Player Matchup

Jormungandr
Jormungandr
DuiDriving
Jormungandr
Level 121
God Stats
1W - 0L
1,457 SR
Queue Stats
27W - 27L
1,571 Elo+
Party 2
Xbalanque
Xbalanque
Magicwordd
Xbalanque
Level 123
God Stats
4W - 2L
1,341 SR
Queue Stats
394W - 370L
1,617 Elo+
Party 2
Cthulhu
Cthulhu
Red Lps
Cthulhu
Level 45
God Stats
15W - 6L
1,690 SR
Queue Stats
124W - 125L
1,548 Elo+
Party 2
Nemesis
Nemesis
SolarWarlock838
Nemesis
Level 69
God Stats
38W - 23L
1,617 SR
Queue Stats
50W - 42L
1,522 Elo+
Party 2
Kukulkan
Kukulkan
Sorri bud
Kukulkan
Level 17
God Stats
30W - 17L
1,372 SR
Queue Stats
131W - 86L
1,344 Elo+
Party 2
Team Averages
Level 75
1,495 SR
1,520 Elo+

VS

Team Averages
Level 48
1,532 SR
1,539 Elo+
Osiris
Osiris
BLACKzero58
Osiris
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 64L
1,582 Elo+
Party 3
Mercury
Mercury
Clap4Nino
Mercury
Level 63
God Stats
2W - 2L
1,868 SR
Queue Stats
28W - 25L
1,602 Elo+
Party 3
Khepri
Khepri
DarkAlex514
Khepri
Level 29
God Stats
16W - 21L
1,425 SR
Queue Stats
78W - 83L
1,370 Elo+
Party 1
Skadi
Skadi
Josue_Merino
Skadi
Level 44
God Stats
6W - 3L
1,640 SR
Queue Stats
336W - 307L
1,446 Elo+
Party 1
Kukulkan
Kukulkan
YooJordan-
Kukulkan
Level 22
God Stats
0W - 1L
1,226 SR
Queue Stats
10W - 6L
1,693 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DuiDriving
Jormungandr
20
7 / 1 / 5
13,518
563
18,356
19,663
19,343
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
Magicwordd
Xbalanque
20
17 / 0 / 8
16,162
673
32,617
15,410
8,177
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Red Lps
Cthulhu
14
0 / 1 / 13
10,633
443
3,961
22,320
21,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
7 / 3 / 6
12,501
521
11,386
20,937
10,909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
Sorri bud
Kukulkan
18
2 / 9 / 5
12,455
519
6,505
16,753
9,062
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
18
2 / 7 / 0
11,162
465
13,635
20,449
21,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mercury
Clap4Nino
Mercury
19
3 / 3 / 4
11,483
478
11,515
18,640
7,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
15
0 / 7 / 2
9,217
384
4,690
19,549
19,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
1 / 10 / 0
9,067
378
5,940
18,109
5,429
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
YooJordan-
Kukulkan
18
6 / 6 / 3
11,755
490
18,802
17,186
7,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
21
33
Kills
12
14
Deaths
33
37
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Osiris
2
7
0
0.29
L
Mercury
Clap4Nino
Mercury
3
3
4
1.67
L
Khepri
0
7
2
0.14
W
Jormungandr
DuiDriving
Jormungandr
7
1
5
9.5
L
1
10
0
0.1
W
Xbalanque
Magicwordd
Xbalanque
17
0
8
21
W
Cthulhu
Red Lps
Cthulhu
0
1
13
6.5
W
7
3
6
3.33
W
Kukulkan
Sorri bud
Kukulkan
2
9
5
0.5
L
Kukulkan
YooJordan-
Kukulkan
6
6
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,825
Damage
54,582
95,083
Taken
93,933
69,287
Mitigated
61,011
25,093
Healing
12,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
13,635
3,958
0
4,892
20,449
21,091
381
9,652
10,797
768
65,188
L
Mercury
Clap4Nino
Mercury
11,515
4,223
0
841
18,640
7,395
383
6,011
12,629
0
98,626
L
Khepri
4,690
209
0
569
19,549
19,753
150
3,229
16,320
36,465
0
W
Jormungandr
DuiDriving
Jormungandr
18,356
2,570
0
1,886
19,663
19,343
254
1,887
17,120
83,178
0
L
5,940
2,664
0
2,994
18,109
5,429
753
2,698
15,411
0
56,467
W
Xbalanque
Magicwordd
Xbalanque
32,617
21,335
0
8,112
15,410
8,177
3,499
5,074
10,171
0
147,564
W
Cthulhu
Red Lps
Cthulhu
3,961
258
1,388
4,815
22,320
21,796
0
5,915
16,042
27,247
0
W
11,386
5,468
0
6,010
20,937
10,909
500
3,193
17,520
0
107,982
W
Kukulkan
Sorri bud
Kukulkan
6,505
1,474
0
2,882
16,753
9,062
2,117
8,890
7,382
79,942
0
L
Kukulkan
YooJordan-
Kukulkan
18,802
1,003
0
3,540
17,186
7,343
1,082
7,232
9,954
80,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,269
Gold Earned
52,684
648
Minions Killed
569
0
Camps Cleared
0
2,331,467
Distance Traveled
2,267,269
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
11,162
465
127
5
0
414,882
2
L
Mercury
11,483
478
142
6
0
556,765
5
L
Khepri
9,217
384
68
3
0
480,192
5
W
Jormungandr
13,518
563
157
7
0
430,982
0
L
Skadi
9,067
378
86
4
0
416,857
1
W
Xbalanque
16,162
673
194
8
0
461,566
7
W
Cthulhu
10,633
443
43
2
0
504,577
6
W
Nemesis
12,501
521
102
4
0
541,040
2
W
Kukulkan
12,455
519
152
6
0
393,302
3
L
Kukulkan
11,755
490
146
6
0
398,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role