Player Matchup

Serqet
Serqet
AnjelFenix
Serqet
Level 149
God Stats
8W - 9L
1,661 SR
Queue Stats
118W - 112L
1,479 Elo+
Solo
Ymir
Ymir
Doritom
Ymir
Level 104
God Stats
7W - 6L
1,785 SR
Queue Stats
201W - 199L
1,512 Elo+
Party 2
Xbalanque
Xbalanque
Mohdfano
Xbalanque
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
271W - 257L
1,510 Elo+
Solo
Tiamat
Tiamat
Molixon
Tiamat
Level 129
God Stats
33W - 35L
1,615 SR
Queue Stats
86W - 83L
1,550 Elo+
Party 2
Set
Set
xkibk
Set
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 117
1,612 SR
1,510 Elo+

VS

Team Averages
Level 81
1,423 SR
1,466 Elo+
King Arthur
King Arthur
Chicolinguica
King Arthur
Level 67
God Stats
7W - 1L
1,252 SR
Queue Stats
43W - 41L
1,469 Elo+
Party 1
Terra
Terra
MuriloKun
Terra
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 22L
1,411 Elo+
Party 1
Xbalanque
Xbalanque
daniel141200
Xbalanque
Level 89
God Stats
4W - 4L
1,500 SR
Queue Stats
314W - 315L
1,459 Elo+
Solo
Set
Set
deprssion
Set
Level 112
God Stats
75W - 78L
1,489 SR
Queue Stats
477W - 483L
1,516 Elo+
Solo
Ah Puch
Ah Puch
wzdsx
Ah Puch
Level 76
God Stats
1W - 0L
1,374 SR
Queue Stats
8W - 8L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
AnjelFenix
Serqet
17
6 / 10 / 4
11,433
497
11,598
23,257
9,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
Doritom
Ymir
15
1 / 6 / 5
9,600
417
8,267
21,704
20,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Xbalanque
Mohdfano
Xbalanque
20
2 / 3 / 4
12,385
538
12,921
20,464
8,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tiamat
Molixon
Tiamat
17
5 / 7 / 6
11,180
486
20,240
17,078
12,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Set
xkibk
Set
18
3 / 6 / 2
11,729
510
11,192
20,901
13,454
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Chicolinguica
King Arthur
18
7 / 3 / 4
12,760
555
18,179
21,227
18,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Terra
MuriloKun
Terra
15
1 / 6 / 13
11,717
509
8,435
20,788
14,368
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Xbalanque
daniel141200
Xbalanque
20
6 / 2 / 6
13,435
584
9,070
16,891
8,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
9 / 3 / 5
13,409
583
18,298
27,315
12,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ah Puch
wzdsx
Ah Puch
20
9 / 3 / 8
13,989
608
23,852
14,578
5,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
68
17
Kills
32
32
Deaths
17
21
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Serqet
AnjelFenix
Serqet
6
10
4
0.8
W
King Arthur
Chicolinguica
King Arthur
7
3
4
3
L
Ymir
Doritom
Ymir
1
6
5
0.58
L
Xbalanque
Mohdfano
Xbalanque
2
3
4
1.33
L
Tiamat
Molixon
Tiamat
5
7
6
1.14
W
Terra
MuriloKun
Terra
1
6
13
1.25
W
Xbalanque
daniel141200
Xbalanque
6
2
6
4.5
W
9
3
5
3.83
W
Ah Puch
wzdsx
Ah Puch
9
3
8
4.33
L
Set
xkibk
Set
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,218
Damage
77,834
103,404
Taken
100,799
64,023
Mitigated
58,918
24,269
Healing
45,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
AnjelFenix
Serqet
11,598
2,648
0
3,695
23,257
9,261
10
6,777
16,194
0
64,098
W
King Arthur
Chicolinguica
King Arthur
18,179
2,412
0
7,638
21,227
18,133
444
3,030
17,579
193
71,727
L
Ymir
Doritom
Ymir
8,267
801
0
3,095
21,704
20,278
0
10,063
11,293
26,782
0
L
Xbalanque
Mohdfano
Xbalanque
12,921
6,684
0
10,623
20,464
8,488
854
4,161
16,278
0
107,078
L
Tiamat
Molixon
Tiamat
20,240
1,827
0
2,613
17,078
12,542
55
8,364
8,628
78,337
0
W
Terra
MuriloKun
Terra
8,435
2,677
3,155
5,240
20,788
14,368
258
11,505
8,699
25,774
0
W
Xbalanque
daniel141200
Xbalanque
9,070
4,365
0
8,500
16,891
8,730
1,246
1,057
15,402
0
95,222
W
18,298
12,189
0
14,793
27,315
12,222
881
6,348
19,872
0
121,880
W
Ah Puch
wzdsx
Ah Puch
23,852
1,408
0
6,476
14,578
5,465
1,315
5,632
7,650
116,500
0
L
Set
xkibk
Set
11,192
5,582
0
4,243
20,901
13,454
0
3,004
16,878
42
75,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,327
Gold Earned
65,310
597
Minions Killed
686
0
Camps Cleared
0
2,128,801
Distance Traveled
2,194,633
21
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
11,433
497
109
5
0
430,610
1
W
King Arthur
12,760
555
127
6
0
470,594
0
L
Ymir
9,600
417
37
2
0
434,231
5
L
Xbalanque
12,385
538
174
8
0
427,378
3
L
Tiamat
11,180
486
140
6
0
424,889
2
W
Terra
11,717
509
28
1
0
423,555
2
W
Xbalanque
13,435
584
155
7
0
396,491
1
W
Set
13,409
583
154
7
0
447,317
1
W
Ah Puch
13,989
608
222
10
0
456,676
0
L
Set
11,729
510
137
6
0
411,693
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role