Player Matchup

King Arthur
King Arthur
J2H Jonny
King Arthur
Level 26
God Stats
12W - 11L
1,677 SR
Queue Stats
134W - 145L
1,539 Elo+
Solo
Rama
Rama
N_O_X_E_U_R
Rama
Level 29
God Stats
1W - 2L
1,734 SR
Queue Stats
59W - 55L
1,596 Elo+
Solo
Ao Kuang
Ao Kuang
Noice0624
Ao Kuang
Level 19
God Stats
1W - 2L
1,500 SR
Queue Stats
209W - 248L
1,485 Elo+
Solo
Guan Yu
Guan Yu
ZH22 Atomic
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,398 Elo+
Solo
Scylla
Scylla
jvslobito
Scylla
Level 7
God Stats
1W - 5L
1,499 SR
Queue Stats
3W - 8L
1,572 Elo+
Solo
Team Averages
Level 17
1,582 SR
1,518 Elo+

VS

Team Averages
Level 21
1,608 SR
1,539 Elo+
Chiron
Chiron
CloutScout_PHD
Chiron
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,454 Elo+
Party 1
Yemoja
Yemoja
Eureka FGC
Yemoja
Level 18
God Stats
49W - 60L
1,514 SR
Queue Stats
53W - 68L
1,478 Elo+
Solo
Loki
Loki
Joke21
Loki
Level 26
God Stats
7W - 1L
1,816 SR
Queue Stats
132W - 97L
1,635 Elo+
Solo
Bellona
Bellona
Noradershlet
Bellona
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
208W - 188L
1,596 Elo+
Party 1
Hel
Hel
ocATHE
Hel
Level 28
God Stats
43W - 25L
1,708 SR
Queue Stats
315W - 312L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
J2H Jonny
King Arthur
14
1 / 4 / 1
9,303
404
9,664
24,620
14,291
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
2 / 2 / 0
11,449
498
8,761
14,429
6,114
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
Noice0624
Ao Kuang
16
3 / 9 / 1
10,152
441
6,853
19,029
7,565
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
ZH22 Atomic
Guan Yu
7
0 / 7 / 2
7,031
306
1,781
8,819
2,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
jvslobito
Scylla
12
1 / 12 / 1
8,650
376
5,819
14,964
4,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 1 / 6
12,908
561
10,193
10,791
5,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Yemoja
Eureka FGC
Yemoja
15
2 / 1 / 13
11,211
487
5,248
14,982
10,327
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Loki
Joke21
Loki
19
6 / 1 / 4
12,613
548
7,019
15,627
7,374
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
Noradershlet
Bellona
18
8 / 3 / 7
13,034
567
14,713
16,225
15,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hel
ocATHE
Hel
19
15 / 2 / 5
12,801
557
17,781
11,795
7,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
67
7
Kills
32
34
Deaths
8
5
Assists
35
Player
Kills
Deaths
Assists
KDA
W
1
1
6
4
W
Yemoja
Eureka FGC
Yemoja
2
1
13
8.5
L
King Arthur
J2H Jonny
King Arthur
1
4
1
0.38
W
Loki
Joke21
Loki
6
1
4
8
L
2
2
0
1
L
Ao Kuang
Noice0624
Ao Kuang
3
9
1
0.39
W
Bellona
Noradershlet
Bellona
8
3
7
3.83
L
Guan Yu
ZH22 Atomic
Guan Yu
0
7
2
0.14
L
Scylla
jvslobito
Scylla
1
12
1
0.13
W
Hel
ocATHE
Hel
15
2
5
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,878
Damage
54,954
81,861
Taken
69,420
35,816
Mitigated
45,719
16,227
Healing
26,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,193
3,590
1,265
4,377
10,791
5,535
6,313
916
9,875
0
106,305
W
Yemoja
Eureka FGC
Yemoja
5,248
724
2,943
4,322
14,982
10,327
1,142
7,046
7,754
24,769
0
L
King Arthur
J2H Jonny
King Arthur
9,664
417
0
7,103
24,620
14,291
333
6,792
17,582
0
56,307
W
Loki
Joke21
Loki
7,019
2,337
0
2,605
15,627
7,374
82
1,694
13,933
0
99,745
L
8,761
5,369
0
5,301
14,429
6,114
378
1,676
12,713
0
86,611
L
Ao Kuang
Noice0624
Ao Kuang
6,853
2,529
285
1,986
19,029
7,565
28
6,151
12,592
46,379
0
W
Bellona
Noradershlet
Bellona
14,713
3,234
0
4,485
16,225
15,471
3,089
3,396
12,787
0
82,469
L
Guan Yu
ZH22 Atomic
Guan Yu
1,781
741
238
904
8,819
2,979
363
1,449
7,260
0
7,408
L
Scylla
jvslobito
Scylla
5,819
1,268
0
410
14,964
4,867
160
6,168
8,446
46,568
0
W
Hel
ocATHE
Hel
17,781
1,028
2,202
4,515
11,795
7,012
1,787
3,913
7,672
79,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,585
Gold Earned
62,567
421
Minions Killed
595
0
Camps Cleared
0
1,727,385
Distance Traveled
2,220,793
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,908
561
183
8
0
413,973
2
W
Yemoja
11,211
487
38
2
0
413,037
1
L
King Arthur
9,303
404
108
5
0
425,782
6
W
Loki
12,613
548
147
6
0
470,414
0
L
Rama
11,449
498
163
7
0
375,601
7
L
Ao Kuang
10,152
441
61
3
0
415,861
5
W
Bellona
13,034
567
130
6
0
456,769
1
L
Guan Yu
7,031
306
13
1
0
243,078
0
L
Scylla
8,650
376
76
3
0
267,063
0
W
Hel
12,801
557
97
4
0
466,600
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role