Player Matchup

Merlin
Merlin
Bombard2217
Merlin
Level 24
God Stats
0W - 1L
1,721 SR
Queue Stats
0W - 6L
1,280 Elo+
Party 2
Cernunnos
Cernunnos
GauntDarkness
Cernunnos
Level 7
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
SmashOhh
Heimdallr
Level 26
God Stats
0W - 6L
1,650 SR
Queue Stats
0W - 6L
1,280 Elo+
Party 2
Bakasura
Bakasura
leandrooliver007
Bakasura
Level 21
God Stats
9W - 9L
1,442 SR
Queue Stats
93W - 100L
1,374 Elo+
Solo
Hercules
Hercules
sentinel48
Hercules
Level 14
God Stats
0W - 2L
1,560 SR
Queue Stats
0W - 3L
1,280 Elo+
Party 2
Team Averages
Level 18
1,575 SR
1,343 Elo+

VS

Team Averages
Level 21
1,459 SR
1,502 Elo+
Tsukuyomi
Tsukuyomi
Eschec21
Tsukuyomi
Level 17
God Stats
2W - 2L
1,563 SR
Queue Stats
8W - 7L
1,585 Elo+
Solo
Ymir
Ymir
SvelteSage
Ymir
Level 20
God Stats
4W - 8L
1,350 SR
Queue Stats
80W - 70L
1,546 Elo+
Solo
Kali
Kali
WantedNoodles19
Kali
Level 23
God Stats
15W - 11L
1,215 SR
Queue Stats
127W - 110L
1,505 Elo+
Party 1
Izanami
Izanami
danweezee
Izanami
Level 37
God Stats
15W - 15L
1,312 SR
Queue Stats
120W - 119L
1,465 Elo+
Party 1
Nike
Nike
いちごましまろ
Nike
Level 10
God Stats
4W - 2L
1,857 SR
Queue Stats
59W - 50L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
0 / 6 / 3
7,202
424
5,561
10,564
3,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
GauntDarkness
Cernunnos
12
3 / 8 / 2
7,804
459
7,006
11,375
5,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
SmashOhh
Heimdallr
11
1 / 8 / 3
7,083
417
5,703
13,096
5,352
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 5 / 1
7,686
452
1,911
11,521
3,963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
sentinel48
Hercules
13
1 / 4 / 0
7,234
426
3,809
12,079
10,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Eschec21
Tsukuyomi
14
9 / 5 / 6
9,415
554
10,206
11,894
4,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
4 / 0 / 12
9,900
582
7,745
8,140
7,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
6 / 2 / 8
9,696
570
6,228
12,711
5,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
danweezee
Izanami
16
7 / 1 / 9
10,233
602
10,656
5,848
2,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
5 / 0 / 3
9,922
584
6,549
9,584
6,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
69
6
Kills
31
31
Deaths
8
9
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
6
3
0.25
W
Tsukuyomi
Eschec21
Tsukuyomi
9
5
6
2.4
L
Cernunnos
GauntDarkness
Cernunnos
3
8
2
0.5
L
Heimdallr
SmashOhh
Heimdallr
1
8
3
0.31
W
4
0
12
10
W
6
2
8
5
W
Izanami
danweezee
Izanami
7
1
9
11.5
L
1
5
1
0.3
L
Hercules
sentinel48
Hercules
1
4
0
0.25
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,990
Damage
41,384
58,635
Taken
48,177
28,522
Mitigated
25,742
6,771
Healing
13,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
5,561
506
0
0
10,564
3,181
834
370
9,944
39,411
0
W
Tsukuyomi
Eschec21
Tsukuyomi
10,206
4,023
0
760
11,894
4,328
117
2,033
9,683
0
31,577
L
Cernunnos
GauntDarkness
Cernunnos
7,006
2,950
0
143
11,375
5,793
858
401
10,899
0
25,864
L
Heimdallr
SmashOhh
Heimdallr
5,703
3,255
0
917
13,096
5,352
0
2,571
10,450
0
31,637
W
7,745
1,523
0
1,663
8,140
7,679
996
97
7,723
29,694
0
W
6,228
1,723
0
4,571
12,711
5,135
537
1,000
11,649
0
42,511
W
Izanami
danweezee
Izanami
10,656
7,541
0
2,290
5,848
2,207
4,626
374
5,390
0
86,863
L
1,911
1,652
198
2,938
11,521
3,963
1,595
1,440
10,056
0
26,540
L
Hercules
sentinel48
Hercules
3,809
1,411
0
2,575
12,079
10,233
475
2,963
9,116
0
26,061
W
6,549
429
0
3,850
9,584
6,393
0
1,656
7,740
0
56,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,009
Gold Earned
49,166
289
Minions Killed
429
0
Camps Cleared
0
1,448,158
Distance Traveled
1,723,178
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,202
424
76
4
0
254,007
1
W
Tsukuyomi
9,415
554
53
3
0
336,740
0
L
Cernunnos
7,804
459
33
2
0
236,154
1
L
Heimdallr
7,083
417
42
2
0
298,432
0
W
Ymir
9,900
582
46
3
0
380,441
5
W
Kali
9,696
570
75
4
0
371,013
1
W
Izanami
10,233
602
140
8
0
314,918
4
L
Bakasura
7,686
452
78
5
0
323,425
0
L
Hercules
7,234
426
60
4
0
336,140
4
W
Nike
9,922
584
115
7
0
320,066
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role