Player Matchup

Tsukuyomi
Tsukuyomi
Madlay
Tsukuyomi
Level 31
God Stats
9W - 6L
1,616 SR
Queue Stats
84W - 62L
1,516 Elo+
Party 1
Hou Yi
Hou Yi
Sizzar
Hou Yi
Level 28
God Stats
1W - 1L
1,722 SR
Queue Stats
38W - 32L
1,498 Elo+
Party 1
Vamana
Vamana
eMus201
Vamana
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,631 Elo+
Solo
Tiamat
Tiamat
part11
Tiamat
Level 24
God Stats
1W - 2L
1,754 SR
Queue Stats
18W - 9L
1,558 Elo+
Solo
Yemoja
Yemoja
xMeteosx
Yemoja
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 26L
1,483 Elo+
Solo
Team Averages
Level 25
1,619 SR
1,537 Elo+

VS

Team Averages
Level 24
1,447 SR
1,512 Elo+
Discordia
Discordia
Alvaro15196
Discordia
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 23L
1,691 Elo+
Party 2
Medusa
Medusa
Cherriman
Medusa
Level 29
God Stats
49W - 27L
1,624 SR
Queue Stats
79W - 54L
1,514 Elo+
Solo
Ymir
Ymir
bones004
Ymir
Level 26
God Stats
4W - 10L
1,076 SR
Queue Stats
79W - 91L
1,322 Elo+
Solo
Guan Yu
Guan Yu
dieguachi
Guan Yu
Level 21
God Stats
4W - 3L
1,536 SR
Queue Stats
57W - 53L
1,534 Elo+
Solo
Fenrir
Fenrir
tomamilechexD
Fenrir
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Madlay
Tsukuyomi
14
2 / 7 / 3
8,815
441
11,305
15,092
5,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
Sizzar
Hou Yi
14
0 / 9 / 3
8,402
420
6,063
13,551
4,472
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
eMus201
Vamana
15
3 / 5 / 1
9,172
459
7,783
15,867
9,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tiamat
part11
Tiamat
16
4 / 5 / 1
10,253
513
12,812
16,460
11,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
xMeteosx
Yemoja
9
1 / 5 / 0
7,250
363
3,102
10,125
7,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Alvaro15196
Discordia
19
7 / 0 / 5
11,711
586
11,583
6,907
2,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Cherriman
Medusa
19
15 / 4 / 2
12,351
618
18,957
16,920
6,391
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
14
2 / 2 / 12
8,997
450
4,644
10,637
8,240
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
dieguachi
Guan Yu
15
0 / 1 / 4
9,345
467
6,470
14,300
16,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
6 / 3 / 5
10,942
547
9,635
16,704
8,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
58
10
Kills
30
31
Deaths
10
8
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Discordia
Alvaro15196
Discordia
7
0
5
9.5
W
Medusa
Cherriman
Medusa
15
4
2
4
L
Tsukuyomi
Madlay
Tsukuyomi
2
7
3
0.5
L
Hou Yi
Sizzar
Hou Yi
0
9
3
0.17
W
Ymir
2
2
12
4
W
Guan Yu
dieguachi
Guan Yu
0
1
4
2
L
Vamana
eMus201
Vamana
3
5
1
0.7
L
Tiamat
part11
Tiamat
4
5
1
0.9
W
6
3
5
2.83
L
Yemoja
xMeteosx
Yemoja
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,065
Damage
51,289
71,095
Taken
65,468
38,087
Mitigated
42,280
15,245
Healing
20,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Alvaro15196
Discordia
11,583
313
0
973
6,907
2,309
762
2,729
3,853
78,787
0
W
Medusa
Cherriman
Medusa
18,957
10,990
0
7,397
16,920
6,391
2,997
5,688
11,008
0
88,821
L
Tsukuyomi
Madlay
Tsukuyomi
11,305
2,484
0
3,082
15,092
5,718
0
3,878
10,914
0
50,590
L
Hou Yi
Sizzar
Hou Yi
6,063
1,389
0
1,314
13,551
4,472
0
1,352
12,171
0
43,715
W
Ymir
4,644
835
0
325
10,637
8,240
187
4,734
5,702
19,234
0
W
Guan Yu
dieguachi
Guan Yu
6,470
852
921
3,637
14,300
16,400
120
744
13,515
0
44,815
L
Vamana
eMus201
Vamana
7,783
3,855
0
3,398
15,867
9,809
0
3,001
12,349
0
40,596
L
Tiamat
part11
Tiamat
12,812
527
0
5,772
16,460
11,020
0
4,879
11,140
56,616
0
W
9,635
3,596
0
7,558
16,704
8,940
0
1,176
15,476
0
85,123
L
Yemoja
xMeteosx
Yemoja
3,102
641
286
1,393
10,125
7,068
0
2,346
7,719
18,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,892
Gold Earned
53,346
384
Minions Killed
576
0
Camps Cleared
0
1,728,715
Distance Traveled
1,934,135
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,711
586
167
8
0
409,452
7
W
Medusa
12,351
618
145
7
0
341,585
1
L
Tsukuyomi
8,815
441
81
4
0
415,277
3
L
Hou Yi
8,402
420
69
3
0
329,425
3
W
Ymir
8,997
450
29
1
0
389,561
2
W
Guan Yu
9,345
467
96
5
0
393,449
3
L
Vamana
9,172
459
72
4
0
387,229
2
L
Tiamat
10,253
513
134
7
0
375,128
2
W
Fenrir
10,942
547
139
7
0
400,088
3
L
Yemoja
7,250
363
28
1
0
221,656
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role