Player Matchup

Aphrodite
Aphrodite
AdamantKaizer
Aphrodite
Level 28
God Stats
36W - 20L
1,829 SR
Queue Stats
268W - 263L
1,569 Elo+
Solo
Ra
Ra
Keliani_31
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,667 Elo+
Party 1
Ullr
Ullr
ThorsWammer
Ullr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 28L
1,538 Elo+
Solo
Janus
Janus
iFrust
Janus
Level 29
God Stats
1W - 2L
1,636 SR
Queue Stats
15W - 7L
1,708 Elo+
Solo
Artemis
Artemis
nerdbait_n3k0
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,667 Elo+
Party 1
Team Averages
Level 18
1,593 SR
1,630 Elo+

VS

Team Averages
Level 24
1,681 SR
1,596 Elo+
Ao Kuang
Ao Kuang
Cleissy
Ao Kuang
Level 26
God Stats
3W - 3L
1,591 SR
Queue Stats
68W - 53L
1,680 Elo+
Solo
Sun Wukong
Sun Wukong
Roaringtigerss
Sun Wukong
Level 16
God Stats
5W - 5L
1,774 SR
Queue Stats
56W - 53L
1,546 Elo+
Solo
Danzaburou
Danzaburou
Scarabzeta
Danzaburou
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
SeemorBooty
Athena
Level 24
God Stats
18W - 9L
1,859 SR
Queue Stats
79W - 68L
1,596 Elo+
Solo
Neith
Neith
Ythra
Neith
Level 29
God Stats
6W - 3L
1,682 SR
Queue Stats
271W - 237L
1,658 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AdamantKaizer
Aphrodite
8
0 / 5 / 2
5,206
473
3,754
8,529
2,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

4
0 / 9 / 1
3,999
364
988
5,544
1,425
10
3 / 4 / 0
6,273
570
4,258
7,005
2,288
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
iFrust
Janus
10
2 / 2 / 2
6,147
559
4,220
4,706
1,233
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
4
0 / 11 / 0
3,765
342
1,564
7,256
2,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Cleissy
Ao Kuang
12
11 / 1 / 4
7,751
705
6,546
8,811
3,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
Roaringtigerss
Sun Wukong
11
7 / 1 / 1
6,682
607
6,556
7,664
4,161
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
Scarabzeta
Danzaburou
11
6 / 2 / 7
7,437
676
7,941
8,594
3,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
10
2 / 1 / 5
5,807
528
3,427
6,723
3,666
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
Ythra
Neith
10
5 / 0 / 2
6,650
605
2,968
2,705
749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
50
5
Kills
31
31
Deaths
5
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
AdamantKaizer
Aphrodite
0
5
2
0.2
W
Ao Kuang
Cleissy
Ao Kuang
11
1
4
13
L
0
9
1
0.06
W
Sun Wukong
Roaringtigerss
Sun Wukong
7
1
1
7.5
W
Danzaburou
Scarabzeta
Danzaburou
6
2
7
4.75
W
Athena
2
1
5
4.5
L
3
4
0
0.75
W
Neith
Ythra
Neith
5
0
2
6
L
Janus
iFrust
Janus
2
2
2
1.5
L
Artemis
0
11
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,784
Damage
27,438
33,040
Taken
34,497
9,754
Mitigated
14,605
4,247
Healing
15,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
AdamantKaizer
Aphrodite
3,754
492
90
2,682
8,529
2,611
0
1,142
7,387
17,974
0
W
Ao Kuang
Cleissy
Ao Kuang
6,546
2,358
0
4,367
8,811
3,018
0
678
8,099
43,685
0
L
988
467
106
37
5,544
1,425
0
2,669
2,875
3,156
0
W
Sun Wukong
Roaringtigerss
Sun Wukong
6,556
1,338
0
2,068
7,664
4,161
816
3,354
4,092
0
27,876
W
Danzaburou
Scarabzeta
Danzaburou
7,941
4,564
0
4,881
8,594
3,011
1,501
3,845
4,681
0
37,574
W
Athena
3,427
606
528
1,723
6,723
3,666
999
642
6,081
20,093
0
L
4,258
1,488
0
970
7,005
2,288
0
3,300
3,705
0
29,198
W
Neith
Ythra
Neith
2,968
1,307
0
1,582
2,705
749
592
123
2,582
0
33,433
L
Janus
iFrust
Janus
4,220
229
0
362
4,706
1,233
0
593
4,113
32,838
0
L
Artemis
1,564
1,273
0
0
7,256
2,197
0
2,269
4,987
0
5,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,390
Gold Earned
34,327
179
Minions Killed
306
0
Camps Cleared
0
944,473
Distance Traveled
976,556
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,206
473
42
4
0
165,311
3
W
Ao Kuang
7,751
705
80
7
0
224,419
1
L
Ra
3,999
364
4
0
0
169,262
0
W
Sun Wukong
6,682
607
56
5
0
191,108
2
W
Danzaburou
7,437
676
71
6
0
172,467
3
W
Athena
5,807
528
33
3
0
208,804
1
L
Ullr
6,273
570
65
6
0
195,681
2
W
Neith
6,650
605
66
6
0
179,758
4
L
Janus
6,147
559
58
5
0
219,846
2
L
Artemis
3,765
342
10
1
0
194,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role