Player Matchup

Vamana
Vamana
BigDinker
Vamana
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,322 Elo+
Party 3
Neith
Neith
SaiyanButts
Neith
Level 42
God Stats
3W - 2L
1,500 SR
Queue Stats
48W - 32L
1,574 Elo+
Party 3
Ra
Ra
SwiftyRicks
Ra
Level 44
God Stats
1W - 2L
1,690 SR
Queue Stats
17W - 14L
1,680 Elo+
Party 3
Cabrakan
Cabrakan
TheFireant
Cabrakan
Level 155
God Stats
3W - 4L
1,278 SR
Queue Stats
332W - 242L
1,641 Elo+
Party 3
Fenrir
Fenrir
shlongmcgee
Fenrir
Level 125
God Stats
1W - 2L
1,909 SR
Queue Stats
327W - 260L
1,651 Elo+
Party 3
Team Averages
Level 76
1,575 SR
1,574 Elo+

VS

Team Averages
Level 90
1,453 SR
1,511 Elo+
Cernunnos
Cernunnos
J0sephStaIin
Cernunnos
Level 24
God Stats
12W - 16L
1,816 SR
Queue Stats
154W - 147L
1,582 Elo+
Party 2
Chang'e
Chang'e
LavaMoose
Chang'e
Level 148
God Stats
1W - 1L
1,102 SR
Queue Stats
44W - 54L
1,489 Elo+
Party 1
Tiamat
Tiamat
SixFootTurkey
Tiamat
Level 107
God Stats
2W - 1L
1,354 SR
Queue Stats
27W - 20L
1,515 Elo+
Party 2
Nike
Nike
Sundiata34
Nike
Level 42
God Stats
19W - 17L
1,604 SR
Queue Stats
65W - 73L
1,498 Elo+
Party 1
Camazotz
Camazotz
WaterMoose
Camazotz
Level 128
God Stats
2W - 1L
1,388 SR
Queue Stats
52W - 67L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
BigDinker
Vamana
16
4 / 5 / 5
10,681
464
6,957
18,068
16,092
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
5 / 6 / 11
12,237
532
21,213
15,927
6,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
4 / 13 / 6
10,252
446
6,701
15,409
5,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
TheFireant
Cabrakan
18
5 / 8 / 14
12,147
528
13,385
24,042
31,518
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
18
5 / 10 / 12
11,809
513
16,774
27,399
14,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
J0sephStaIin
Cernunnos
17
5 / 7 / 8
11,722
510
10,060
18,457
7,167
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
LavaMoose
Chang'e
19
14 / 6 / 12
13,500
587
29,876
22,730
9,787
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
7 / 4 / 11
12,724
553
15,811
16,160
29,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
8 / 3 / 20
12,984
565
13,164
20,135
19,225
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Camazotz
WaterMoose
Camazotz
19
7 / 3 / 12
12,725
553
13,007
26,096
16,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
104
23
Kills
41
42
Deaths
23
48
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Vamana
BigDinker
Vamana
4
5
5
1.3
W
Cernunnos
J0sephStaIin
Cernunnos
5
7
8
1.29
W
Chang'e
LavaMoose
Chang'e
14
6
12
3.33
L
5
6
11
1.75
W
7
4
11
3.13
W
8
3
20
6
L
4
13
6
0.54
L
Cabrakan
TheFireant
Cabrakan
5
8
14
1.5
W
Camazotz
WaterMoose
Camazotz
7
3
12
4.33
L
Fenrir
5
10
12
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,030
Damage
81,918
100,845
Taken
103,578
72,765
Mitigated
82,075
20,913
Healing
38,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
BigDinker
Vamana
6,957
2,677
0
5,492
18,068
16,092
510
9,767
8,051
0
35,855
W
Cernunnos
J0sephStaIin
Cernunnos
10,060
4,505
0
5,936
18,457
7,167
4,009
3,808
14,622
0
70,734
W
Chang'e
LavaMoose
Chang'e
29,876
3,995
3,211
8,671
22,730
9,787
1,147
6,852
15,510
90,079
0
L
21,213
10,992
0
4,504
15,927
6,037
414
4,037
11,890
0
80,641
W
15,811
2,835
0
4,734
16,160
29,656
1,849
2,210
13,682
82,207
0
W
13,164
2,268
0
690
20,135
19,225
717
3,131
16,864
154
56,948
L
6,701
804
1,112
1,562
15,409
5,118
234
9,572
5,763
37,228
0
L
Cabrakan
TheFireant
Cabrakan
13,385
1,309
0
1,640
24,042
31,518
0
9,836
14,086
44,993
0
W
Camazotz
WaterMoose
Camazotz
13,007
5,539
0
15,681
26,096
16,240
1,692
3,548
22,294
0
82,989
L
Fenrir
16,774
6,094
0
6,603
27,399
14,000
0
11,903
15,368
0
73,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,126
Gold Earned
63,655
420
Minions Killed
589
0
Camps Cleared
0
1,863,397
Distance Traveled
2,168,073
16
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
10,681
464
59
3
0
391,882
1
W
Cernunnos
11,722
510
105
5
0
430,733
7
W
Chang'e
13,500
587
143
6
0
407,490
8
L
Neith
12,237
532
129
6
0
361,127
8
W
Tiamat
12,724
553
134
6
0
401,039
6
W
Nike
12,984
565
83
4
0
454,327
1
L
Ra
10,252
446
73
3
0
330,207
0
L
Cabrakan
12,147
528
63
3
0
370,228
3
W
Camazotz
12,725
553
124
5
0
474,484
4
L
Fenrir
11,809
513
96
4
0
409,953
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role