
7,462
19,277
23,592
387
3,792
15,485
3,557
34,931
L
He Bo
G9M1NG
He Bo
22,881
1,037
0
7,008
16,349
7,135
756
6,308
9,916
105,937
0
L
Tsukuyomi
JoJSpeed
Tsukuyomi
16,955
4,698
0
4,049
20,833
16,448
144
5,567
15,248
13
80,840
W
Jormungandr
KillTheKiwi
Jormungandr
27,405
8,291
0
8,790
28,713
40,655
321
5,080
23,633
94,551
0
L
14,642
6,257
0
718
16,958
7,513
5,110
3,788
13,099
0
101,100
W
Fenrir
Vastwing
Fenrir
11,234
3,218
0
7,146
21,701
14,736
669
3,160
18,541
0
82,612
W
Danzaburou
madjag10
Danzaburou
17,829
10,783
0
10,221
18,142
7,276
0
1,609
16,533
0
140,417
L
King Arthur
memi1117
King Arthur
17,043
1,583
0
13,954
40,704
35,795
0
20,692
19,016
0
89,099
L
Loki
siireth
Loki
5,869
2,439
0
7,874
22,935
8,933
0
7,669
15,216
0
114,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,871
Gold Earned
66,799
675
Minions Killed
763
0
Camps Cleared
0
2,388,978
Distance Traveled
2,485,026
30
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,340
531
175
6
0
443,377
9
W
Horus
12,192
452
28
1
0
548,778
7
L
He Bo
14,773
547
163
6
0
493,298
7
L
Tsukuyomi
12,055
446
90
3
0
483,678
10
W
Jormungandr
13,964
517
149
6
0
419,332
6
L
Ullr
14,248
528
191
7
0
494,010
6
W
Fenrir
13,082
485
111
4
0
478,861
1
W
Danzaburou
15,293
566
212
8
0
498,630
7
L
King Arthur
12,770
473
154
6
0
467,331
6
L
Loki
12,953
480
165
6
0
546,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role