Player Matchup

Danzaburou
Danzaburou
Elemental00
Danzaburou
Level 88
God Stats
5W - 5L
1,572 SR
Queue Stats
20W - 21L
1,585 Elo+
Party 3
Sol
Sol
JPjuu
Sol
Level 12
God Stats
3W - 2L
1,694 SR
Queue Stats
4W - 5L
1,642 Elo+
Party 3
Hel
Hel
Phentos
Hel
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 11L
1,630 Elo+
Party 2
Erlang Shen
Erlang Shen
RubénPro00
Erlang Shen
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
SirLanQuao
Freya
Level 160
God Stats
1W - 2L
1,710 SR
Queue Stats
145W - 135L
1,539 Elo+
Party 2
Team Averages
Level 75
1,595 SR
1,579 Elo+

VS

Team Averages
Level 68
1,718 SR
1,626 Elo+
Nike
Nike
Alddagas
Nike
Level 48
God Stats
16W - 21L
1,635 SR
Queue Stats
36W - 45L
1,519 Elo+
Solo
Artemis
Artemis
Benjstyle
Artemis
Level 159
God Stats
133W - 93L
1,625 SR
Queue Stats
247W - 211L
1,549 Elo+
Solo
Tyr
Tyr
Deynai
Tyr
Level 41
God Stats
13W - 0L
2,011 SR
Queue Stats
159W - 111L
1,681 Elo+
Party 1
Ah Puch
Ah Puch
Narkz
Ah Puch
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 109L
1,662 Elo+
Party 1
Aphrodite
Aphrodite
Weetabix
Aphrodite
Level 47
God Stats
2W - 0L
1,817 SR
Queue Stats
80W - 40L
1,719 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Elemental00
Danzaburou
20
6 / 8 / 5
15,150
541
23,727
28,975
11,324
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sol
JPjuu
Sol
18
1 / 9 / 2
11,888
425
4,982
18,897
5,877
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hel
18
3 / 10 / 7
11,995
428
11,819
25,260
16,277
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
RubénPro00
Erlang Shen
18
0 / 9 / 1
11,212
400
7,108
30,797
25,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Freya
20
8 / 9 / 7
15,086
539
32,533
38,082
15,552
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
20
19 / 2 / 10
17,193
614
30,121
23,423
19,276
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
Benjstyle
Artemis
20
10 / 6 / 6
15,858
566
24,382
23,341
9,209
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tyr
Deynai
Tyr
20
6 / 3 / 11
16,113
575
24,682
34,626
38,969
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ah Puch
Narkz
Ah Puch
20
7 / 5 / 12
15,563
556
26,695
17,444
8,124
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Aphrodite
Weetabix
Aphrodite
19
3 / 3 / 22
14,166
506
13,738
25,367
22,117
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
106
18
Kills
45
45
Deaths
19
22
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Nike
19
2
10
12
W
Artemis
Benjstyle
Artemis
10
6
6
2.17
W
Tyr
Deynai
Tyr
6
3
11
3.83
L
Danzaburou
Elemental00
Danzaburou
6
8
5
1.06
L
Sol
JPjuu
Sol
1
9
2
0.22
W
Ah Puch
Narkz
Ah Puch
7
5
12
2.6
L
Hel
3
10
7
0.65
L
Erlang Shen
RubénPro00
Erlang Shen
0
9
1
0.06
L
Freya
8
9
7
1.28
W
Aphrodite
Weetabix
Aphrodite
3
3
22
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,169
Damage
119,618
142,011
Taken
124,201
74,904
Mitigated
97,695
47,736
Healing
57,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
30,121
6,446
0
8,903
23,423
19,276
920
9,122
14,301
1,125
153,416
W
Artemis
Benjstyle
Artemis
24,382
10,727
0
10,452
23,341
9,209
7,501
7,073
16,268
0
137,288
W
Tyr
Deynai
Tyr
24,682
5,149
0
10,213
34,626
38,969
883
11,147
23,479
262
124,085
L
Danzaburou
Elemental00
Danzaburou
23,727
14,996
0
7,109
28,975
11,324
0
8,159
20,532
0
127,004
L
Sol
JPjuu
Sol
4,982
630
0
2,839
18,897
5,877
1,154
7,101
11,189
45,508
0
W
Ah Puch
Narkz
Ah Puch
26,695
1,111
167
2,859
17,444
8,124
423
9,418
8,026
107,242
0
L
Hel
11,819
550
7,189
8,200
25,260
16,277
0
9,429
15,641
40,625
0
L
Erlang Shen
RubénPro00
Erlang Shen
7,108
2,897
0
6,713
30,797
25,874
290
5,137
25,535
192
67,623
L
Freya
32,533
10,265
0
15,686
38,082
15,552
0
9,525
28,187
106,116
0
W
Aphrodite
Weetabix
Aphrodite
13,738
3,402
10,777
14,136
25,367
22,117
499
12,766
12,601
47,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,331
Gold Earned
78,893
605
Minions Killed
818
0
Camps Cleared
0
2,329,798
Distance Traveled
2,601,133
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
17,193
614
179
6
0
575,308
0
W
Artemis
15,858
566
178
6
0
393,812
4
W
Tyr
16,113
575
216
8
0
576,775
3
L
Danzaburou
15,150
541
183
7
0
466,819
5
L
Sol
11,888
425
93
3
0
419,089
1
W
Ah Puch
15,563
556
162
6
0
489,063
1
L
Hel
11,995
428
58
2
0
488,514
3
L
Erlang Shen
11,212
400
135
5
0
456,599
3
L
Freya
15,086
539
136
5
0
498,777
2
W
Aphrodite
14,166
506
83
3
0
566,175
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role