Player Matchup

Nu Wa
Nu Wa
DARTH ARSONIST1
Nu Wa
Level 29
God Stats
30W - 30L
1,467 SR
Queue Stats
31W - 30L
1,317 Elo+
Solo
Ares
Ares
Jaredstrong
Ares
Level 9
God Stats
2W - 5L
1,301 SR
Queue Stats
12W - 29L
1,131 Elo+
Solo
Jormungandr
Jormungandr
LilFlakyChung
Jormungandr
Level 28
God Stats
9W - 6L
1,498 SR
Queue Stats
15W - 16L
1,306 Elo+
Solo
Susano
Susano
Twiikkz
Susano
Level 23
God Stats
1W - 4L
1,458 SR
Queue Stats
127W - 158L
1,330 Elo+
Solo
Ra
Ra
steam boy 11
Ra
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 74L
1,220 Elo+
Solo
Team Averages
Level 21
1,445 SR
1,261 Elo+

VS

Team Averages
Level 24
1,593 SR
1,427 Elo+
Neith
Neith
BradleyVargas
Neith
Level 7
God Stats
1W - 0L
1,648 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 1
Anubis
Anubis
DHUCHP
Anubis
Level 26
God Stats
7W - 5L
1,500 SR
Queue Stats
15W - 23L
1,136 Elo+
Solo
Agni
Agni
Vchela
Agni
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
chefboi
Chaac
Level 63
God Stats
2W - 0L
1,816 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 1
Discordia
Discordia
dadsmira
Discordia
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 7 / 3
8,426
383
7,468
13,061
7,808
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

7
0 / 5 / 1
6,843
311
30
6,020
2,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jormungandr
LilFlakyChung
Jormungandr
15
3 / 5 / 0
9,962
453
9,528
19,430
19,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Susano
Twiikkz
Susano
15
4 / 9 / 1
9,474
431
6,201
18,876
7,129
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 11 / 2
7,581
345
5,867
12,836
5,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 7
10,433
474
7,989
11,730
3,748
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
DHUCHP
Anubis
4
0 / 0 / 0
7,289
331
0
482
159
Shoes

Shoes

+6%
Movement Speed

Agni
Vchela
Agni
20
23 / 2 / 2
14,044
638
26,776
13,852
5,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
chefboi
Chaac
18
10 / 1 / 7
13,112
596
13,901
20,757
20,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Discordia
dadsmira
Discordia
15
2 / 7 / 1
10,549
480
5,261
8,276
2,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
54
11
Kills
37
37
Deaths
13
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
2
3
7
1.83
L
3
7
3
0.64
W
Anubis
DHUCHP
Anubis
0
0
0
0
L
0
5
1
0.1
L
Jormungandr
LilFlakyChung
Jormungandr
3
5
0
0.6
L
Susano
Twiikkz
Susano
4
9
1
0.5
W
Agni
Vchela
Agni
23
2
2
12
W
Chaac
chefboi
Chaac
10
1
7
13.5
W
Discordia
dadsmira
Discordia
2
7
1
0.36
L
1
11
2
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,094
Damage
53,927
70,223
Taken
55,097
41,418
Mitigated
32,021
5,073
Healing
22,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,989
5,644
0
5,871
11,730
3,748
4,971
5,787
5,770
0
56,239
L
7,468
3,694
0
265
13,061
7,808
24
5,623
6,789
28,124
0
W
Anubis
DHUCHP
Anubis
0
0
0
12
482
159
0
482
0
0
0
L
30
30
0
281
6,020
2,336
234
3,157
2,505
3,444
0
L
Jormungandr
LilFlakyChung
Jormungandr
9,528
837
0
676
19,430
19,135
0
6,246
12,582
50,587
0
L
Susano
Twiikkz
Susano
6,201
2,220
0
3,008
18,876
7,129
724
7,029
11,372
0
52,064
W
Agni
Vchela
Agni
26,776
2,210
236
6,556
13,852
5,191
2,144
4,912
8,498
102,680
0
W
Chaac
chefboi
Chaac
13,901
4,076
0
9,957
20,757
20,199
4,642
10,100
10,014
0
72,366
W
Discordia
dadsmira
Discordia
5,261
830
0
140
8,276
2,724
2,066
4,735
3,447
48,653
0
L
5,867
582
182
661
12,836
5,010
402
8,328
4,082
26,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,286
Gold Earned
55,427
250
Minions Killed
411
0
Camps Cleared
0
1,584,744
Distance Traveled
1,439,746
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,433
474
86
4
0
314,902
0
L
Nu Wa
8,426
383
35
2
0
344,078
6
W
Anubis
7,289
331
0
0
0
27,385
0
L
Ares
6,843
311
7
0
0
198,856
0
L
Jormungandr
9,962
453
76
3
0
331,600
0
L
Susano
9,474
431
85
4
0
344,330
0
W
Agni
14,044
638
118
5
0
397,388
0
W
Chaac
13,112
596
126
6
0
404,420
1
W
Discordia
10,549
480
81
4
0
295,651
1
L
Ra
7,581
345
47
2
0
365,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role