Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
LefaTee
Bacchus
Level 64
God Stats
153W - 102L
1,683 SR
Queue Stats
385W - 369L
1,519 Elo+
Solo
Ymir
Ymir
Torris124
Ymir
Level 62
God Stats
11W - 14L
1,497 SR
Queue Stats
47W - 72L
1,383 Elo+
Party 2
Izanami
Izanami
fernandez_500
Izanami
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Bellona
Bellona
umaru-chanxX
Bellona
Level 60
God Stats
51W - 54L
1,496 SR
Queue Stats
469W - 491L
1,342 Elo+
Solo
Team Averages
Level 72
1,535 SR
1,449 Elo+

VS

Team Averages
Level 74
1,560 SR
1,447 Elo+
Athena
Athena
MattyRiina1
Athena
Level 29
God Stats
5W - 1L
1,770 SR
Queue Stats
58W - 85L
1,348 Elo+
Party 1
Nox
Nox
NiK_Woodpecker93
Nox
Level 66
God Stats
12W - 21L
1,397 SR
Queue Stats
216W - 277L
1,425 Elo+
Party 1
Sol
Sol
NigerianPr1nce
Sol
Level 88
God Stats
41W - 37L
1,536 SR
Queue Stats
79W - 86L
1,352 Elo+
Solo
Chaac
Chaac
Tz Proxy
Chaac
Level 69
God Stats
31W - 24L
1,597 SR
Queue Stats
261W - 243L
1,571 Elo+
Solo
Bakasura
Bakasura
UD4 II Jotan IA
Bakasura
Level 117
God Stats
1W - 2L
1,500 SR
Queue Stats
174W - 165L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
1 / 1 / 0
6,369
637
1,989
4,760
2,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
LefaTee
Bacchus
7
0 / 1 / 0
4,575
458
2,686
5,649
2,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ymir
8
2 / 5 / 1
5,070
507
3,533
7,902
2,992
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
8
1 / 5 / 2
5,156
516
1,435
5,769
1,553
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
umaru-chanxX
Bellona
8
0 / 1 / 2
4,842
484
1,348
3,989
2,798
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
9
1 / 0 / 1
5,394
539
1,765
5,764
2,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 0 / 1
5,297
530
635
2,800
903
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
5 / 2 / 5
6,302
630
5,749
4,304
1,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chaac
Tz Proxy
Chaac
11
5 / 2 / 4
6,188
619
7,010
6,148
3,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bakasura
10
2 / 0 / 1
5,964
596
1,489
5,547
1,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
4
Kills
13
13
Deaths
4
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
1
0
1
L
Bacchus
LefaTee
Bacchus
0
1
0
0
W
Athena
1
0
1
1.5
W
0
0
1
0.5
W
5
2
5
3.75
L
Ymir
2
5
1
0.5
W
Chaac
Tz Proxy
Chaac
5
2
4
3.5
W
Bakasura
2
0
1
2.5
L
Izanami
1
5
2
0.4
L
Bellona
umaru-chanxX
Bellona
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,991
Damage
16,648
28,069
Taken
24,563
12,599
Mitigated
9,586
6,860
Healing
8,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
1,989
242
0
2,313
4,760
2,504
0
1,603
3,113
40,037
0
L
Bacchus
LefaTee
Bacchus
2,686
632
135
1,857
5,649
2,752
549
1,156
4,294
15,286
0
W
Athena
1,765
866
0
1,769
5,764
2,364
273
2,133
3,631
14,686
0
W
635
208
0
1,175
2,800
903
0
902
1,853
26,285
0
W
5,749
2,608
0
1,736
4,304
1,220
2,142
2,135
2,121
22,252
0
L
Ymir
3,533
629
339
817
7,902
2,992
0
2,900
5,002
17,094
0
W
Chaac
Tz Proxy
Chaac
7,010
1,350
0
2,611
6,148
3,295
781
1,974
4,174
0
31,297
W
Bakasura
1,489
1,060
0
1,281
5,547
1,804
0
951
4,576
0
25,584
L
Izanami
1,435
1,331
123
234
5,769
1,553
253
1,533
4,236
0
17,555
L
Bellona
umaru-chanxX
Bellona
1,348
232
0
1,042
3,989
2,798
401
957
3,032
0
18,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,012
Gold Earned
29,145
231
Minions Killed
275
0
Camps Cleared
0
813,735
Distance Traveled
919,836
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,369
637
99
10
0
148,677
2
L
Bacchus
4,575
458
21
2
0
169,295
3
W
Athena
5,394
539
36
4
0
181,527
0
W
Nox
5,297
530
67
7
0
180,356
0
W
Sol
6,302
630
41
4
0
169,482
0
L
Ymir
5,070
507
19
2
0
188,747
1
W
Chaac
6,188
619
58
6
0
173,031
1
W
Bakasura
5,964
596
73
7
0
215,440
0
L
Izanami
5,156
516
48
5
0
176,065
0
L
Bellona
4,842
484
44
4
0
130,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role