Player Matchup

Ne Zha
Ne Zha
Kaotic poole
Ne Zha
Level 29
God Stats
1W - 4L
1,219 SR
Queue Stats
131W - 163L
1,350 Elo+
Party 1
Chaac
Chaac
Lmaryfans
Chaac
Level 29
God Stats
6W - 3L
1,688 SR
Queue Stats
82W - 104L
1,377 Elo+
Party 2
Horus
Horus
Solarys0
Horus
Level 26
God Stats
4W - 3L
1,590 SR
Queue Stats
63W - 70L
1,384 Elo+
Party 2
Zeus
Zeus
robbob477
Zeus
Level 25
God Stats
12W - 7L
1,540 SR
Queue Stats
33W - 48L
1,269 Elo+
Party 1
Poseidon
Poseidon
wolfmanQ4C
Poseidon
Level 21
God Stats
22W - 23L
1,421 SR
Queue Stats
48W - 61L
1,321 Elo+
Party 2
Team Averages
Level 26
1,492 SR
1,340 Elo+

VS

Team Averages
Level 21
1,461 SR
1,385 Elo+
Anubis
Anubis
Donut-Breaker
Anubis
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 46L
1,200 Elo+
Solo
Khepri
Khepri
H7HL
Khepri
Level 29
God Stats
26W - 29L
1,458 SR
Queue Stats
410W - 387L
1,543 Elo+
Solo
Kuzenbo
Kuzenbo
Kase face21
Kuzenbo
Level 17
God Stats
10W - 10L
1,464 SR
Queue Stats
36W - 52L
1,325 Elo+
Solo
Nemesis
Nemesis
WillingMarcus
Nemesis
Level 29
God Stats
4W - 4L
1,425 SR
Queue Stats
119W - 138L
1,475 Elo+
Solo
Danzaburou
Danzaburou
o0_DURA_CELL_0o
Danzaburou
Level 29
God Stats
35W - 39L
1,455 SR
Queue Stats
349W - 400L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
10
2 / 1 / 2
6,001
600
1,915
4,755
1,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chaac
Lmaryfans
Chaac
10
3 / 1 / 0
6,084
608
385
2,811
1,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Horus
Solarys0
Horus
7
2 / 3 / 3
5,531
553
1,742
6,520
2,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zeus
9
3 / 3 / 2
5,583
558
3,534
4,445
1,094
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
wolfmanQ4C
Poseidon
10
3 / 1 / 4
6,154
615
2,515
4,051
1,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
1,836
184
0
0
0
Khepri
H7HL
Khepri
7
1 / 3 / 4
4,695
470
3,298
5,978
3,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
Kase face21
Kuzenbo
8
1 / 5 / 0
4,802
480
673
4,848
2,159
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
4
0 / 1 / 0
3,763
376
0
2,452
471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

Danzaburou
o0_DURA_CELL_0o
Danzaburou
8
7 / 4 / 0
6,115
612
6,228
5,773
1,875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
13
Kills
9
9
Deaths
13
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Khepri
H7HL
Khepri
1
3
4
1
W
Ne Zha
2
1
2
3
L
Kuzenbo
Kase face21
Kuzenbo
1
5
0
0.2
W
Chaac
Lmaryfans
Chaac
3
1
0
3
W
Horus
Solarys0
Horus
2
3
3
1.17
L
Nemesis
0
1
0
0
L
Danzaburou
o0_DURA_CELL_0o
Danzaburou
7
4
0
1.75
W
Zeus
3
3
2
1.33
W
Poseidon
wolfmanQ4C
Poseidon
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,091
Damage
10,199
22,582
Taken
19,051
8,161
Mitigated
7,977
5,034
Healing
1,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
L
Khepri
H7HL
Khepri
3,298
295
0
336
5,978
3,472
0
3,328
2,514
13,709
0
W
Ne Zha
1,915
1,025
0
2,094
4,755
1,297
10
130
4,625
0
25,331
L
Kuzenbo
Kase face21
Kuzenbo
673
480
0
0
4,848
2,159
0
743
3,965
13,502
0
W
Chaac
Lmaryfans
Chaac
385
117
0
319
2,811
1,798
1,718
282
2,529
0
24,061
W
Horus
Solarys0
Horus
1,742
1,029
275
1,243
6,520
2,929
94
1,816
4,704
0
4,390
L
Nemesis
0
0
0
873
2,452
471
0
161
2,291
0
7,676
L
Danzaburou
o0_DURA_CELL_0o
Danzaburou
6,228
1,722
0
367
5,773
1,875
218
1,541
4,186
0
18,853
W
Zeus
3,534
1,115
0
49
4,445
1,094
0
940
3,505
17,238
0
W
Poseidon
wolfmanQ4C
Poseidon
2,515
533
0
1,054
4,051
1,043
1,525
803
3,248
29,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,353
Gold Earned
21,211
237
Minions Killed
82
0
Camps Cleared
0
935,951
Distance Traveled
565,389
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
1,836
184
0
0
0
0
0
L
Khepri
4,695
470
13
1
0
180,261
1
W
Ne Zha
6,001
600
69
7
0
218,362
0
L
Kuzenbo
4,802
480
21
2
0
157,742
1
W
Chaac
6,084
608
52
5
0
175,522
0
W
Horus
5,531
553
7
1
0
198,487
1
L
Nemesis
3,763
376
13
1
0
59,894
0
L
Danzaburou
6,115
612
35
4
0
167,492
0
W
Zeus
5,583
558
45
5
0
143,755
1
W
Poseidon
6,154
615
64
6
0
199,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role