Player Matchup

Hun Batz
Hun Batz
DukeOfNukingham
Hun Batz
Level 97
God Stats
4W - 3L
1,719 SR
Queue Stats
253W - 234L
1,465 Elo+
Party 1
Cerberus
Cerberus
Irbin29
Cerberus
Level 73
God Stats
10W - 12L
1,440 SR
Queue Stats
149W - 139L
1,474 Elo+
Party 2
Mulan
Mulan
JayzzusBlazzus
Mulan
Level 88
God Stats
6W - 2L
1,809 SR
Queue Stats
220W - 210L
1,510 Elo+
Party 1
Olorun
Olorun
PanchoP003
Olorun
Level 97
God Stats
3W - 2L
1,500 SR
Queue Stats
185W - 194L
1,484 Elo+
Party 2
Artemis
Artemis
THE_SUBJECT29
Artemis
Level 59
God Stats
45W - 38L
1,591 SR
Queue Stats
73W - 81L
1,465 Elo+
Solo
Team Averages
Level 83
1,612 SR
1,480 Elo+

VS

Team Averages
Level 103
1,480 SR
1,425 Elo+
Chernobog
Chernobog
Myth x Vulcan
Chernobog
Level 156
God Stats
10W - 10L
1,575 SR
Queue Stats
568W - 573L
1,471 Elo+
Solo
Arachne
Arachne
OVTmickey
Arachne
Level 109
God Stats
14W - 17L
1,621 SR
Queue Stats
168W - 193L
1,502 Elo+
Party 3
Anubis
Anubis
OvtJoOkeR
Anubis
Level 62
God Stats
2W - 9L
1,295 SR
Queue Stats
68W - 102L
1,265 Elo+
Party 3
Sun Wukong
Sun Wukong
Rulbert0o
Sun Wukong
Level 119
God Stats
19W - 24L
1,407 SR
Queue Stats
136W - 178L
1,447 Elo+
Party 3
Jormungandr
Jormungandr
ferrisbuller17
Jormungandr
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 26L
1,438 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
18
3 / 6 / 7
10,985
478
9,346
17,975
7,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Irbin29
Cerberus
18
4 / 1 / 12
11,416
496
8,222
20,166
20,012
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
3 / 7 / 3
11,239
489
10,102
18,892
18,097
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Olorun
PanchoP003
Olorun
20
11 / 3 / 7
13,252
576
20,563
23,351
10,773
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
17
5 / 4 / 11
10,838
471
13,288
14,042
6,504
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Myth x Vulcan
Chernobog
17
3 / 4 / 7
11,052
481
16,500
18,991
7,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Arachne
OVTmickey
Arachne
20
10 / 3 / 2
12,957
563
13,069
15,816
8,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
OvtJoOkeR
Anubis
14
1 / 9 / 3
8,935
388
8,225
15,735
6,566
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
Rulbert0o
Sun Wukong
17
6 / 3 / 4
11,143
484
18,576
19,194
19,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jormungandr
ferrisbuller17
Jormungandr
14
1 / 7 / 2
9,047
393
7,520
16,505
14,169
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
39
26
Kills
21
21
Deaths
26
40
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
3
6
7
1.08
W
Cerberus
Irbin29
Cerberus
4
1
12
10
W
3
7
3
0.64
L
Chernobog
Myth x Vulcan
Chernobog
3
4
7
1.63
L
Arachne
OVTmickey
Arachne
10
3
2
3.67
L
Anubis
OvtJoOkeR
Anubis
1
9
3
0.28
W
Olorun
PanchoP003
Olorun
11
3
7
4.83
L
Sun Wukong
Rulbert0o
Sun Wukong
6
3
4
2.67
W
Artemis
5
4
11
2.63
L
Jormungandr
ferrisbuller17
Jormungandr
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,521
Damage
63,890
94,426
Taken
86,241
62,567
Mitigated
56,032
36,063
Healing
21,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
9,346
3,194
402
4,884
17,975
7,181
491
2,645
15,255
0
80,755
W
Cerberus
Irbin29
Cerberus
8,222
408
0
7,393
20,166
20,012
159
4,966
15,150
56,962
0
W
10,102
1,348
0
6,157
18,892
18,097
279
695
17,422
565
65,312
L
Chernobog
Myth x Vulcan
Chernobog
16,500
10,252
0
7,693
18,991
7,445
108
8,460
10,531
0
75,663
L
Arachne
OVTmickey
Arachne
13,069
8,826
0
4,769
15,816
8,504
0
4,052
11,764
0
106,232
L
Anubis
OvtJoOkeR
Anubis
8,225
156
0
1,772
15,735
6,566
593
8,451
7,284
42,423
0
W
Olorun
PanchoP003
Olorun
20,563
12,073
1,373
14,435
23,351
10,773
2,068
6,731
16,570
103,821
0
L
Sun Wukong
Rulbert0o
Sun Wukong
18,576
3,180
0
6,551
19,194
19,348
264
2,911
16,283
317
68,309
W
Artemis
13,288
6,040
0
1,419
14,042
6,504
1,190
1,025
12,942
0
66,882
L
Jormungandr
ferrisbuller17
Jormungandr
7,520
2,414
0
250
16,505
14,169
0
5,429
11,076
42,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,730
Gold Earned
53,134
600
Minions Killed
542
0
Camps Cleared
0
1,889,811
Distance Traveled
1,959,931
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,985
478
135
6
0
395,688
1
W
Cerberus
11,416
496
108
5
0
405,470
0
W
Mulan
11,239
489
122
5
0
364,143
2
L
Chernobog
11,052
481
140
6
0
413,076
9
L
Arachne
12,957
563
164
7
0
463,220
2
L
Anubis
8,935
388
63
3
0
333,236
0
W
Olorun
13,252
576
145
6
0
376,764
1
L
Sun Wukong
11,143
484
111
5
0
385,225
2
W
Artemis
10,838
471
90
4
0
347,746
3
L
Jormungandr
9,047
393
64
3
0
365,174
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role