Player Matchup

Da Ji
Da Ji
Felnnis
Da Ji
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
KynderSlime
Tiamat
Level 130
God Stats
5W - 2L
1,710 SR
Queue Stats
19W - 13L
1,689 Elo+
Solo
Ullr
Ullr
MeowMeowTheCat
Ullr
Level 66
God Stats
3W - 0L
1,500 SR
Queue Stats
16W - 12L
1,450 Elo+
Solo
Ganesha
Ganesha
OldTigeros
Ganesha
Level 45
God Stats
2W - 1L
1,802 SR
Queue Stats
143W - 193L
1,369 Elo+
Solo
Nu Wa
Nu Wa
robertocharly
Nu Wa
Level 156
God Stats
3W - 2L
1,420 SR
Queue Stats
118W - 110L
1,511 Elo+
Solo
Team Averages
Level 99
1,586 SR
1,504 Elo+

VS

Team Averages
Level 102
1,606 SR
1,505 Elo+
Sol
Sol
KimFuJing
Sol
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Siwris
Mercury
Level 56
God Stats
1W - 1L
1,731 SR
Queue Stats
103W - 118L
1,456 Elo+
Solo
Aphrodite
Aphrodite
Yararax1
Aphrodite
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Zape1389
Sobek
Level 86
God Stats
13W - 12L
1,517 SR
Queue Stats
210W - 213L
1,502 Elo+
Party 1
Anhur
Anhur
íCΔRØ
Anhur
Level 157
God Stats
2W - 2L
1,782 SR
Queue Stats
94W - 95L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Felnnis
Da Ji
11
5 / 0 / 7
6,916
692
3,267
6,186
1,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
11
1 / 0 / 0
6,330
633
6,199
4,644
3,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
8 / 1 / 3
6,216
622
7,461
4,675
1,033
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ganesha
OldTigeros
Ganesha
8
0 / 3 / 10
5,390
539
1,705
6,648
2,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 1 / 4
6,375
638
3,536
2,117
507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
4,737
474
1,901
8,125
2,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mercury
Siwris
Mercury
9
2 / 1 / 0
5,404
540
1,351
5,976
1,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Aphrodite
Yararax1
Aphrodite
9
0 / 2 / 1
4,750
475
1,253
4,913
2,002
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
Zape1389
Sobek
6
0 / 6 / 2
4,407
441
2,584
9,950
4,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
íCΔRØ
Anhur
9
3 / 4 / 1
5,669
567
4,474
6,167
1,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
14
Kills
5
5
Deaths
14
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Felnnis
Da Ji
5
0
7
8.5
L
0
1
0
0
W
Tiamat
1
0
0
1
W
8
1
3
9.5
W
Ganesha
OldTigeros
Ganesha
0
3
10
1.67
L
Mercury
Siwris
Mercury
2
1
0
2
L
Aphrodite
Yararax1
Aphrodite
0
2
1
0.25
L
Sobek
Zape1389
Sobek
0
6
2
0.17
W
0
1
4
2
L
Anhur
íCΔRØ
Anhur
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,168
Damage
11,563
24,270
Taken
35,131
9,226
Mitigated
12,724
11,019
Healing
12,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Felnnis
Da Ji
3,267
697
0
4,630
6,186
1,938
0
967
5,219
0
32,780
L
1,901
850
0
3,209
8,125
2,354
0
5,204
2,459
22,836
0
W
Tiamat
6,199
972
0
2,404
4,644
3,496
939
1,901
2,743
33,386
0
W
7,461
3,583
0
1,776
4,675
1,033
651
1,388
3,287
0
25,184
W
Ganesha
OldTigeros
Ganesha
1,705
302
0
1,507
6,648
2,252
261
1,160
5,488
7,542
0
L
Mercury
Siwris
Mercury
1,351
405
0
2,710
5,976
1,547
0
1,483
4,347
0
28,068
L
Aphrodite
Yararax1
Aphrodite
1,253
35
591
2,315
4,913
2,002
0
1,409
3,344
25,152
0
L
Sobek
Zape1389
Sobek
2,584
120
0
2,592
9,950
4,971
0
1,817
8,043
10,425
0
W
3,536
1,482
0
702
2,117
507
983
322
1,795
39,781
0
L
Anhur
íCΔRØ
Anhur
4,474
3,027
0
924
6,167
1,850
0
629
5,498
0
27,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,227
Gold Earned
24,967
279
Minions Killed
244
0
Camps Cleared
0
957,292
Distance Traveled
946,057
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,916
692
65
7
0
221,544
8
L
Sol
4,737
474
58
6
0
181,169
3
W
Tiamat
6,330
633
78
8
0
158,705
1
W
Ullr
6,216
622
52
5
0
202,035
1
W
Ganesha
5,390
539
2
0
0
184,076
4
L
Mercury
5,404
540
74
7
0
228,994
2
L
Aphrodite
4,750
475
46
5
0
166,825
1
L
Sobek
4,407
441
5
1
0
190,958
2
W
Nu Wa
6,375
638
82
8
0
190,932
0
L
Anhur
5,669
567
61
6
0
178,111
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role